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📄 jinchengdiaodudlg.cpp

📁 操作系统里面的进程调度
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// JinChengDiaoduDlg.cpp : implementation file
//

#include "stdafx.h"
#include "JinChengDiaodu.h"
#include "JinChengDiaoduDlg.h"
#include "time.h"
#include "math.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CJinChengDiaoduDlg dialog

CJinChengDiaoduDlg::CJinChengDiaoduDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CJinChengDiaoduDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CJinChengDiaoduDlg)
	m_WaitProCount = 0;
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
	
}

void CJinChengDiaoduDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CJinChengDiaoduDlg)
	DDX_Control(pDX, IDC_BUTTON1, m_ButtonControl);
	DDX_Text(pDX, IDC_EDIT1, m_WaitProCount);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CJinChengDiaoduDlg, CDialog)
	//{{AFX_MSG_MAP(CJinChengDiaoduDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_WM_CANCELMODE()
	ON_WM_TIMER()
	ON_BN_CLICKED(IDC_BUTTON_AddPrograme, OnBUTTONAddPrograme)
	ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
	ON_WM_CAPTURECHANGED()
	ON_BN_CLICKED(IDC_BUTTON3, OnButton3)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CJinChengDiaoduDlg message handlers

BOOL CJinChengDiaoduDlg::OnInitDialog()
{
	CDialog::OnInitDialog();
	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon

	// TODO: Add extra initialization here
	tempPrograme=new programe*[50];
	tempQueue=new Queue*[10];
    //waitQueue=new Queue;
    p_MyProgressCtrl=new CProgressCtrl*[100];
	b_MyButton=new CButton*[100];
    b_MyButtonQu=new CButton*[10];
	for(int i=0;i<100;i++)
	{
       p_MyProgressCtrl[i]=NULL;
	   b_MyButton[i]=NULL;
	  
	}
	for(i=0;i<10;i++)
	{
	tempQueue[i]=new Queue(pow(2,i)*5,i);
	b_MyButtonQu[i]=NULL;
	 //b_MyButtonQu[i]=NULL;
	}
	//waitPrograme=NULL;
	 CountPro=0;
     CountQue=0;
	 RecordServiceNu=-2;

	 WaitProCount=0;
   //NewMyProgressCtrl(DWORD dwStyle, const RECT& rect, CWnd * pParentWnd,UINT nID )
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CJinChengDiaoduDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CJinChengDiaoduDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
			//字符串
	//CString str;
	//设备上下文
/*	CPaintDC dc(this);

	//获取绘制坐标的文本框
	CWnd * pWnd=GetDlgItem(IDC_COORD);
	//指针
	CDC* pDC=pWnd->GetDC();
	pWnd->Invalidate();
	pWnd->UpdateWindow();
	pDC->Rectangle(0,0,690,300);*/
	 
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CJinChengDiaoduDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

void CJinChengDiaoduDlg::OnCancelMode() 
{
	CDialog::OnCancelMode();
	
	// TODO: Add your message handler code here
	
}

void CJinChengDiaoduDlg::OnTimer(UINT nIDEvent) 
{
	// TODO: Add your message handler code here and/or call default
	CDialog::OnTimer(nIDEvent);

	if(nIDEvent==-1)
	{
	//State();
	OnBUTTONAddPrograme();
	}
	else
	{
     /***********************测试数据****************************
	         UpdateData(TRUE);
			m_item=tempPrograme[nIDEvent]->GetServiceTime();
            UpdateData(FALSE);
	    	/******************************************************/
	  UpdateData(TRUE);
	  m_WaitProCount=WaitProCount;
      UpdateData(FALSE);
      RunPrograme(nIDEvent);
	}
}


void CJinChengDiaoduDlg::State()
{
     	
 
}

void CJinChengDiaoduDlg::OnBUTTONAddPrograme() //调入新进程
{
	// TODO: Add your control notification handler code here
	////////////////////////////////
	//随机生成进程的服务时间
	int sTime;
     for(int k=0;k<100;k++)
	 {
      srand((unsigned)time(NULL)%6000);	
	  sTime=1+(rand())%100;
	 }

   //////////////////////////////////////////

	if(!MemeryIsFull()) //如果内存没有占满
	{  
	    //tempPrograme[CountPro]=&programeItem;   //为该进程建立索引
		 tempPrograme[CountPro]=new programe(sTime);
          
/*		 	char  *temp;
   temp=new char[10];
   itoa(CountPro,temp,10);
   MessageBox(temp,"sdfsdf",1);*/

	     tempPrograme[CountPro]->ProNumber=CountPro;
		CountPro++;   //内存里面的进程数加1

		
	   if(tempQueue[0]->isEmpty())   //如果第一个队列为空
	   {     
		   
		   if(RecordServiceNu==-2)  //表示没有进程正在执行
		   {
			   tempQueue[0]->EnQueue(tempPrograme[CountPro-1]);  //放入队列末尾
                 //直接运行该进程
			     SetTimerAndRunPrograme(tempQueue[0]); //在Timer函数中调用运行进程的函数
			     //SetTimer(tempQueue[0]->DeQueue()->ProNumber,50,NULL);  
		   }
		   else      //如果有进程正在执行
		   {
			   //如果该进程就绪队列的优先级高于正在运行进程的就绪队列的优先级
                    if(tempPrograme[RecordServiceNu]->QueuNumber > 0)  
					{

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