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📄 acecpu32.mak

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# Microsoft Visual C++ Generated NMAKE File, Format Version 2.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102

!IF "$(CFG)" == ""
CFG=Win32 Debug
!MESSAGE No configuration specified.  Defaulting to Win32 Debug.
!ENDIF 

!IF "$(CFG)" != "Win32 Release" && "$(CFG)" != "Win32 Debug"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE on this makefile
!MESSAGE by defining the macro CFG on the command line.  For example:
!MESSAGE 
!MESSAGE NMAKE /f "acecpu32.mak" CFG="Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE 
!ERROR An invalid configuration is specified.
!ENDIF 

################################################################################
# Begin Project
# PROP Target_Last_Scanned "Win32 Debug"
MTL=MkTypLib.exe
CPP=cl.exe
RSC=rc.exe

!IF  "$(CFG)" == "Win32 Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "WinRel"
# PROP BASE Intermediate_Dir "WinRel"
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "WinRel"
# PROP Intermediate_Dir "WinRel"
OUTDIR=.\WinRel
INTDIR=.\WinRel

ALL : $(OUTDIR)/acecpu32.dll $(OUTDIR)/acecpu32.bsc

$(OUTDIR) : 
    if not exist $(OUTDIR)/nul mkdir $(OUTDIR)

# ADD BASE MTL /nologo /D "NDEBUG" /win32
# ADD MTL /nologo /D "NDEBUG" /win32
MTL_PROJ=/nologo /D "NDEBUG" /win32 
# ADD BASE CPP /nologo /MT /W3 /GX /YX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR /c
# ADD CPP /nologo /MD /W3 /GX /YX /O2 /I "..\bedk" /I "\devtools\ezrpc\win32\rpc" /I "..\..\..\..\include\win32" /I "..\..\..\..\include" /I "x:\bss\sig\bdm\ace\api\aceapi_1.2.win32\include" /I "..\..\..\..\..\share\src\agents\bedk" /I "..\..\..\..\..\share\src\agents\wdb" /I "c:\rogue" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "ACETARGET_68K" /D "HOST" /D "_RWTOOLSDLL" /D RW_NO_WSTR=1 /D RW_NO_STL=1 /FR /c
# SUBTRACT CPP /X
CPP_PROJ=/nologo /MD /W3 /GX /YX /O2 /I "..\bedk" /I\
 "\devtools\ezrpc\win32\rpc" /I "..\..\..\..\include\win32" /I\
 "..\..\..\..\include" /I "x:\bss\sig\bdm\ace\api\aceapi_1.2.win32\include" /I\
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 /D "_RWTOOLSDLL" /D RW_NO_WSTR=1 /D RW_NO_STL=1 /FR$(INTDIR)/\
 /Fp$(OUTDIR)/"acecpu32.pch" /Fo$(INTDIR)/ /c 
CPP_OBJS=.\WinRel/
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BSC32_SBRS= \
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$(OUTDIR)/acecpu32.bsc : $(OUTDIR)  $(BSC32_SBRS)
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LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /NOLOGO /SUBSYSTEM:windows /DLL /MACHINE:I386
# ADD LINK32 c:\rogue\lib\mtldmt.lib x:\bss\sig\bdm\ace\api\aceapi_1.2.win32\WinDebug\aceapi.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /NOLOGO /SUBSYSTEM:windows /DLL /MACHINE:I386 /NODEFAULTLIB:"libc" /NODEFAULTLIB:"libcmt"
LINK32_FLAGS=c:\rogue\lib\mtldmt.lib\
 x:\bss\sig\bdm\ace\api\aceapi_1.2.win32\WinDebug\aceapi.lib kernel32.lib\
 user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib\
 ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /NOLOGO\
 /SUBSYSTEM:windows /DLL /INCREMENTAL:no /PDB:$(OUTDIR)/"acecpu32.pdb"\
 /MACHINE:I386 /NODEFAULTLIB:"libc" /NODEFAULTLIB:"libcmt" /DEF:".\acecpu32.def"\
 /OUT:$(OUTDIR)/"acecpu32.dll" /IMPLIB:$(OUTDIR)/"acecpu32.lib" 
DEF_FILE=.\acecpu32.def
LINK32_OBJS= \
	$(INTDIR)/event.obj \
	$(INTDIR)/acecpu32.obj \
	$(INTDIR)/acecpu32Backend.obj \
	$(INTDIR)/wdbGopherLib.obj \
	$(INTDIR)/backend.obj

$(OUTDIR)/acecpu32.dll : $(OUTDIR)  $(DEF_FILE) $(LINK32_OBJS)
    $(LINK32) @<<
  $(LINK32_FLAGS) $(LINK32_OBJS)
<<

!ELSEIF  "$(CFG)" == "Win32 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "WinDebug"
# PROP BASE Intermediate_Dir "WinDebug"
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "WinDebug"
# PROP Intermediate_Dir "WinDebug"
OUTDIR=.\WinDebug
INTDIR=.\WinDebug

ALL : $(OUTDIR)/acecpu32.dll $(OUTDIR)/acecpu32.bsc

$(OUTDIR) : 
    if not exist $(OUTDIR)/nul mkdir $(OUTDIR)

# ADD BASE MTL /nologo /D "_DEBUG" /win32
# ADD MTL /nologo /D "_DEBUG" /win32
MTL_PROJ=/nologo /D "_DEBUG" /win32 
# ADD BASE CPP /nologo /MT /W3 /GX /Zi /YX /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /c
# ADD CPP /nologo /MD /W3 /GX /Zi /YX /Od /I "..\bedk" /I "\devtools\ezrpc\win32\rpc" /I "..\..\..\..\include\win32" /I "..\..\..\..\include" /I "x:\bss\sig\bdm\ace\api\aceapi_1.2.win32\include" /I "..\..\..\..\..\share\src\agents\bedk" /I "..\..\..\..\..\share\src\agents\wdb" /I "c:\rogue" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "ACETARGET_68K" /D "HOST" /D "_RWTOOLSDLL" /D RW_NO_WSTR=1 /D RW_NO_STL=1 /FR /c
# SUBTRACT CPP /X
CPP_PROJ=/nologo /MD /W3 /GX /Zi /YX /Od /I "..\bedk" /I\
 "\devtools\ezrpc\win32\rpc" /I "..\..\..\..\include\win32" /I\
 "..\..\..\..\include" /I "x:\bss\sig\bdm\ace\api\aceapi_1.2.win32\include" /I\
 "..\..\..\..\..\share\src\agents\bedk" /I "..\..\..\..\..\share\src\agents\wdb"\
 /I "c:\rogue" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "ACETARGET_68K" /D "HOST"\
 /D "_RWTOOLSDLL" /D RW_NO_WSTR=1 /D RW_NO_STL=1 /FR$(INTDIR)/\
 /Fp$(OUTDIR)/"acecpu32.pch" /Fo$(INTDIR)/ /Fd$(OUTDIR)/"acecpu32.pdb" /c 
CPP_OBJS=.\WinDebug/
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o$(OUTDIR)/"acecpu32.bsc" 
BSC32_SBRS= \
	$(INTDIR)/event.sbr \
	$(INTDIR)/acecpu32.sbr \
	$(INTDIR)/acecpu32Backend.sbr \
	$(INTDIR)/wdbGopherLib.sbr \
	$(INTDIR)/backend.sbr

$(OUTDIR)/acecpu32.bsc : $(OUTDIR)  $(BSC32_SBRS)
    $(BSC32) @<<
  $(BSC32_FLAGS) $(BSC32_SBRS)
<<

LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /NOLOGO /SUBSYSTEM:windows /DLL /DEBUG /MACHINE:I386
# ADD LINK32 c:\rogue\lib\mtldmt.lib x:\bss\sig\bdm\ace\api\aceapi_1.2.win32\WinDebug\aceapi.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /NOLOGO /SUBSYSTEM:windows /DLL /DEBUG /MACHINE:I386 /NODEFAULTLIB:"libc" /NODEFAULTLIB:"libcmt"
LINK32_FLAGS=c:\rogue\lib\mtldmt.lib\
 x:\bss\sig\bdm\ace\api\aceapi_1.2.win32\WinDebug\aceapi.lib kernel32.lib\
 user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib\
 ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /NOLOGO\
 /SUBSYSTEM:windows /DLL /INCREMENTAL:yes /PDB:$(OUTDIR)/"acecpu32.pdb" /DEBUG\
 /MACHINE:I386 /NODEFAULTLIB:"libc" /NODEFAULTLIB:"libcmt" /DEF:".\acecpu32.def"\
 /OUT:$(OUTDIR)/"acecpu32.dll" /IMPLIB:$(OUTDIR)/"acecpu32.lib" 
DEF_FILE=.\acecpu32.def
LINK32_OBJS= \
	$(INTDIR)/event.obj \
	$(INTDIR)/acecpu32.obj \
	$(INTDIR)/acecpu32Backend.obj \
	$(INTDIR)/wdbGopherLib.obj \
	$(INTDIR)/backend.obj

$(OUTDIR)/acecpu32.dll : $(OUTDIR)  $(DEF_FILE) $(LINK32_OBJS)
    $(LINK32) @<<
  $(LINK32_FLAGS) $(LINK32_OBJS)
<<

!ENDIF 

.c{$(CPP_OBJS)}.obj:
   $(CPP) $(CPP_PROJ) $<  

.cpp{$(CPP_OBJS)}.obj:
   $(CPP) $(CPP_PROJ) $<  

.cxx{$(CPP_OBJS)}.obj:
   $(CPP) $(CPP_PROJ) $<  

################################################################################
# Begin Group "Source Files"

################################################################################
# Begin Source File

SOURCE=.\event.cpp

$(INTDIR)/event.obj :  $(SOURCE)  $(INTDIR)

# End Source File
################################################################################
# Begin Source File

SOURCE=.\acecpu32.cpp

$(INTDIR)/acecpu32.obj :  $(SOURCE)  $(INTDIR)

# End Source File
################################################################################
# Begin Source File

SOURCE=.\acecpu32Backend.cpp

$(INTDIR)/acecpu32Backend.obj :  $(SOURCE)  $(INTDIR)

# End Source File
################################################################################
# Begin Source File

SOURCE=.\acecpu32.def
# End Source File
################################################################################
# Begin Source File

SOURCE=\wpwr\host\src\tgtsvr\backend\bedk\wdbGopherLib.cpp

$(INTDIR)/wdbGopherLib.obj :  $(SOURCE)  $(INTDIR)
   $(CPP) $(CPP_PROJ)  $(SOURCE) 

# End Source File
################################################################################
# Begin Source File

SOURCE=\wpwr\host\src\tgtsvr\backend\bedk\backend.cpp

$(INTDIR)/backend.obj :  $(SOURCE)  $(INTDIR)
   $(CPP) $(CPP_PROJ)  $(SOURCE) 

# End Source File
# End Group
# End Project
################################################################################

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