📄 findfilethread.h
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#if !defined(AFX_FINDFILETHREAD_H__D2FDD368_89D1_419E_9E17_9D57646359B4__INCLUDED_)
#define AFX_FINDFILETHREAD_H__D2FDD368_89D1_419E_9E17_9D57646359B4__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif
#define WM_BEGINFIND WM_USER+100
#define WM_ENDFIND WM_USER+101
class CMtoUDlg;
class CFindFileThread : public CWinThread
{
DECLARE_DYNCREATE(CFindFileThread)
protected:
CFindFileThread(); // protected constructor used by dynamic creation
// Attributes
public:
CMtoUDlg* pDlg;
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CFindFileThread)
public:
virtual BOOL InitInstance();
virtual int ExitInstance();
//}}AFX_VIRTUAL
afx_msg LONG OnBeginFind(WPARAM wParam, LPARAM lParam);
// Implementation
protected:
virtual ~CFindFileThread();
// Generated message map functions
//{{AFX_MSG(CFindFileThread)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
void FindAllFile();
CString m_FileName;
CStringList m_sList;
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_FINDFILETHREAD_H__D2FDD368_89D1_419E_9E17_9D57646359B4__INCLUDED_)
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