⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 repaint_r1.3.aaa.js

📁 js热门推荐代码 js热门推荐代码
💻 JS
📖 第 1 页 / 共 5 页
字号:
	}	if(typeof p.toString !== 'function') {		p.toString = function() {			return 'Daemon ' + this.getId();		};	}	/**	 * onCreate {CustomEvent}	 * Event that fires whenever a daemon is spawned.	 * @privileged	 **/	this.onCreate = new $C('create',this);	/**	 * onDaemonEvent {CustomEvent}	 * Event that fires whenever any daemon's custom event of any sort fires.	 * As far as the listener is concerned, it will be just as if it was listening to the actual event that fired.	 * @privileged	 **/	this.onDaemonEvent = new $C('daemonEvent'); // actual event time at firing time will likely be different.	/**	 * daemonClass	 * The class that's used for daemons.	 * @public	 **/	this.daemonClass = daemonClass;		/**	 * unload {function}	 * A function to help with memory management in IE; called on window.unload.	 * If daemonClass implements an unload method, then all managed daemons will be unloaded.	 * Then the references to the daemons are nulled.	 * @private	 **/	var unload = function(e){		var s=this.stack;		for(var i=s.length-1; i>-1; i--) {			if(s[i]) {				s[i].manager = null;				if(typeof(s[i].unload) == 'function') {					s[i].unload();				}				this.daemons[s[i].getId()] = null;				s[i] = null;			}		}	};	$U.Event.addListener(window,'unload',unload,this,true);};DTK.util.Manager.prototype={	/**	 * daemonEvents {Object}	 * If any daemon implements any CustomEvents, then a correllary CustomEvent is created as a pass-through.	 * As a result, assigning a listener to manager.daemonEvents.onFoo is the same as assigning a listener to all of the managed daemons' onFoo event.	 * @public	 **/	daemonEvents:{},		/**	 * spawnDaemon {Function}	 * method to create a daemon object.  Fires the onCreate event.	 * manager.spawnDaemon('a','b') is equivalent to new manager.daemonClass('a','b'), except that the onCreate event will be fired.	 * @params {Optional} Any parameters passed to this function will be sent to the daemon constructor.	 * @public	 **/	spawnDaemon:function() {		var obj = spawn(this.daemonClass,arguments)		this.onCreate.fire(obj);		return obj;	},	/**	 * idString {String}	 * String that identifies what kind of manager this object is.  Designed to be overwritten by the classes that extend the Manager class.	 * @public	 **/	idString:'Generic Daemon Manager', // designed to be overwritten in classes that extend the Manager class.	/**	 * toString {function}	 * Method to identify this object.  Uses the idString property.	 * @public	 **/	toString:function(){		var s=[this.idString,'{\n'];		for(var c in this.daemons) {			if(this.daemons[c] instanceof this.daemonClass) {				s.push('\t',c,' : (',this.daemons[c].toString(),')\n');			}		}		s.push('}');		return s.join('');	},	/**	 * init {Function}	 * Create a single daemon and manage it.	 * @params {Optional} Any parameters sent to this function will be passed to the daemon constructor.	 * @return A reference to the created daemon object.	 **/	init:function() {		var d=this.spawnDaemon.apply(this,arguments);				if(d && d.manager != this) {			var onDaemonEvent = this.onDaemonEvent;			d.manager = this;			this.daemons[d.getId()] = d;			this.stack.push(d);			for(var e in d){				// walk through all the daemon's properties looking for customevents to watch for.				// this implements a "bubbling" sort of functionality.				if(d[e] instanceof $C) {					if(!this.daemonEvents[e]) {						this.daemonEvents[e]=new $C(d[e].type);					}					var evMgr = this.daemonEvents[e];					var fn=function(type,data){						// fire the manager's version of the child event, and the onDaemonEvent, as if they were the ones that happened in the first place -- same scope, same type, same everything.						evMgr.scope=this;						evMgr.fire.apply(evMgr,data);						onDaemonEvent.scope=this;						onDaemonEvent.type=type;						onDaemonEvent.fire.apply(onDaemonEvent,data);					};					d[e].subscribe(fn);				}			}		}		return d;	},	/**	 * initAll {Function}	 * Run init() a bunch of times.	 * Note: often overridden or extended in classes that extend the Manager class.	 * @param finder {Function} Function that returns an array of objects that can be sent as the first argument to the daemon constructor.  For example, it could be a function that returns an array of DOM nodes.	 * @params {Optional} Additional parameters are passes as additional arguments to the daemon constructor function.	 * @return An array of references to the created daemon objects.	 **/	initAll:function(finder) {		if(typeof(finder) != 'function') return [];		var things = finder();		var ret = [];		var len = things.length;		var args = [null];		var arglen=arguments.length;		for(var i=1;i<arglen;i++) {			args.push(arguments[i]);		}		for(var i = 0; i < len; i++) {			args[0] = things[i];			var d=this.init.apply(this, args);			if(d) {				ret.push(d);			}		}		return ret;	},	/**	 * getDaemonById {Function}	 * Get a reference to a certain daemon by its ID.	 * @param id {string || HTMLElement} The ID of the daemon, or an HTML element with an id that is the id of the daemon.	 * @return A reference to the daemon, or null if not found.	 **/	getDaemonById:function(id) {		if(id.id) return this.getDaemonById(id.id);		return this.daemons[id] || null;	}};})();/** * DTK Carousel Component. * @description http://twiki.corp.yahoo.com/view/Media/DTKCarousel * @requires DTK Manager Utility **/// keep out of global scope.(function() {// shorthandvar $U=YAHOO.util;var $D=$U.Dom;var $E=$U.Event;var $S=$U.Scroll;var DTK=YAHOO.namespace('Media.Dtk');var Carousel; // varred here, but defined inside its own scope.  This is the line in.(function(){// private static methods used by DTK.Carousel/** * addPageIndicators Method * @description Adds the links to individual pages * @private * @param C {Carousel Object} Reference to the carousel that is getting set up. **/var addPageIndicators=function() {		// check to see if there's already one there.  If so, we're going to enslave its babies.	var n=$D.getElementsByClassName('scrollnav','div',this.getElement());	n=n[0] || document.createElement('div');	n.className='scrollnav';		removeNavLinks.call(this);//aaa

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -