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📄 pgm16_15.txt

📁 c#版本 算法大全 几乎所有常见的算法 This file contains the C# code from Program
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////   This file contains the C# code from Program 16.15 of//   "Data Structures and Algorithms//    with Object-Oriented Design Patterns in C#"//   by Bruno R. Preiss.////   Copyright (c) 2001--2002 by Bruno R. Preiss, P.Eng.  All rights reserved.////   http://www.brpreiss.com/books/opus6/programs/pgm16_15.txt//public class Algorithms{    public static Digraph DijkstrasAlgorithm(Digraph g, int s)    {	int n = g.NumberOfVertices;	Entry[] table = new Entry[n];	for (int v = 0; v < n; ++v)	    table[v] = new Entry(false,		int.MaxValue, int.MaxValue);	table[s].distance = 0;	PriorityQueue queue = new BinaryHeap(g.NumberOfEdges);	queue.Enqueue(new Association(0, g.GetVertex(s)));	while (!queue.IsEmpty)	{	    Association assoc = (Association)queue.DequeueMin();	    Vertex v0 = (Vertex)assoc.Value;	    if (!table[v0.Number].known)	    {		table[v0.Number].known = true;		foreach (Edge e in v0.EmanatingEdges)		{		    Vertex v1 = e.MateOf(v0);		    int d = table[v0.Number].distance +			(int)e.Weight;		    if (table[v1.Number].distance > d)		    {			table[v1.Number].distance = d;			table[v1.Number].predecessor = v0.Number;			queue.Enqueue(new Association(d, v1));		    }		}	    }	}	Digraph result = new DigraphAsLists(n);	for (int v = 0; v < n; ++v)	    result.AddVertex(v, table[v].distance);	for (int v = 0; v < n; ++v)	    if (v != s)		result.AddEdge(v, table[v].predecessor);	return result;    }}

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