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📄 canvas.js

📁 javascript 很酷的类库
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    // consistent cross-browser layout and positioning semantics, use Canvas parents    // (especially Layouts) and use absolute positioning at top level.    // <P>    // NOTE: persistence of drawContext: if a Canvas is clear()d and then draw()n again, it will    // keep the same drawContext unless the <code>drawContext.position</code> was "replace".<P>     // If a Canvas is added as a child to Canvas parent, its drawContext will be dropped.    // @group drawContext    // @visibility drawContext    //<            // HTMLElement    //> @attr canvas.htmlElement (HTML Element : null : IRWA)     // If specified as a pointer to an HTML element present in the DOM, this canvas will be    // rendered inside that element on +link{Canvas.draw(), draw()}.    // <P>    // <i>NOTES:</i><br>    // This feature is intended for temporary integration with legacy page architectures only;    // the native browser's reaction to DOM insertion is unspecified and unsupported. For    // consistent cross-browser layout and positioning semantics, use Canvas parents    // (especially Layouts) and use absolute positioning at top level.    // <P>    // Persistence of htmlElement: If +link{canvas.htmlPosition} is set to <code>"replace"</code>    // the htmlElement will be removed from the DOM when the canvas is drawn - therefore the    // htmlElement attribute will be cleared at this time.    // Otherwise if a Canvas is clear()d and then draw()n again it will     // be rendered inside the same htmlElement.<br>    // If a Canvas is added as a child to Canvas parent, its htmlElement will be dropped.    // <P>    // +link{canvas.position} should typically be set to <code>"relative"</code> if the widget     // is to be rendered inline within a standard page.     // @group htmlElement, positioning    // @visibility external    //<            //> @attr canvas.htmlPosition (DrawPosition : "afterBegin" : [IRWA])    // If +link{canvas.htmlElement} is specified, this attribute specifies the position where     // the canvas should be inserted relative to the <code>htmlElement</code> in the DOM.    // @group htmlElement, positioning    // @visibility external    //<    htmlPosition:"afterBegin",        //> @attr canvas.matchElement (boolean : null : [IRWA])    // If +link{canvas.htmlElement} is specified, should this canvas initially be drawn    // at the same dimensions as the htmlElement?<br>    // Note: setting this property will not force the canvas to resize if the element    // subsequently resizes (for example due to page reflow).    // @visibility external    //<        // Positioning	// --------------------------------------------------------------------------------------------    //>	@attr	canvas.position		(Positioning : null : IRWA)    // Absolute or relative, corresponding to the "absolute" (with respect to parent) or    // "relative" (with respect to document flow) values for the CSS position attribute.     // <P>    // Defaults to "absolute" unless +link{canvas.htmlElement} has been set, in which case    // "relative" is used.    // <P>    // For best consistency and flexibility across browsers, all SmartClient layout managers    // use absolute positioning.  Relative positioning should be used only as a short-term    // integration scenario while incrementally upgrading existing applications.      // <P>    // When relative positioning is used, only the outermost SmartClient component should have    // position:"relative" set, none of it's children should.    //    // @visibility external    // @group positioning    // @example inlineComponents    //<	position:null,    //>	@attr	canvas.left		(number : 0 : IRW)    // Number of pixels the left side of the widget is offset to the right from its default    // drawing context (either its parent's topleft corner, or the document flow, depending on    // the value of the +link{position} property).    //    // @visibility external    // @group  positioning    //<	left:0,    //>	@attr	canvas.top		(number : 0 : IRW)    // Number of pixels the top of the widget is offset down from its default drawing context    // (either its parent's top-left corner, or the document flow, depending on the value of    // the +link{position} property).    //    // @visibility external    // @group  positioning    //<	top:0,    // Sizing	// --------------------------------------------------------------------------------------------    // Notes on width/height vs defaultWidth/defaultHeight:    //    // Layouts will resize widgets that don't have their height/width explicitly set.    // Important to use defaultHeight/defaultWidth to set defaults for a widget, otherwise the    // defaults will be taken to be the "fixed" size of the widget, and its size will not be    // managed by layouts    // In some cases, we WANT certain dimensions to be regarded as fixed by a Layout (they may    // still be overriden by the user) so we set the height/width properties    //>	@attr	canvas.width		(Number or String : null : [IRW])    // Size for this component's horizontal dimension.    // <P>    // Can be a number of pixels, or a percentage like "50%". Percentage sizes are resolved to    // pixel values as follows:    // <UL>    // <LI>If a canvas has a specified +link{canvas.percentSource,percentSource}, sizing will be    //     a percentage of the size of that widget (see also +link{canvas.percentBox}).</LI>    // <LI>Otherwise, if a canvas has a +link{canvas.masterElement,masterElement}, and    //     +link{Canvas.snapTo,snapTo} is set for the widget, sizing will be a percentage of    //     the size of that widget (see also +link{canvas.percentBox}).</LI>    // <LI>Otherwise if this is a child of some other canvas, percentages will be based on the     //     inner size of the +link{canvas.parentElement,parentElement}'s viewport.</LI>    // <LI>Otherwise, for top level widgets, sizing is calculated as a percentage of page size.</LI>    // </UL>    // <P>    // +link{Layout,Layouts} may specially interpret percentage sizes on their children,    // and also allow "*" as a size.    // <P>    // Note that if +link{Canvas.overflow,overflow} is set to "visible", this size is a    // minimum, and the component may overflow to show all content and/or children.    // <P>    // If trying to establish a default width for a custom component, set    // +link{Canvas.defaultWidth,defaultWidth} instead.    //    //  @visibility external    //  @group	sizing    //  @setter setWidth    //  @getter getWidth    //<    //>	@attr	canvas.height		(Number or String : null : [IRW])    // Size for this component's vertical dimension.    // <P>    // Can be a number of pixels, or a percentage like "50%". See documentation for    // +link{canvas.width} for details on who percentage values are resolved actual size.    // <P>    // Note that if +link{Canvas.overflow,overflow} is set to "visible", this size is a    // minimum, and the component may overflow to show all content and/or children.    // <P>    // If trying to establish a default height for a custom component, set    // +link{Canvas.defaultHeight,defaultHeight} instead.    //    //  @visibility external    //  @group	sizing    //  @setter setHeight    //  @getter getHeight    //<            //>	@attr canvas.defaultWidth (Number : 100 : IRWA)    // For custom components, establishes a default width for the component.    // <P>    // For a component that should potentially be sized automatically by a Layout, set this    // property rather than +link{width} directly, because Layouts regard a width setting as    // an explicit size that shouldn't be changed.    //    //  @visibility external	//  @group	sizing	//<    defaultWidth:100,    //>	@attr canvas.defaultHeight (Number : 100 : IRWA)    // For custom components, establishes a default height for the component.    // <P>    // For a component that should potentially be sized automatically by a Layout, set this    // property rather than +link{height} directly, because Layouts regard a height setting as    // an explicit size that shouldn't be changed.    //    //  @visibility external	//  @group	sizing	//<    defaultHeight:100,    //>	@attr	canvas.minWidth		(number : 10 : IRWA)    // Minimum width that this Canvas can be resized to.    // <P>    // Note that a Canvas with overflow:"visible" has an implicit minimize size based on it's    // contents.    //    //  @visibility external	//  @group	sizing	//<	minWidth:10,    //>	@attr	canvas.maxWidth		(number : 10000 : IRWA)    // Maximum width that this Canvas can be resized to.    //    //  @visibility external	//  @group	sizing	//<	maxWidth:10000,    //>	@attr	canvas.minHeight		(number : 10 : IRWA)    // Minimum height that this Canvas can be resized to.    // <P>    // Note that a Canvas with overflow:"visible" has an implicit minimize size based on it's    // contents.    //    //  @visibility external	//  @group	sizing	//<	minHeight:10,    //>	@attr	canvas.maxHeight		(number : 10000 : IRWA)    // Maximum height that this Canvas can be resized to.    //    //  @visibility external	//  @group	sizing	//<	maxHeight:10000,	// --------------------------------------------------------------------------------------------	//>	@attr	canvas.allowNativeContentPositioning    (boolean : false : IRW)    //  Allow HTML content which includes native elements that use relative or absolute positioning.    //<    	//>	@attr	canvas.zIndex		(number : Canvas.AUTO | Canvas.AUTO : IRWA)    //    // Stacking order of this Canvas with respect to other content and components on the page.    //    // The default zIndex of "auto" means that a zIndex will be decided at draw time,    // so that if many Canvii are draw with zIndex "auto", the last Canvas drawn is on top.    // <p>    // If you want native HTML content to appear in front of this canvas, set zIndex to zero.    //	// @group	zIndex	// @value	(number)	// @value	Canvas.AUTO	//<	zIndex:isc.Canvas.AUTO,    //>	@attr	canvas.autoShowParent		(boolean : false : IRWA)    //      If set to true, the widget's parent (if any) will automatically be shown whenever the    //      widget is shown.    //  @visibility external    //  @group appearance    //<	autoShowParent:false,    //>	@attr	canvas.visibility		(Visibility : isc.Canvas.INHERIT : IRW)    //      Controls widget visibility when the widget is initialized. See Visibility type for    //      details.    //  @getter isVisible    //  @setter show, hide    //  @visibility external    //  @group appearance    //<	visibility:isc.Canvas.INHERIT,    //>	@attr	canvas.canSelectText		(boolean : false : IRWA)	// Whether native drag selection of contained text is allowed within this Canvas.    // <P>    // Note that setting this property to <code>false</code> will not avoid text selection    // which is initiated outside this Canvas from continuing into this Canvas, even if text    // selection began in another Canvas.    //	//		@group	events    // @visibility external	//<	//>	@type	CSSStyleName    // CSS class name to apply to some HTML element on this page. This is a string that should    // match the css class defined for the page in an external stylesheet or in inline     // html &lt;STYLE&gt; tags.    // <P>    // As a general rule, wherever it is possible to provide a CSS styleName (such as    // +link{Canvas.styleName} or +link{Button.baseStyle}, your CSS style can specify border,    // margins, padding, and any CSS attributes controlling background or text styling.  You    // should not specify any CSS properties related to positioning, clipping, sizing or    // visibility (such as "overflow", "position", "display", "visibility" and "float"), using    // the SmartClient APIs for this kind of control.    // <P>    // Because text wrapping cannot be consistently controlled cross-browser from CSS alone,    // you should use SmartClient properties such as +link{Button.wrap} instead of the    // corresponding CSS properties, when provided.    // <P>    // Content contained within SmartClient components can use arbitrary CSS, with the     // caveat that the content should be tested on all supported browsers, just as content    // outside of SmartClient must be.    // 	//	@group	appearance	//	@visibility external    //  @example consistentSizing    //<        //>	@attr	canvas.className		(CSSStyleName : "normal" : [IRW])    //      The CSS class applied to this widget as a whole.    //  @visibility external    //  @group appearance    // @deprecated In favor or +link{canvas.styleName} as of SmartClient release 5.5    //<        //>	@attr	canvas.styleName    (CSSStyleName : "normal" : [IRW])    //      The CSS class applied to this widget as a whole.    //  @group appearance    //  @setter canvas.setStyleName()    //  @visibility external    //  @example styles    //<	styleName:"normal",	//>	@attr	canvas.textDirection	(TextDirection : null : IRW)	//			Use this to specify a text direction for the canvas: 	//					Canvas.LTR (left to right, eg English)	//					Canvas.RTL (right to left, eg Arabic)	//			Leave as null to pick up the text direction automatically	//			 from that set at the Page level, set to one of the above to override.	//		@group	textDirection	//		@platformNotes	IE only.	//<	//>	@attr	canvas.eventProxy		(canvas object : null : IRWA)	//			set to another canvas to have that process events for us

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