📄 bcfbasiccontrolctl.h
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//=--------------------------------------------------------------------------=
// BCFBasicControlCtl.H
//=--------------------------------------------------------------------------=
// Copyright 1995 Microsoft Corporation. All Rights Reserved.
//
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE.
//=--------------------------------------------------------------------------=
//
// class declaration for the BCFBasicControl control.
//
#ifndef _BCFBASICCONTROLCONTROL_H_
#include "IPServer.H"
#include "CtrlObj.H"
#include "BCFBasicControlInterfaces.H"
#include "Dispids.H"
typedef struct tagBCFBASICCONTROLCTLSTATE {
// TOOD: put state variables here, and probably get rid of fGarbage, unless
// you have a real need for it
//
VARIANT_BOOL fGarbage;
} BCFBASICCONTROLCTLSTATE;
//=--------------------------------------------------------------------------=
// CBCFBasicControlControl
//=--------------------------------------------------------------------------=
// our control.
//
class CBCFBasicControlControl : public COleControl, public IBCFBasicControl, public ISupportErrorInfo {
public:
// IUnknown methods
//
DECLARE_STANDARD_UNKNOWN();
// IDispatch methods
//
DECLARE_STANDARD_DISPATCH();
// ISupportErrorInfo methods
//
DECLARE_STANDARD_SUPPORTERRORINFO();
// IBCFBasicControl methods
//
// TODO: copy over the method declarations from BCFBasicControlInterfaces.H
// don't forget to remove the PURE from them.
//
STDMETHOD_(void, AboutBox)(THIS);
// OLE Control stuff follows:
//
CBCFBasicControlControl(IUnknown *pUnkOuter);
virtual ~CBCFBasicControlControl();
// static creation function. all controls must have one of these!
//
static IUnknown *Create(IUnknown *);
private:
// overridables that the control must implement.
//
STDMETHOD(LoadBinaryState)(IStream *pStream);
STDMETHOD(SaveBinaryState)(IStream *pStream);
STDMETHOD(LoadTextState)(IPropertyBag *pPropertyBag, IErrorLog *pErrorLog);
STDMETHOD(SaveTextState)(IPropertyBag *pPropertyBag, BOOL fWriteDefault);
STDMETHOD(OnDraw)(DWORD dvAspect, HDC hdcDraw, LPCRECTL prcBounds, LPCRECTL prcWBounds, HDC hicTargetDev, BOOL fOptimize);
virtual LRESULT WindowProc(UINT msg, WPARAM wParam, LPARAM lParam);
virtual BOOL RegisterClassData(void);
virtual HRESULT InternalQueryInterface(REFIID, void **);
virtual BOOL BeforeCreateWindow(DWORD *pdwWindowStyle, DWORD *pdwExWindowStyle, LPSTR pszWindowTitle);
// private state information.
//
BCFBASICCONTROLCTLSTATE m_state;
};
// TODO: if you have an array of verbs, then add an extern here with the name
// of it, so that you can include it in the DEFINE_CONTROLOBJECT.
// ie. extern VERBINFO m_BCFBasicControlCustomVerbs [];
//
extern const GUID *rgBCFBasicControlPropPages [];
DEFINE_CONTROLOBJECT(BCFBasicControl,
&CLSID_BCFBasicControl,
"BCFBasicControlCtl",
CBCFBasicControlControl::Create,
1,
&IID_IBCFBasicControl,
"BCFBasicControl.HLP",
&DIID_DBCFBasicControlEvents,
OLEMISC_SETCLIENTSITEFIRST|OLEMISC_ACTIVATEWHENVISIBLE|OLEMISC_RECOMPOSEONRESIZE|OLEMISC_CANTLINKINSIDE|OLEMISC_INSIDEOUT,
0, // no IPointerInactive policy by default
RESID_TOOLBOX_BITMAP,
"BCFBasicControlWndClass",
1,
rgBCFBasicControlPropPages,
0,
NULL);
#define _BCFBASICCONTROLCONTROL_H_
#endif // _BCFBASICCONTROLCONTROL_H_
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