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📄 statefulcanvas.js

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/*
 * Isomorphic SmartClient
 * Version 6.5 (2008-04-30)
 * Copyright(c) 1998-2007 Isomorphic Software, Inc. All rights reserved.
 * "SmartClient" is a trademark of Isomorphic Software, Inc.
 *
 * licensing@smartclient.com
 *
 * http://smartclient.com/license
 */
 //>	@class	StatefulCanvas// A component that has a set of possible states, and which presents itself differently according to// which state it is in.  An example is a button, which can be "up", "down", "over" or "disabled".// // @treeLocation Client Reference/Foundation// @visibility external//<isc.ClassFactory.defineClass("StatefulCanvas", "Canvas");	//>	@groupDef	state	// Change of state and it's consequences for presentation.	//<isc.StatefulCanvas.addClassProperties({	//>	@type	State    // Constants for the standard states for a StatefulCanvas.  	//			@group	state	STATE_UP:"",				//	@value	StatefulCanvas.STATE_UP         state when mouse is not acting on this StatefulCanvas	STATE_DOWN:"Down",			//	@value	StatefulCanvas.STATE_DOWN       state when mouse is down    STATE_OVER:"Over",			//	@value	StatefulCanvas.STATE_OVER		state when mouse is over    STATE_DISABLED:"Disabled",	//	@value	StatefulCanvas.STATE_DISABLED	disabled    // @visibility external	//<		//>	@type	SelectionType	    // Controls how an object changes state when clicked	// @group	state	// @group	event handling    //	@value	StatefulCanvas.BUTTON	object moves to "down" state temporarily (normal button)     //	@value	StatefulCanvas.CHECKBOX object remains in "down" state until clicked again (checkbox)    //	@value	StatefulCanvas.RADIO	object moves to "down" state, causing another object to go up (radio)	BUTTON:"button",		CHECKBOX:"checkbox",	RADIO:"radio",		    // @visibility external	//<			//>	@type	Selected	//			@group	state    FOCUSED:"Focused",          //  @value  StatefulCanvas.FOCUSED  StatefulCanvas should show                                // focused state  	SELECTED:"Selected",		//	@value	StatefulCanvas.SELECTED		StatefulCanvas is selected	UNSELECTED:"",				//	@value	StatefulCanvas.UNSELECTED   StatefulCanvas is not selected	// @visibility external	//<	        // Internal map of radioGroup ID's to arrays of widgets    _radioGroups:{}});isc.StatefulCanvas.addProperties({    //>	@attr	statefulCanvas.title		(string : varies : [IRW])    // The text title to display in this button.    // @group basics    // @visibility external    //<        //>@attr StatefulCanvas.hiliteAccessKey (boolean : null : [IRWA])    // If set to true, if the +link{statefulCanvas.title, title} of this button contains the    // specified +link{canvas.accessKey, accessKey}, when the title is displayed to the user    // it will be modified to include HTML to underline the accessKey.<br>    // Note that this property may cause titles that include HTML (rather than simple strings)    // to be inappropriately modified, so should be disabled if your title string includes    // HTML characters.    // @visibility internal    //<								    // State-related properties    // -----------------------------------------------------------------------------------------------    //>	@attr	statefulCanvas.redrawOnStateChange		(boolean : false : IRWA)	// Whether this widget needs to redraw to reflect state change	// @group	state    // @visibility external	//<    //>	@attr	statefulCanvas.selected		(boolean : false : IRW)	// Whether this component is selected.  For some components, selection affects appearance.	// @group	state    // @visibility external	//<    //>	@attr	statefulCanvas.state		(State : "" : IRWA)	// Current "state" of this widget. StatefulCanvases will have a different appearance based    // on their current state. By default this is handled by changing the css className applied to    // the StatefulCanvas - see +link{StatefulCanvas.baseStyle} for a description of how this is    // done.<P>    // For +link{class:Img} or +link{class:StretchImg} based subclasses of StatefulCanvas, the     // appearance may also be updated by changing the src of the rendered image. See    // +link{Img.src} and +link{StretchImgButton.src} for a description of how the URL     // is modified to reflect the state of the widget in this case.    //     // @see type:State    // @see group:state	// @group	state    // @visibility external	//<	state:"",    //>	@attr	statefulCanvas.showRollOver		(boolean : false : IRW)	// Should we visibly change state when the mouse goes over this object?	// @group	state    // @visibility external	//<	    //>	@attr	statefulCanvas.showFocus        (boolean : false : IRW)	// Should we visibly change state when the canvas recieves focus?  Note that by default the    // <code>over</code> state is used to indicate focus.	// @group	state    // @deprecated as of SmartClient version 6.1 in favor of +link{statefulCanvas.showFocused}    // @visibility external	//<	    //>	@attr	statefulCanvas.showFocused        (boolean : false : IRW)	// Should we visibly change state when the canvas recieves focus?  If    // +link{statefulCanvas.showFocusedAsOver} is <code>true</code>, the <b><code>"over"</code></b>    // will be used to indicate focus. Otherwise a separate <b><code>"focused"</code></b> state    // will be used.	// @group	state    // @visibility external	//<    //> @attr statefulCanvas.showFocusedAsOver (boolean : true : IRW)     // If +link{StatefulCanvas.showFocused,showFocused} is true for this widget, should the     // <code>"over"</code> state be used to indicate the widget as focused. If set to false,    // a separate <code>"focused"</code> state will be used.    // @group state    // @visibility external    //<    showFocusedAsOver: true,            	//>	@attr	statefulCanvas.showDown		(boolean : false : IRW)	// Should we visibly change state when the mouse goes down in this object?	//		@group	state    // @visibility external	//<		//>	@attr	statefulCanvas.showDisabled  (boolean : true : IRW)	// Should we visibly change state when disabled?	//		@group	state    // @visibility external	//<	    showDisabled:true,	//>	@attr	statefulCanvas.actionType		(SelectionType : "button": IRW)	// Behavior on state changes -- BUTTON, RADIO or CHECKBOX	//		@group	state	//		@group	event handling    //      @setter setActionType()    //      @getter getActionType()    // @visibility external	//<    actionType:"button",    	//>	@attr	statefulCanvas.radioGroup   (string : null : IRWA)	// String identifier for this canvas's mutually exclusive selection group.	//		@group	state	//		@group	event handling    // @visibility external	//<	//>	@attr	statefulCanvas.baseStyle		(CSSStyleName : null : IRW)	// Base CSS style.  As the component changes state and/or is selected, suffixes will be    // added to the base style.    // <P>    // When the component changes state (eg becomes disabled), a suffix will be appended to this    // style name, reflecting the following states: "Over", "Down", or "Disabled".    // <P>    // If the widget is selected, the suffixes will be "Selected", "SelectedOver", etc.    // <P>    // If the widget has focus and +link{StatefulCanvas.showFocused} is true, and    // +link{StatefulCanvas.showFocusedAsOver} is false, the suffixes will be "Focused",    // "FocusedOver", etc, or if the widget is both selected and focused, "SelectedFocused",    // "SelectedFocusedOver", etc.    // <P>    // For example, if <code>baseStyle</code> is set to "button", this component is    // +link{isSelected,selected} and the mouse cursor is over this component, the style    // "buttonSelectedOver" will be used.     //     // @visibility external	//<										    // don't set className on the widget's handle, because we apply styling to another element    suppressClassName:true,		//>	@attr	statefulCanvas.cursor		(Cursor : Canvas.ARROW : IRW)	//			Specifies the cursor to show when over this canvas.	//			See Cursor type for different cursors.	//		@group	cues	//		@platformNotes	Nav4	Cursor changes are not available in Nav4	//<	cursor:isc.Canvas.ARROW,    //>	@attr	statefulCanvas._savedCursor		(Cursor : null : IRWA)	//			Any special cursor for this canvas is deactivated when this	//			canvas is disable()'d. So, we keep that cursor setting here	//			so that if and when the canvas is enabled() once again, it	//			will have the proper cursor.	//		@group	state, event handling	//<			//_savedCursor:null,    // Image-based subclasses    // ---------------------------------------------------------------------------------------    capSize:0,    //> @attr statefulCanvas.showTitle (boolean : false : [IRWA])    // Determines whether any specified +link{statefulCanvas.getTitle(), title} will be     // displayed for this component.<br>    // Applies to Image-based components only, where the title will be rendered out in a label    // floating over the component    // @visibility internal    //<    // Really governs whether a label canvas is created to contain the title.    // Exposed on img based subclasses only as some statefulCanvas subclasses will support    // displaying the title without a label canvas    //showTitle:false,    //>	@attr	statefulCanvas.align		(Alignment : isc.Canvas.CENTER : [IRW])    // Horizontal alignment of this component's title.    // @group appearance    // @visibility external    //<	align:isc.Canvas.CENTER,    //>	@attr	statefulCanvas.valign		(VerticalAlignment : isc.Canvas.CENTER : [IRW])    // Vertical alignment of this component's title.    // @group appearance    // @visibility external    //<	valign:isc.Canvas.CENTER,    //> @attr StatefulCanvas.autoFit  (boolean : null : IRW)    // If true, ignore the specified size of this widget and always size just large    // enough to accomodate the title.  If <code>setWidth()</code> is explicitly called on an    // autoFit:true button, autoFit will be reset to <code>false</code>.    // <P>    // Note that for StretchImgButton instances, autoFit will occur horizontally only, as     // unpredictable vertical sizing is likely to distort the media. If you do want vertical     // auto-fit, this can be achieved by simply setting a small height, and having     // overflow:"visible"    // @setter StatefulCanvas.setAutoFit()    // @group sizing    // @visibility external    //<    //autoFit:null        // autoFitDirection: Undocumented property determining whether we should auto-fit    // horizontally, vertically or in both directions    // Options are "both", "horizontal", "vertical"    autoFitDirection:isc.Canvas.BOTH,    //            // Button properties - managed here and @included from Button, ImgButton and    // StatefulImgBuggon	// =================================================================================        // Icon (optional)	// ---------------    //> @attr statefulCanvas.icon           (SCImgURL : null : [IR])    // Optional icon to be shown with the button title text.      // <P>    // Specify as the partial URL to an image, relative to the imgDir of this component.    // @group buttonIcon    // @visibility external    //<    //> @attr statefulCanvas.iconSize       (integer : 16 : [IR])    // Size in pixels of the icon image.    // <P>    // The <code>iconWidth</code> and <code>iconHeight</code> properties can be used to    // configure width and height separately.    //    // @group buttonIcon    // @visibility external    //<    iconSize:16,        //> @attr statefulCanvas.iconWidth      (integer : null : [IR])    // Width in pixels of the icon image.    // <P>    // If unset, defaults to <code>iconSize</code>    //    // @group buttonIcon    // @visibility external    //<    //> @attr statefulCanvas.iconHeight     (integer : null : [IR])    // Height in pixels of the icon image.    // <P>    // If unset, defaults to <code>iconSize</code>    //    // @group buttonIcon    // @visibility external    //<    //> @attr statefulCanvas.iconOrientation     (string : "left" : [IR])    // If this button is showing an icon should it appear to the left or right of the title?    // valid options are <code>"left"</code> and <code>"right"</code>.    //    // @group buttonIcon    // @visibility external    //<    iconOrientation:"left",    //> @attr statefulCanvas.iconAlign     (string : null : [IR])    // If this button is showing an icon should it be right or left aligned?    //    // @group buttonIcon    // @visibility internal    //<    // Behavior is as follows - if iconOrientation and iconAlign are both left or both right we    // write the icon out at the extreme right or left of the button, and allow the title to     // aligned independantly of it. (otherwise the icon and the text will be adjacent, and     // aligned together based on the button's "align" property.        //> @attr statefulCanvas.iconSpacing   (integer : 6 : [IR])    // Pixels between icon and title text.    //    // @group buttonIcon    // @visibility external    //<    iconSpacing:6,    // internal: controls whether we apply any state to the icon at all     showIconState: true,    //> @attr statefulCanvas.showDisabledIcon   (boolean : true : [IR])    // If using an icon for this button, whether to switch the icon image if the button becomes    // disabled.    //    // @group buttonIcon    // @visibility external    //<    showDisabledIcon:true,    //> @attr statefulCanvas.showRollOverIcon   (boolean : false : [IR])    // If using an icon for this button, whether to switch the icon image on mouse rollover.    //    // @group buttonIcon    // @visibility external    //<        //> @attr statefulCanvas.showDownIcon       (boolean : false : [IR])    // If using an icon for this button, whether to switch the icon image when the mouse goes    // down on the button.    //    // @group buttonIcon    // @visibility external    //<    //> @attr statefulCanvas.showSelectedIcon   (boolean : false : [IR])    // If using an icon for this button, whether to switch the icon image when the button    // becomes selected.    //    // @group buttonIcon    // @visibility external    //<        //> @attr StatefulCanvas.showFocusedIcon (boolean : false : [IR])    // If using an icon for this button, whether to switch the icon image when the button    // recieves focus.    // <P>    // If +link{statefulCanvas.showFocusedAsOver} is true, the <code>"Over"</code> icon will be    // displayed when the canvas has focus, otherwise a seperate <code>"Focused"</code> icon    // will be displayed    // @group buttonIcon    // @visibility external    //<       

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