📄 dbuilding.cpp
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// Dbuilding.cpp : implementation file
//
#include "stdafx.h"
#include "Dormitory.h"
#include "Dbuilding.h"
#include "building.h"
#include "objectset.h"
#include "floor.h"
#include <stdlib.h>
#include "Afxdisp.h"
#include <stdio.h>
#include "BuildingCreate.h"
#include "Dorsystem.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// Dbuilding dialog
Dbuilding::Dbuilding(CWnd* pParent /*=NULL*/)
: CDialog(Dbuilding::IDD, pParent)
{
//{{AFX_DATA_INIT(Dbuilding)
m_floor = _T("");
m_manager = _T("");
m_no = _T("");
m_room = _T("");
m_tel = _T("");
m_size = _T("");
m_balcony = FALSE;
m_toilet = FALSE;
//}}AFX_DATA_INIT
}
void Dbuilding::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(Dbuilding)
DDX_Text(pDX, IDC_EDIT_floor, m_floor);
DDX_Text(pDX, IDC_EDIT_manager, m_manager);
DDX_Text(pDX, IDC_EDIT_no, m_no);
DDX_Text(pDX, IDC_EDIT_room, m_room);
DDX_Text(pDX, IDC_EDIT_tel, m_tel);
DDX_Text(pDX, IDC_EDITsize, m_size);
DDX_Check(pDX, IDC_CHECKbal, m_balcony);
DDX_Check(pDX, IDC_CHECKtoilet, m_toilet);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(Dbuilding, CDialog)
//{{AFX_MSG_MAP(Dbuilding)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// Dbuilding message handlers
extern CDormitoryApp theApp;
BOOL Dbuilding::OnInitDialog()
{
CDialog::OnInitDialog();
// TODO: Add extra initialization here
UpdateData();
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
void Dbuilding::OnOK()
{
// TODO: Add extra validation here
UpdateData();
Dorsystem dor;//宿舍管理系统对象
CString bal;
CString tol;
BuildingCreate *bc;
if(m_balcony)
bal="有阳台";
else
bal="无阳台";
if(m_toilet)
tol="有厕所";
else
tol="无厕所";
bc=dor.CreateBC();//创建宿舍楼信息输入对象
if(bc->input(m_no,m_floor,m_room,m_manager,m_tel,bal,tol,m_size))
{ //读入信息
Cbuilding *bd;
bd=bc->create();//创建宿舍楼对象,并保存在对象集合中
}
else
return;
m_no="";
m_floor="";
m_room="";
m_manager="";
m_tel="";
m_size="";
m_balcony=false;
m_toilet=false;
UpdateData(false);
}
void Dbuilding::OnCancel()
{
// TODO: Add extra cleanup here
CDialog::OnCancel();
}
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