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📄 beam.hh

📁 The Little Green BATS is the first and so far only Dutch team in the 3D simulation league. We are a
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/* *  Little Green BATS (2007), AI department, University of Groningen * *  Authors: 	Martin Klomp (martin@ai.rug.nl) *		Mart van de Sanden (vdsanden@ai.rug.nl) *		Sander van Dijk (sgdijk@ai.rug.nl) *		A. Bram Neijt (bneijt@gmail.com) *		Matthijs Platje (mplatje@gmail.com) * *	All students of AI at the University of Groningen *  at the time of writing. See: http://www.ai.rug.nl/ * *  Date: 	July 27, 2007 * *  Website:	http://www.littlegreenbats.nl * *  Comment:	Please feel free to contact us if you have any  *		problems or questions about the code. * * *  License: 	This program is free software; you can redistribute  *		it and/or modify it under the terms of the GNU General *		Public License as published by the Free Software  *		Foundation; either version 3 of the License, or (at  *		your option) any later version. * *   		This program is distributed in the hope that it will *		be useful, but WITHOUT ANY WARRANTY; without even the *		implied warranty of MERCHANTABILITY or FITNESS FOR A *		PARTICULAR PURPOSE.  See the GNU General Public *		License for more details. * *   		You should have received a copy of the GNU General *		Public License along with this program; if not, write *		to the Free Software Foundation, Inc., 59 Temple Place -  *		Suite 330, Boston, MA  02111-1307, USA. * */#ifndef _BATS_BEAM_HH_#define _BATS_BEAM_HH_#include "primitivebehavior.hh"namespace bats{  /// PrimitiveBehavior: Beam  class Beam : public PrimitiveBehavior  {    protected:      rf<State> getCurrentState();          /** Get the capability of the behavior to achieve goal g from state s       *        * @param s Expected state variable: GameState       * @param g Expected goal variables: X ^ Y       * @returns High confidence before kickoff and after a goal when the position lies on the own half of the field (negative X), low otherwise       */      ConfidenceInterval getCapability(rf<State> s, rf<Goal> g);          bool run();          public:      Beam(std::string const &id)        : PrimitiveBehavior("Beam", id)      {}  };};#endif

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