📄 window_shutdown.cpp
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//////////////////////////////////////////////////////////////////////////////////////////
// WINDOW_Shutdown.cpp
// Shutdown the window
// Downloaded from: www.paulsprojects.net
// Created: 13th November 2002
//
// Copyright (c) 2006, Paul Baker
// Distributed under the New BSD Licence. (See accompanying file License.txt or copy at
// http://www.paulsprojects.net/NewBSDLicense.txt)
//////////////////////////////////////////////////////////////////////////////////////////
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <D3DX8.h>
#include "../Log/LOG.h"
#include "WINDOW.h"
void WINDOW::Shutdown()
{
LOG::Instance()->OutputNewLine();
//Show cursor if hidden
if(fullscreen)
ShowCursor(1);
//Destroy window
if(hWnd)
{
if(!DestroyWindow(hWnd))
LOG::Instance()->OutputError("Unable to destroy window");
else
LOG::Instance()->OutputSuccess("Window Destroyed");
hWnd=NULL;
}
//Unregister class
if(!UnregisterClass("Direct3D", hInstance))
LOG::Instance()->OutputError("Unable to unregister class");
else
LOG::Instance()->OutputSuccess("Window class unregistered");
hInstance=NULL;
}
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