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📄 vecref.cc

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// $Header: /cvsroot/sourcenav/src/snavigator/demo/c++_demo/glish/VecRef.cc,v 1.1.1.1 2002/04/18 23:35:25 mdejong Exp $#include <memory.h>#include <string.h>#include "Glish/Value.h"#include "Glish/VecRef.h"#include "Reporter.h"implement(SubVecRef,glish_bool)implement(SubVecRef,byte)implement(SubVecRef,short)implement(SubVecRef,int)implement(SubVecRef,float)implement(SubVecRef,double)implement(SubVecRef,complex)implement(SubVecRef,dcomplex)implement2(SubVecRef,charptr,strdup)VecRef::TranslateIndex( int index, int* error ) const 	{	if ( error )		*error = 0;	if ( Type() == TYPE_RECORD )	    return index;	int offset = indices[index];	if ( error && offset > val->Length() )		*error = 1;	return offset - 1;	}VecRef::VecRef( Value* value, int arg_indices[], int num, int arg_max_index )	{	len = num;	max_index = arg_max_index;	ref = 0;	vec = 0;	is_subvec_ref = 0;	description = "vecref";	Value* v = value->VecRefDeref();	if ( ! v->IsNumeric() && v->Type() != TYPE_STRING)		  error->Report( "bad type in VecRef::VecRef()" );	indices = new int[len];	for ( int i = 0; i < len; ++i )		indices[i] = arg_indices[i];	val = FindIndices( value, indices, num );	Ref( val );	}VecRef::VecRef( Value* ref_value, int* index, int num, int arg_max_index,		void* values, glish_type t )	{	val = ref_value;	Ref( val );	indices = index;	is_subvec_ref = 1;	len = num; 	max_index = arg_max_index;	vec = values;	subtype = t;	ref = 0;	description = "vecref";	}VecRef::~VecRef()	{	if ( ! is_subvec_ref )		// We "own" the indices.		delete indices;	Unref( ref );	Unref( val );	}Value* VecRef::FindIndices( Value* value, int* Indices, int num )	{	if ( value->IsVecRef() )		{		VecRef* vecref = value->VecRefPtr();		for ( int i = 0; i < num; ++i )			Indices[i] = vecref->indices[Indices[i] - 1];		return FindIndices( vecref->Val(), Indices, num );		}	else if ( value->IsRef() )		return FindIndices( value->Deref(), Indices, num );	else		return value;	}#define SUBVEC_SUBSCRIPT_ACTION(name,type,tag,accessor)			\SubVecRef(type)* VecRef::name()						\	{								\	if ( val->Type() != tag )					\		fatal->Report( "bad type in VecRef::name" );		\									\	if ( ref && ref->Type() == tag )				\		/* We already have a suitable SubVecRef. */		\		return (SubVecRef(type) *) ref;				\									\	vec = val->accessor();						\	Unref( ref );							\	ref = new SubVecRef(type)( val, indices, len,			\					max_index, vec, tag );		\	return (SubVecRef(type) *) ref;					\	}SUBVEC_SUBSCRIPT_ACTION(BoolRef,glish_bool,TYPE_BOOL,BoolPtr)SUBVEC_SUBSCRIPT_ACTION(ByteRef,byte,TYPE_BYTE,BytePtr)SUBVEC_SUBSCRIPT_ACTION(ShortRef,short,TYPE_SHORT,ShortPtr)SUBVEC_SUBSCRIPT_ACTION(IntRef,int,TYPE_INT,IntPtr)SUBVEC_SUBSCRIPT_ACTION(FloatRef,float,TYPE_FLOAT,FloatPtr)SUBVEC_SUBSCRIPT_ACTION(DoubleRef,double,TYPE_DOUBLE,DoublePtr)SUBVEC_SUBSCRIPT_ACTION(ComplexRef,complex,TYPE_COMPLEX,ComplexPtr)SUBVEC_SUBSCRIPT_ACTION(DcomplexRef,dcomplex,TYPE_DCOMPLEX,DcomplexPtr)SUBVEC_SUBSCRIPT_ACTION(StringRef,charptr,TYPE_STRING,StringPtr)

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