📄 dlgmain.cpp
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// dlgMain.cpp : implementation file
//
#include "stdafx.h"
#include "EquipManage2.h"
#include "dlgMain.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// dlgMain dialog
dlgMain::dlgMain(CWnd* pParent /*=NULL*/)
: CDialog(dlgMain::IDD, pParent)
{
//{{AFX_DATA_INIT(dlgMain)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void dlgMain::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(dlgMain)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(dlgMain, CDialog)
//{{AFX_MSG_MAP(dlgMain)
ON_WM_CLOSE()
ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
ON_WM_LBUTTONDOWN()
ON_BN_CLICKED(IDC_BUTTON2, OnButton2)
ON_BN_CLICKED(IDC_BUTTON3, OnButton3)
ON_BN_CLICKED(IDC_BUTTON4, OnButton4)
ON_BN_CLICKED(IDC_BUTTON5, OnButton5)
ON_BN_CLICKED(IDC_BUTTON6, OnButton6)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// dlgMain message handlers
void dlgMain::OnClose()
{
// TODO: Add your message handler code here and/or call default
exit(0);
CDialog::OnClose();
}
void dlgMain::OnButton1()
{
// TODO: Add your control notification handler code here
HideAllSubDlg();
tdlgSubBase.ShowWindow(SW_SHOW);
CRect tRect;
this->GetWindowRect(&tRect);
CRect tRectSubBase;
tdlgSubBase.GetWindowRect(&tRectSubBase);
tdlgSubBase.MoveWindow(tRect.left+120,tRect.top+40,
tRectSubBase.right-tRectSubBase.left,tRectSubBase.bottom-tRectSubBase.top);
}
BOOL dlgMain::OnInitDialog()
{
CDialog::OnInitDialog();
// TODO: Add extra initialization here
tdlgSubBase.Create(IDD_BASE);
tdlgSubBase1.Create(IDD_BASE1);
tdlgSubBase2.Create(IDD_BASE2);
tdlgSubBase3.Create(IDD_BASE3);
tdlgSubBase4.Create(IDD_BASE4);
tdlgSubBase5.Create(IDD_BASE5);
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
void dlgMain::OnLButtonDown(UINT nFlags, CPoint point)
{
// TODO: Add your message handler code here and/or call default
HideAllSubDlg();
CDialog::OnLButtonDown(nFlags, point);
}
void dlgMain::OnButton2()
{
HideAllSubDlg();
tdlgSubBase1.ShowWindow(SW_SHOW);
CRect tRect;
this->GetWindowRect(&tRect);
CRect tRectSubBase1;
tdlgSubBase1.GetWindowRect(&tRectSubBase1);
tdlgSubBase1.MoveWindow(tRect.left+120,tRect.top+115,
tRectSubBase1.right-tRectSubBase1.left,tRectSubBase1.bottom-tRectSubBase1.top);
}
void dlgMain::HideAllSubDlg()
{
tdlgSubBase1.ShowWindow(SW_HIDE);
tdlgSubBase.ShowWindow(SW_HIDE);
tdlgSubBase2.ShowWindow(SW_HIDE);
tdlgSubBase3.ShowWindow(SW_HIDE);
tdlgSubBase4.ShowWindow(SW_HIDE);
tdlgSubBase5.ShowWindow(SW_HIDE);
}
void dlgMain::OnButton3()
{
HideAllSubDlg();
tdlgSubBase2.ShowWindow(SW_SHOW);
CRect tRect;
this->GetWindowRect(&tRect);
CRect tRectSubBase2;
tdlgSubBase2.GetWindowRect(&tRectSubBase2);
tdlgSubBase2.MoveWindow(tRect.left+120,tRect.top+192,
tRectSubBase2.right-tRectSubBase2.left,tRectSubBase2.bottom-tRectSubBase2.top);
}
void dlgMain::OnButton4()
{
HideAllSubDlg();
tdlgSubBase3.ShowWindow(SW_SHOW);
CRect tRect;
this->GetWindowRect(&tRect);
CRect tRectSubBase3;
tdlgSubBase3.GetWindowRect(&tRectSubBase3);
tdlgSubBase3.MoveWindow(tRect.left+120,tRect.top+272,
tRectSubBase3.right-tRectSubBase3.left,tRectSubBase3.bottom-tRectSubBase3.top);
}
void dlgMain::OnButton5()
{
HideAllSubDlg();
tdlgSubBase4.ShowWindow(SW_SHOW);
CRect tRect;
this->GetWindowRect(&tRect);
CRect tRectSubBase4;
tdlgSubBase4.GetWindowRect(&tRectSubBase4);
tdlgSubBase4.MoveWindow(tRect.left+120,tRect.top+352,
tRectSubBase4.right-tRectSubBase4.left,tRectSubBase4.bottom-tRectSubBase4.top);
}
void dlgMain::OnButton6()
{
HideAllSubDlg();
tdlgSubBase5.ShowWindow(SW_SHOW);
CRect tRect;
this->GetWindowRect(&tRect);
CRect tRectSubBase5;
tdlgSubBase5.GetWindowRect(&tRectSubBase5);
tdlgSubBase5.MoveWindow(tRect.left+120,tRect.top+423,
tRectSubBase5.right-tRectSubBase5.left,tRectSubBase5.bottom-tRectSubBase5.top);
//dlgExcel1 tdlg;
//tdlg.DoModal();
}
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