📄 linklist.h
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//linklist.h
#include "node.h"
#include <iostream>
using namespace std;
class Linklist
{
friend bool Insert(Linklist &list,int i,char c);
public:
Linklist(int i,char c);
Linklist(Linklist &l);
~Linklist();
bool Locate(int i);
bool Locate(char c);
bool Insert(int i=0,char c='0');
bool Delete();
void Show();
void Destroy();
private:
Node head;
Node * pcurrent;
};
Linklist::Linklist(int i,char c):head(i,c)
{
cout<<"Linklist constructor is running..."<<endl;
pcurrent=&head;
}
Linklist::Linklist(Linklist &l):head(l.head)
{
cout<<"Linklist Deep cloner running..." <<endl;
pcurrent=&head;
Node * ptemp1=l.head.next;
while(ptemp1!=NULL)
{
Node * ptemp2=new Node(ptemp1->idata,ptemp1->cdata,pcurrent,NULL);
pcurrent->next=ptemp2;
pcurrent=pcurrent->next;
ptemp1=ptemp1->next;
}
}
Linklist::~Linklist()
{
cout<<"Linklist destructor is running..."<<endl;
Destroy();
}
bool Linklist::Locate(int i)
{
Node * ptemp=&head;
while(ptemp!=NULL)
{
if(ptemp->idata==i)
{
pcurrent=ptemp;
return true;
}
ptemp=ptemp->next;
}
return false;
}
bool Linklist::Locate(char c)
{
Node * ptemp=&head;
while(ptemp!=NULL)
{
if(ptemp->cdata==c)
{
pcurrent=ptemp;
return true;
}
ptemp=ptemp->next;
}
return false;
}
bool Linklist::Insert(int i,char c)
{
if(pcurrent!=NULL)
{
Node * temp=new Node(i,c,pcurrent,pcurrent->next);
if (pcurrent->next!=NULL)
{
pcurrent->next->prior=temp;
}
pcurrent->next=temp;
return true;
}
else
{
return false;
}
}
bool Linklist::Delete()
{
if(pcurrent!=NULL && pcurrent!=&head)
{
Node * temp=pcurrent;
if (temp->next!=NULL)
{
temp->next->prior=pcurrent->prior;
}
temp->prior->next=pcurrent->next;
pcurrent=temp->prior;
delete temp;
return true;
}
else
{
return false;
}
}
void Linklist::Show()
{
Node * ptemp=&head;
while (ptemp!=NULL)
{
cout <<ptemp->idata <<'\t' <<ptemp->cdata <<endl;
ptemp=ptemp->next;
}
}
void Linklist::Destroy()
{
Node * ptemp1=head.next;
while (ptemp1!=NULL)
{
Node * ptemp2=ptemp1->next;
delete ptemp1;
ptemp1=ptemp2;
}
head.next=NULL;
}
bool Insert(Linklist &list,int i,char c)
{
if(list.pcurrent!=NULL)
{
Node * temp=new Node(i,c,list.pcurrent,list.pcurrent->next);
if (list.pcurrent->next!=NULL)
{
list.pcurrent->next->prior=temp;
}
list.pcurrent->next=temp;
return true;
}
else
{
return false;
}
}
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