📄 betframe.java
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package betgame;import java.awt.*;import java.awt.event.*;import javax.swing.*;/** * <p>Title: </p> * <p>Description: </p> * <p>Copyright: Copyright (c) 2008</p> * <p>Company: </p> * @author not attributable * @version 1.0 */public class BetFrame extends JFrame { JPanel contentPane; JMenuBar jMenuBar1 = new JMenuBar(); JMenu jMenuGame = new JMenu(); JMenuItem jMenuGameBeign = new JMenuItem(); JMenu jMenuSystem = new JMenu(); JMenuItem jMenuSystemAbout = new JMenuItem(); BorderLayout borderLayout1 = new BorderLayout(); JLabel jL1 = new JLabel(); JMenuItem jMenuGameSet = new JMenuItem(); JMenuItem jMenuSystemQuit = new JMenuItem(); //Construct the frame public BetFrame() { enableEvents(AWTEvent.WINDOW_EVENT_MASK); try { jbInit(); } catch(Exception e) { e.printStackTrace(); } } //Component initialization private void jbInit() throws Exception { contentPane = (JPanel) this.getContentPane(); contentPane.setLayout(borderLayout1); this.setSize(new Dimension(400, 300)); this.setTitle("赛马竞猜游戏"); jMenuGame.setEnabled(true); jMenuGame.setFont(new java.awt.Font("Dialog", 0, 12)); jMenuGame.setForeground(Color.black); jMenuGame.setHorizontalAlignment(SwingConstants.CENTER); jMenuGame.setText("游戏"); jMenuGameBeign.setFont(new java.awt.Font("Dialog", 0, 12)); jMenuGameBeign.setText("开始游戏"); jMenuGameBeign.addActionListener(new BetFrame_jMenuGameBeign_ActionAdapter(this)); jMenuSystem.setFont(new java.awt.Font("Dialog", 0, 12)); jMenuSystem.setHorizontalAlignment(SwingConstants.CENTER); jMenuSystem.setText("系统"); jMenuSystemAbout.setFont(new java.awt.Font("Dialog", 0, 12)); jMenuSystemAbout.setText("关于"); jMenuSystemAbout.addActionListener(new BetFrame_jMenuSystemAbout_ActionAdapter(this)); jL1.setFont(new java.awt.Font("Dialog", 0, 36)); jL1.setForeground(Color.red); jL1.setHorizontalAlignment(SwingConstants.CENTER); jL1.setText("个人软件产品"); jMenuGameSet.setFont(new java.awt.Font("Dialog", 0, 12)); jMenuGameSet.setToolTipText(""); jMenuGameSet.setHorizontalAlignment(SwingConstants.CENTER); jMenuGameSet.setSelected(false); jMenuGameSet.setText("参数设定"); jMenuSystemQuit.setFont(new java.awt.Font("Dialog", 0, 12)); jMenuSystemQuit.setHorizontalAlignment(SwingConstants.CENTER); jMenuSystemQuit.setText("退出"); jMenuGame.add(jMenuGameBeign); jMenuGame.add(jMenuGameSet); jMenuSystem.add(jMenuSystemAbout); jMenuSystem.add(jMenuSystemQuit); jMenuBar1.add(jMenuGame); jMenuBar1.add(jMenuSystem); contentPane.add(jL1, BorderLayout.CENTER); this.setJMenuBar(jMenuBar1); } //File | Exit action performed public void jMenuGameBeign_actionPerformed(ActionEvent e) { System.exit(0); } //Help | About action performed public void jMenuSystemAbout_actionPerformed(ActionEvent e) { } //Overridden so we can exit when window is closed protected void processWindowEvent(WindowEvent e) { super.processWindowEvent(e); if (e.getID() == WindowEvent.WINDOW_CLOSING) { jMenuGameBeign_actionPerformed(null); } }}class BetFrame_jMenuGameBeign_ActionAdapter implements ActionListener { BetFrame adaptee; BetFrame_jMenuGameBeign_ActionAdapter(BetFrame adaptee) { this.adaptee = adaptee; } public void actionPerformed(ActionEvent e) { adaptee.jMenuGameBeign_actionPerformed(e); }}class BetFrame_jMenuSystemAbout_ActionAdapter implements ActionListener { BetFrame adaptee; BetFrame_jMenuSystemAbout_ActionAdapter(BetFrame adaptee) { this.adaptee = adaptee; } public void actionPerformed(ActionEvent e) { adaptee.jMenuSystemAbout_actionPerformed(e); }}
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