⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 moveuniversaljoint.hh

📁 The Little Green BATS is the first and so far only Dutch team in the 3D simulation league. We are a
💻 HH
字号:
/* *  Little Green BATS (2007), AI department, University of Groningen * *  Authors: 	Martin Klomp (martin@ai.rug.nl) *		Mart van de Sanden (vdsanden@ai.rug.nl) *		Sander van Dijk (sgdijk@ai.rug.nl) *		A. Bram Neijt (bneijt@gmail.com) *		Matthijs Platje (mplatje@gmail.com) * *	All students of AI at the University of Groningen *  at the time of writing. See: http://www.ai.rug.nl/ * *  Date: 	July 27, 2007 * *  Website:	http://www.littlegreenbats.nl * *  Comment:	Please feel free to contact us if you have any  *		problems or questions about the code. * * *  License: 	This program is free software; you can redistribute  *		it and/or modify it under the terms of the GNU General *		Public License as published by the Free Software  *		Foundation; either version 3 of the License, or (at  *		your option) any later version. * *   		This program is distributed in the hope that it will *		be useful, but WITHOUT ANY WARRANTY; without even the *		implied warranty of MERCHANTABILITY or FITNESS FOR A *		PARTICULAR PURPOSE.  See the GNU General Public *		License for more details. * *   		You should have received a copy of the GNU General *		Public License along with this program; if not, write *		to the Free Software Foundation, Inc., 59 Temple Place -  *		Suite 330, Boston, MA  02111-1307, USA. * */#ifndef _BATS_MOVEUNIVERSALJOINT_HH_#define _BATS_MOVEUNIVERSALJOINT_HH_#include "primitivebehavior.hh"#include "types.hh"namespace bats{  /** PrimitiveBehavior: Move a universal joint   *   * Moves a universal joint. The index of the joint to move (index of the first axis) is read from the behavior's parameters in the configuration:   * <code><pre>   *  \<behavior type="MoveHingeJoint" id="moveLeftThigh">	 *    \<param>	 *      \<joint>2\</joint>   *    \</param>           *  \</behavior>   * </pre></code>   */  class MoveUniversalJoint : public PrimitiveBehavior  {    Types::Joint d_joint;        double d_lastSpeeds[2];        rf<State> getCurrentState() { return 0; }    /** Get the capability of the behavior to achieve goal g from state s     *     *     * @param s Expected state: none     * @param g Expected goal: Joint - joint index of the joint's axis to move, Speed - desired angular motor speed in radians per second     */    ConfidenceInterval getCapability(rf<State> s, rf<Goal> g) { return ConfidenceInterval(1.0, 0); }    virtual bool run();      public:    MoveUniversalJoint(std::string const &id, std::string const &playerClass);  };  };#endif

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -