📄 dlgsubbase3.cpp
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// dlgSubBase3.cpp : implementation file
//
#include "stdafx.h"
#include "EquipManage2.h"
#include "dlgSubBase3.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// dlgSubBase3 dialog
dlgSubBase3::dlgSubBase3(CWnd* pParent /*=NULL*/)
: CDialog(dlgSubBase3::IDD, pParent)
{
//{{AFX_DATA_INIT(dlgSubBase3)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void dlgSubBase3::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(dlgSubBase3)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(dlgSubBase3, CDialog)
//{{AFX_MSG_MAP(dlgSubBase3)
ON_BN_CLICKED(IDC_BUTTONKUOUTSTART, OnButtonkuoutstart)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// dlgSubBase3 message handlers
void dlgSubBase3::OnButtonkuoutstart()
{
// AfxMessageBox("hello");
this->ShowWindow(SW_HIDE);
dlgExcel1 tdlg;
tdlg.DoModal();
}
BOOL dlgSubBase3::OnInitDialog()
{
CDialog::OnInitDialog();
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
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