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📄 dlgmain.h

📁 一个器材管理系统界面
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#if !defined(AFX_DLGMAIN_H__02487552_3654_4B42_B02E_435F3D3461DC__INCLUDED_)
#define AFX_DLGMAIN_H__02487552_3654_4B42_B02E_435F3D3461DC__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// dlgMain.h : header file
//

#include "dlgSub_Base.h"
#include "dlgSubBase1.h"
#include "dlgSubBase2.h"
#include "dlgSubBase3.h"
#include "dlgSubBase4.h"
#include "dlgSubBase5.h"

#include "dlgExcel1.h"
/////////////////////////////////////////////////////////////////////////////
// dlgMain dialog

class dlgMain : public CDialog
{
// Construction
public:
	void HideAllSubDlg();
	dlgMain(CWnd* pParent = NULL);   // standard constructor

	dlgSub_Base tdlgSubBase;
	dlgSubBase1 tdlgSubBase1;
	dlgSubBase2 tdlgSubBase2;
	dlgSubBase3 tdlgSubBase3;
	dlgSubBase4 tdlgSubBase4;
	dlgSubBase5 tdlgSubBase5;

// Dialog Data
	//{{AFX_DATA(dlgMain)
	enum { IDD = IDD_MAINDLG };
		// NOTE: the ClassWizard will add data members here
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(dlgMain)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(dlgMain)
	afx_msg void OnClose();
	afx_msg void OnButton1();
	virtual BOOL OnInitDialog();
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
	afx_msg void OnButton2();
	afx_msg void OnButton3();
	afx_msg void OnButton4();
	afx_msg void OnButton5();
	afx_msg void OnButton6();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_DLGMAIN_H__02487552_3654_4B42_B02E_435F3D3461DC__INCLUDED_)

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