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📄 window.js

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/*
 * Isomorphic SmartClient
 * Version 6.5 (2008-04-30)
 * Copyright(c) 1998-2007 Isomorphic Software, Inc. All rights reserved.
 * "SmartClient" is a trademark of Isomorphic Software, Inc.
 *
 * licensing@smartclient.com
 *
 * http://smartclient.com/license
 */
 //>	@class	Window//// A general purpose Window class for implementing dialogs, portlets, alerts, prompts, wizards// and desktop-like windowing interfaces.// <P>// Windows can contain arbitrary SmartClient components, configured via the +link{window.items}// property.  Windows may be +link{window.isModal,modal} or non-modal.// <P>// Windows provide a series of highly configurable and skinnable +link{AutoChild,autoChildren}// including a header, various header controls, footer, and corner resizer.// <P>// The more specialized +link{Dialog} subclass of Window has additional functionality targetted// at simple prompts and confirmations, such as buttons with default actions, and single-method// +link{isc.warn,shortcuts} for common application dialogs.////  @treeLocation Client Reference/Layout//  @visibility external//<isc.ClassFactory.defineClass("Window", "VLayout");//> @groupDef body// Things related to the body subobject of Window// @visibility internal//<//> @groupDef header// Things related to the header subobject of Window// @visibility internal//<//> @groupDef headerLabel// Things related to the headerLabel subobject of Window// @visibility internal//<//> @groupDef footer// Things related to the foot subobject of Window// @visibility internal//<//> @groupDef windowItems// Things related to the items contained in the Window body// @title Window Items// @visibility internal//<// add standard instance propertiesisc.Window.addProperties({        // Skinning    // ---------------------------------------------------------------------------------------    //>	@attr	window.styleName	(string : "windowBackground" : IRW)	//			Default style for the Window background	//		@group	appearance, header	//<		styleName:"windowBackground",		    //>	@attr	window.skinImgDir		(URL : "images/Window/" : IRWA)	//		Where do 'skin' images (those provided with the class) live?	//		This is local to the Page.skinDir	//		@group	appearance, images	//<		skinImgDir:"images/Window/",		    //>	@attr	window.backgroundColor	(string : "#DDDDDD" : IRW)	//			background color, picked up in Header, Footer, etc.	//		@group	appearance, header	//<		backgroundColor:"#DDDDDD",			    layoutMargin:2,                              membersMargin:2,                              // Dragging    // ---------------------------------------------------------------------------------------	    	dragStartDistance:1,	//>	@attr	window.canDragReposition		(boolean : true : IRW)	// if true, this Window may be moved around by the user by dragging on the Window header.      // Note that if the header is not showing, the Window can't be drag-repositioned regardless    // of this setting.    // @see window.showHeader	// @group dragging    // @visibility external	//<	canDragReposition:true,    	//>	@attr	window.keepInParentRect		(boolean or rect: null : IRWA)    // If +link{window.canDragReposition} or +link{window.canDragResize} is true, should the    // windows size and position be constrained such that it remains within the viewport of    // its parent element (or for top level windows, within the viewport of the browser window)?    // <br>    // Can also be set to an array denoting an arbitrary rect [Left,Top,Width,Height] beyond    // which the window cannot be moved.    // <p>    // Note: keepInParentRect affects only user drag interactions, not programmatic moves.    //    // @see window.canDragReposition    // @group dragdrop    // @visibility external	//<        	//>	@attr	window.dragAppearance		(DragAppearance : isc.EventHandler.OUTLINE : IRW)	//			When the Window is being moved, move the whole thing.	//		@group	dragging	//<	dragAppearance : isc.EventHandler.OUTLINE,     // Drag Resizing       // ---------------------------------------------------------------------------------------	//>	@attr	window.canDragResize	(boolean : false : IRW)	// Can the window be drag-resized? If true the window may be drag resized from its edges,    // and if showing, via the resiszer icon in the footer.    // @see window.showResizer    // @group dragging, resizing    // @visibility external    //<    	canDragResize:false,    //>	@attr	window.resizeFrom	(array : ["R","B","BR"] : IRWA)	//			which parts of the window can be clicked and	//			dragged to resize it?	//		@group	resizing	//<    	resizeFrom:["R","B","BR"],														// quick fix for odd drawing behaviors when window is too small	minWidth:100,	minHeight:100,	    // Internal    // ---------------------------------------------------------------------------------------	    	useBackMask: isc.Browser.isIE && isc.Browser.minorVersion >= 5.5,    // Modality    // ---------------------------------------------------------------------------------------    //>	@attr	window.isModal		(boolean : false : [IRW])    // If true, when shown this Window will intercept and block events to all other existing    // components on the page.    // <P>    // Use +link{showModalMask} to darken all other elements on the screen when a modal dialog    // is showing.    // <P>    // Chained modal windows - that is, modal windows that launch other modal windows - are    // allowed.  You can accomplish this by simply creating a second modal Window while a modal    // Window is showing.    // <P>    // Note only top-level Windows (Windows without parents) can be modal.    //     // @group modal    // @visibility external    // @example modality    //<	isModal : false,        //> @attr window.modalMask (AutoChild : null : R)    // A ScreenSpan instance used to darken the rest of a page when a modal window is    // active. To use, set +link{window.showModalMask} to true, add a CSS style     // "modalMask" to the active skin (generally with background-color set),     // and adjust +link{window.modalMaskOpacity}.    // @group modal, appearance    // @visibility external    //<        //> @attr window.showModalMask (boolean : null : IR)    // If true, displays a translucent mask over the rest of the page when a modal window    // is displayed.     // @group modal, appearance    // @see window.modalMask    // @visibility external    //<    //> @attr window.modalMaskOpacity (number : 50 : IR)    // Controls the opacity of the modal mask displayed behind modal windows.    // @group modal, appearance    // @see window.modalMask    // @visibility external    //<    modalMaskOpacity: 50,    //> @attr window.modalMaskStyle (string : "modalMask" : IR)    // Specifies the CSS style for the modal mask.    // @group modal, appearance    // @see window.modalMask    // @visibility external    //<    modalMaskStyle: "modalMask",        modalMaskConstructor: "ScreenSpan",    //>	@attr	window.autoCenter		(boolean : autoCenter : [IRW])    //      If true, this Window widget will automatically be centered on the page when shown.    //      If false, it will show up in the last position it was placed (either programatically,    //      or by user interaction).    //  @group  appearance, location    //  @visibility external    //<	//autoCenter : false,    // Dismissal    // ---------------------------------------------------------------------------------------    //>	@attr	window.dismissOnOutsideClick		(boolean : false : [IRW])    //      If true, a click outside the bounds of the Window will have the same effect as    //      pressing its cancel button.<br>    //      <b>Note:</b> Applies only to modal windows.    //  @visibility external    //  @group  modal    //  @see isModal    //<	dismissOnOutsideClick:false,        //> @attr   window.dismissOnEscape  (boolean : null : [IRW])    // Should this window be dismissed (same effect as pressing the "Cancel" button) when the     // user presses the "Escape" key?<br>    // If unset default behavior depends on whether a close / cancel button is visible for    // this item.    // @visibility external    // @see window.shouldDismissOnEscape()    //<    //dismissOnEscape:null,		// Body	// ----------------------------------------------------------------------------------------    //> @attr window.body (AutoChild : null : R)    // Body of the Window, where +link{items,contained components} or +link{src,loaded content}    // is shown.    // @visibility external    //<     //>	@attr	window.showBody		(boolean : true : IRWA)    //      If true, draw the body contents when this Window is drawn.    //  @visibility external    //  @group  appearance, body    //<	showBody:true,        //>	@attr	window.bodyStyle	(string : "windowBody" : [IRW])    //      Style of the Window body.    //  @visibility external    //  @group  appearance, body    //<    bodyStyle:"windowBody",        //>	@attr	window.bodyColor		(string : "#FFFFFF" : [IRW])    //      Color of the Window body. Overrides the background color specified in the style.    //  @visibility external    //  @group  appearance, body    //  @see    flash()    //<    bodyColor:"#FFFFFF",        //>	@attr	window.hiliteBodyColor		(string : "#EEEEEE" : [IRW])    //      Highlight color for the Window body (shown when the body is flashed).    //  @visibility external    //  @group  appearance, body    //  @see    flash()    //<    hiliteBodyColor:"#EEEEEE",    //>	@attr	window.items		(Array of Canvas, Canvas or String : null : [IR])    //      The contents of the Window body. Can be specified three different ways:    //      <ul><li>an Array of Canvases that will become the children of the Window's body when it    //      is initialized; the canvases in this array should be created, but not drawn (autodraw:    //      false).    //      <li>a single canvas that will become a child of the Window body.    //      <li>a string that will be set as the body's contents.</ul>    //  @see body    //  @visibility external    //  @group  appearance, body    //<    //>	@attr window.src (string : null : [IRW])    // A URL to load as content for the Window's body.  If specified, this    // attribute will take precedence over the items attribute.    // <P>    // Note that setting window.src is essentially a shortcut for setting +link{window.items}    // to a single HTMLflow with a specified +link{htmlFlow.contentsURL,contentsURL}.    //    // @see window.contentsType    // @group  appearance, body    // @visibility external    //<        //> @attr window.contentsType (string : "page" : IR)    // If this window has +link{window.src} specified, this property can be used to indicate    // whether the source is a standalone HTML page or an HTML fragment.    // <P>    // This is similar to the +link{htmlFlow.contentsType} property - be sure to read the    // HTMLFlow documentation to understand circumstances where contentsType:"page" is    // <b>unsafe and not recommended</b>.    //    // @see window.src    // @visibility external    // @group appearance, body    //<        contentsType:"page",        	//>	@attr	window.bodyConstructor (string : null : IRWA)    // The name of the widget class (as a string) to use for the body. If unset the appropriate    // constructor type will be determined as follows:<br>    // - if +link{window.items} is defined as an array of widgets, and +link{window.contentLayout}     //   is not set to <code>"none"</code>, bodyConstructor defaults to a +link{class:VLayout}<br>    // - if +link{window.src} is set, bodyConstructor defaults to an +link{class:HTMLFlow}<br>    // - otherwise bodyConstructor will default to a simple +link{class:Canvas}<br>    // Note that if this property is overridden for some window, the specified constructor     // should be a subclass of one of these defaults to ensure the window renders out as     // expected.    //	// @group	appearance, body    // @visibility external	//<    	//>	@attr	window.bodyDefaults		(object : ... : IRWA)	// Default properties for the body of the Window<br>	// You can change the class-level bodyDefaults for all Windows by changing this item	// or set  instance.body to be another object of properties to override for your instance only	// @group	appearance, body    // @visibility external	//<	bodyDefaults:{        layoutMargin:0	},	// Layout	// ----------------------------------------------------------------------------------------------	//>	@attr	window.contentLayout (string : "vertical" : [IRWA])	// The layout policy that should be used for widgets within the Window body.    // <P>    // Valid values are "vertical", "horizontal", "none".  If the body is a Layout, this    // controls +link{layout.orientation}.  See +link{bodyConstructor} for details.    //    //  @visibility external	//	@group	appearance	//<    contentLayout:"vertical",

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