📄 vecref.cc
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// $Header: /cvsroot/sourcenav/src/snavigator/demo/c++_demo/glish/VecRef.cc,v 1.1.1.1 2002/04/18 23:35:25 mdejong Exp $#include <memory.h>#include <string.h>#include "Glish/Value.h"#include "Glish/VecRef.h"#include "Reporter.h"implement(SubVecRef,glish_bool)implement(SubVecRef,byte)implement(SubVecRef,short)implement(SubVecRef,int)implement(SubVecRef,float)implement(SubVecRef,double)implement(SubVecRef,complex)implement(SubVecRef,dcomplex)implement2(SubVecRef,charptr,strdup)VecRef::TranslateIndex( int index, int* error ) const { if ( error ) *error = 0; if ( Type() == TYPE_RECORD ) return index; int offset = indices[index]; if ( error && offset > val->Length() ) *error = 1; return offset - 1; }VecRef::VecRef( Value* value, int arg_indices[], int num, int arg_max_index ) { len = num; max_index = arg_max_index; ref = 0; vec = 0; is_subvec_ref = 0; description = "vecref"; Value* v = value->VecRefDeref(); if ( ! v->IsNumeric() && v->Type() != TYPE_STRING) error->Report( "bad type in VecRef::VecRef()" ); indices = new int[len]; for ( int i = 0; i < len; ++i ) indices[i] = arg_indices[i]; val = FindIndices( value, indices, num ); Ref( val ); }VecRef::VecRef( Value* ref_value, int* index, int num, int arg_max_index, void* values, glish_type t ) { val = ref_value; Ref( val ); indices = index; is_subvec_ref = 1; len = num; max_index = arg_max_index; vec = values; subtype = t; ref = 0; description = "vecref"; }VecRef::~VecRef() { if ( ! is_subvec_ref ) // We "own" the indices. delete indices; Unref( ref ); Unref( val ); }Value* VecRef::FindIndices( Value* value, int* Indices, int num ) { if ( value->IsVecRef() ) { VecRef* vecref = value->VecRefPtr(); for ( int i = 0; i < num; ++i ) Indices[i] = vecref->indices[Indices[i] - 1]; return FindIndices( vecref->Val(), Indices, num ); } else if ( value->IsRef() ) return FindIndices( value->Deref(), Indices, num ); else return value; }#define SUBVEC_SUBSCRIPT_ACTION(name,type,tag,accessor) \SubVecRef(type)* VecRef::name() \ { \ if ( val->Type() != tag ) \ fatal->Report( "bad type in VecRef::name" ); \ \ if ( ref && ref->Type() == tag ) \ /* We already have a suitable SubVecRef. */ \ return (SubVecRef(type) *) ref; \ \ vec = val->accessor(); \ Unref( ref ); \ ref = new SubVecRef(type)( val, indices, len, \ max_index, vec, tag ); \ return (SubVecRef(type) *) ref; \ }SUBVEC_SUBSCRIPT_ACTION(BoolRef,glish_bool,TYPE_BOOL,BoolPtr)SUBVEC_SUBSCRIPT_ACTION(ByteRef,byte,TYPE_BYTE,BytePtr)SUBVEC_SUBSCRIPT_ACTION(ShortRef,short,TYPE_SHORT,ShortPtr)SUBVEC_SUBSCRIPT_ACTION(IntRef,int,TYPE_INT,IntPtr)SUBVEC_SUBSCRIPT_ACTION(FloatRef,float,TYPE_FLOAT,FloatPtr)SUBVEC_SUBSCRIPT_ACTION(DoubleRef,double,TYPE_DOUBLE,DoublePtr)SUBVEC_SUBSCRIPT_ACTION(ComplexRef,complex,TYPE_COMPLEX,ComplexPtr)SUBVEC_SUBSCRIPT_ACTION(DcomplexRef,dcomplex,TYPE_DCOMPLEX,DcomplexPtr)SUBVEC_SUBSCRIPT_ACTION(StringRef,charptr,TYPE_STRING,StringPtr)
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