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📄 myedit.h

📁 CMUD源码 用来玩MUD游戏的 没开发完
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#if !defined(AFX_MYEDIT_H__72468A54_9E60_454E_AF91_B3957311FC61__INCLUDED_)
#define AFX_MYEDIT_H__72468A54_9E60_454E_AF91_B3957311FC61__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// MyEdit.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CMyEdit window

class CMyEdit : public CRichEditCtrl
{
// Construction
public:
	CMyEdit();

// Attributes
public:
	CHARFORMAT      m_cf;
	CHARRANGE       m_crOld;
	CString         m_start, m_end;
// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CMyEdit)
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~CMyEdit();	

	// Generated message map functions
protected:
	//{{AFX_MSG(CMyEdit)
	afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point);
	//}}AFX_MSG

	DECLARE_MESSAGE_MAP()
public:
	void SetTextFmt(int size, COLORREF color = 0);
	void UpdateLine(CString str);
	CString Update(CString &str);
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
	void FindPlace(LPCTSTR s);
};


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_MYEDIT_H__72468A54_9E60_454E_AF91_B3957311FC61__INCLUDED_)

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