write_name.designer.cs

来自「扫雷源代码,能智能形成堆栈与线程技术应用,是个很有用的游戏开发软件」· CS 代码 · 共 96 行

CS
96
字号
namespace MineSweeping
{
    partial class Write_Name
    {
        /// <summary>
        /// 必需的设计器变量。
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// 清理所有正在使用的资源。
        /// </summary>
        /// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows 窗体设计器生成的代码

        /// <summary>
        /// 设计器支持所需的方法 - 不要
        /// 使用代码编辑器修改此方法的内容。
        /// </summary>
        private void InitializeComponent()
        {
            this.label1 = new System.Windows.Forms.Label();
            this.label2 = new System.Windows.Forms.Label();
            this.button1 = new System.Windows.Forms.Button();
            this.textBox1 = new System.Windows.Forms.TextBox();
            this.SuspendLayout();
            // 
            // label1
            // 
            this.label1.AutoSize = true;
            this.label1.Location = new System.Drawing.Point(45, 43);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(0, 12);
            this.label1.TabIndex = 0;
            // 
            // label2
            // 
            this.label2.AutoSize = true;
            this.label2.Location = new System.Drawing.Point(45, 67);
            this.label2.Name = "label2";
            this.label2.Size = new System.Drawing.Size(89, 12);
            this.label2.TabIndex = 1;
            this.label2.Text = "请留尊性大名。";
            // 
            // button1
            // 
            this.button1.DialogResult = System.Windows.Forms.DialogResult.OK;
            this.button1.Location = new System.Drawing.Point(57, 146);
            this.button1.Name = "button1";
            this.button1.Size = new System.Drawing.Size(46, 22);
            this.button1.TabIndex = 2;
            this.button1.Text = "确定";
            this.button1.UseVisualStyleBackColor = true;
            // 
            // textBox1
            // 
            this.textBox1.Location = new System.Drawing.Point(31, 109);
            this.textBox1.Name = "textBox1";
            this.textBox1.Size = new System.Drawing.Size(103, 21);
            this.textBox1.TabIndex = 3;
            // 
            // Write_Name
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(154, 181);
            this.Controls.Add(this.textBox1);
            this.Controls.Add(this.button1);
            this.Controls.Add(this.label2);
            this.Controls.Add(this.label1);
            this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
            this.Name = "Write_Name";
            this.StartPosition = System.Windows.Forms.FormStartPosition.Manual;
            this.Text = "Name";
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private System.Windows.Forms.Label label1;
        private System.Windows.Forms.Label label2;
        private System.Windows.Forms.Button button1;
        private System.Windows.Forms.TextBox textBox1;
    }
}

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