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📄 dormitorydlg.cpp

📁 学生住宿管理系统 本程序用于交流方面,仅共学习交流,用于其他方面 功能欠缺
💻 CPP
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// DormitoryDlg.cpp : implementation file
//

#include "stdafx.h"
#include "Dormitory.h"
#include "DormitoryDlg.h"
#include "objectset.h"
#include "Dbuilding.h"
#include "room.h"
#include "floor.h"
#include "Dallign.h"
#include "building.h"
#include "FileIO.h"
#include "StuRoom.h"
#include "SearchRoom.h"
#include "SearchStudent.h"
#include "DStudent.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
extern CDormitoryApp theApp;
class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CDormitoryDlg dialog

CDormitoryDlg::CDormitoryDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CDormitoryDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CDormitoryDlg)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CDormitoryDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CDormitoryDlg)
		// NOTE: the ClassWizard will add DDX and DDV calls here
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CDormitoryDlg, CDialog)
	//{{AFX_MSG_MAP(CDormitoryDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(IDC_BUTTON_building, OnBUTTONbuilding)
	ON_BN_CLICKED(IDC_BUTTON_room, OnBUTTONroom)
	ON_BN_CLICKED(IDC_BUTTON_allocate, OnBUTTONallocate)
	ON_BN_CLICKED(IDC_BUTTON_researchd, OnBUTTONresearchd)
	ON_BN_CLICKED(IDC_BUTTON_sturesearch, OnBUTTONsturesearch)
	ON_BN_CLICKED(IDC_BUTTONstu, OnBUTTONstu)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CDormitoryDlg message handlers

BOOL CDormitoryDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here



	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CDormitoryDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CDormitoryDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CDormitoryDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

void CDormitoryDlg::OnOK() 
{
	// TODO: Add extra validation here

	//用类fio实现文件的I/O
	fio.SaveObjectSet((CString)"my.vec",&theApp.dm.vec1);//向文件中写楼的基本信息
	fio.SaveObjectSet((CString)"mysturoom.vec",&theApp.dm.vec3);//向文件中写分配的基本信息
	fio.SaveObjectSet((CString)"mystudent.vec",theApp.vec2);//向文件中写房间的基本信息
/*
//测试
	//Cobjectset vec1;
	CFile* file1;
	file1=new CFile("mysturoom.vec",CFile::modeRead);
	CArchive ar4(file1,CArchive::load );
	theApp.dm.vec3.Serialize(ar4);//读

	ar4.Close();
	file1->Close();

	Croom *a;
	Cstudent*b;
	int n;
	CStuRoom*c =(CStuRoom*)theApp.dm.vec3.getFirstRecord();
	n=theApp.dm.vec3.getSize();
	for(int i=0;i<n;i++){
		a=c->getroom();
	//	b=(Cfloor *)theApp.dm.vec1.elems[i];
        MessageBox(a->no,a->building);
		MessageBox(a->bed,a->chair);
		b=c->getstudent();
		MessageBox(b->no,b->sex);
		c=(CStuRoom*)theApp.dm.vec3.getNext();
	}

*/	
	CDialog::OnOK();
}

void CDormitoryDlg::OnBUTTONbuilding() 
{
	// TODO: Add your control notification handler code here
	Dbuilding dlg;
	dlg.DoModal();
}

void CDormitoryDlg::OnBUTTONroom() 
{
	// TODO: Add your control notification handler code here
}

void CDormitoryDlg::OnBUTTONallocate() 
{
	// TODO: Add your control notification handler code here
	Dallign dlg;
	dlg.DoModal();
}

void CDormitoryDlg::OnBUTTONresearchd() 
{
	// TODO: Add your control notification handler code here
	SearchRoom dlg;
	dlg.DoModal();
}

void CDormitoryDlg::OnBUTTONsturesearch() 
{
	// TODO: Add your control notification handler code here
	SearchStudent dlg;
	dlg.DoModal();
}

void CDormitoryDlg::OnBUTTONstu() 
{
	// TODO: Add your control notification handler code here
	DStudent dlg;
	dlg.DoModal();
}

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