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📄 cameracanvas.java

📁 一个用J2ME写的小游戏
💻 JAVA
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/* License *  * Copyright 1994-2004 Sun Microsystems, Inc. All Rights Reserved. *  * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: *   *  * Redistribution of source code must retain the above copyright notice, *      this list of conditions and the following disclaimer. *  *  * Redistribution in binary form must reproduce the above copyright notice, *      this list of conditions and the following disclaimer in the *      documentation and/or other materials provided with the distribution. *  * Neither the name of Sun Microsystems, Inc. or the names of contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. *   * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, INCLUDING * ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE * OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") * AND ITS LICENSORS SHALL NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE * AS A RESULT OF USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR ANY LOST * REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, * INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY * OF LIABILITY, ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, * EVEN IF SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. *   * You acknowledge that this software is not designed, licensed or intended * for use in the design, construction, operation or maintenance of any * nuclear facility.  */
import javax.microedition.lcdui.*;
import javax.microedition.media.MediaException;
import javax.microedition.media.control.VideoControl;

public class CameraCanvas
    extends Canvas {
  private SnapperMIDlet mSnapperMIDlet;
  
  public CameraCanvas(SnapperMIDlet midlet, VideoControl videoControl) {
    int width = getWidth();
    int height = getHeight();
    
    mSnapperMIDlet = midlet;
    
    videoControl.initDisplayMode(VideoControl.USE_DIRECT_VIDEO, this);
    try {
      videoControl.setDisplayLocation(2, 2);
      videoControl.setDisplaySize(width - 4, height - 4);
    }
    catch (MediaException me) {
      try { videoControl.setDisplayFullScreen(true); }
      catch (MediaException me2) {}
    }
    videoControl.setVisible(true);
  }
  
  public void paint(Graphics g) {
    int width = getWidth();
    int height = getHeight();

    // Draw a green border around the VideoControl.
    g.setColor(0x00ff00);
    g.drawRect(0, 0, width - 1, height - 1);
    g.drawRect(1, 1, width - 3, height - 3);
  }
  
  public void keyPressed(int keyCode) {
    int action = getGameAction(keyCode);
    if (action == FIRE)
      mSnapperMIDlet.capture();
  }
}

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