📄 base_property.h
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*///==============================================================================// base_Property.h // Declaration of : base class Property// base class ArrayProperty//// class ByteProperty;// class IntProperty;// class UIntProperty;// class Int64Property;// class UInt64Property;// class StringProperty;// class BoolProperty;// class DatetimeProperty;// class FloatProperty;// class ByteArrayProperty;// class IntArrayProperty;// class UIntArrayProperty;// class Int64ArrayProperty;// class UInt64ArrayProperty;// class StringArrayProperty;// class BoolArrayProperty;// class DatetimeArrayProperty;// class FloatArrayProperty;//==============================================================================#ifndef _CLIENT_BASE_PROPERTY_H#define _CLIENT_BASE_PROPERTY_H#include "inc/framework/win2linux.h"#include "inc/framework/basetypes.h"#include "base_Object.h"#include "base_Enum.h"#include "base_EventClient.h"namespace Intel{ namespace Mobile { namespace BaseAPI { class InstanceObject; class Observer; //============================================================================== // Base Class for all properties class Property : public EventClient { public: Property( void *pImpl, const IntelMobileChar* pszType = NULL ); virtual ~Property(); const InstanceObject* GetParent() const; //======================================================== IntelMobileChar* GetName () const; bool IsNull () const; bool IsSettable () const; bool IsStatic () const; IntelMobileChar* GetType () const; IntelMobileChar* GetNameType() const; void SetNameType( IntelMobileChar* sNameType ); bool IsAvailable() const; virtual bool AddObserver ( Event::EventType eType, Observer& observer ); virtual bool RemoveObserver( Event::EventType eType, Observer& observer ); virtual bool IsEventAvailable( Event::EventType eType ); protected: void CheckValid() const; private: // For process-associated property bool IsProcessProperty () const; IntelMobileChar* m_sType; IntelMobileChar* m_sNameType; }; //============================================================================== // Base Class ArrayProperty class ArrayProperty : public Property { public: ArrayProperty( void *pImpl, const IntelMobileChar* pszType = NULL ); virtual ~ArrayProperty(); unsigned __int32 GetSize() const; }; // class ArrayProperty //============================================================================== // Class ByteProperty class ByteProperty : public Property { public: ByteProperty( void *pImpl ); unsigned char GetValue(); bool SetValue( unsigned char Value ); }; //============================================================================== // Class IntProperty class IntProperty : public Property { public: IntProperty( void *pImpl ); __int32 GetValue(); bool SetValue( __int32 Value ); }; //============================================================================== // Class UIntProperty class UIntProperty : public Property { public: UIntProperty( void *pImpl ); unsigned __int32 GetValue(); bool SetValue( unsigned __int32 Value ); }; //============================================================================== // Class Int64Property class Int64Property : public Property { public: Int64Property( void *pImpl ); __int64 GetValue(); bool SetValue( __int64 Value ); }; //============================================================================== // Class UInt64Property class UInt64Property : public Property { public: UInt64Property( void *pImpl ); unsigned __int64 GetValue(); bool SetValue( unsigned __int64 Value ); }; //============================================================================== // Class StringProperty class StringProperty : public Property { public: StringProperty( void *pImpl ); IntelMobileChar* GetValue(); bool SetValue( IntelMobileChar* Value ); }; //============================================================================== // Class BoolProperty class BoolProperty : public Property { public: BoolProperty( void *pImpl ); bool GetValue(); bool SetValue( bool Value ); }; //============================================================================== // Class DateTimeProperty class DateTimeProperty : public Property { public: DateTimeProperty( void *pImpl ); DATE GetValue(); bool SetValue( DATE Value ); }; //============================================================================== // Class FloatProperty class FloatProperty : public Property { public: FloatProperty( void *pImpl ); float GetValue(); bool SetValue( float Value ); }; //============================================================================== // Class ByteArrayProperty class ByteArrayProperty : public ArrayProperty { public: ByteArrayProperty( void *pImpl ); unsigned char GetValue( unsigned __int32 Offset ); bool SetValue( unsigned __int32 Offset, unsigned char Value ); __int32 Add( unsigned char Value ); bool Insert( unsigned __int32 Offset, unsigned char Value ); bool Remove( unsigned char Value ); bool Contains( unsigned char Value ); }; //============================================================================== // Class IntArrayProperty class IntArrayProperty : public ArrayProperty { public: IntArrayProperty( void *pImpl ); __int32 GetValue( unsigned __int32 Offset ); bool SetValue( unsigned __int32 Offset, __int32 Value ); __int32 Add( __int32 Value ); bool Insert( unsigned __int32 Offset, __int32 Value ); bool Remove( __int32 Value ); bool Contains( __int32 Value ); }; //============================================================================== // Class UIntArrayProperty class UIntArrayProperty : public ArrayProperty { public: UIntArrayProperty( void *pImpl ); unsigned __int32 GetValue( unsigned __int32 Offset ); bool SetValue( unsigned __int32 Offset, unsigned __int32 Value ); __int32 Add( unsigned __int32 Value ); bool Insert( unsigned __int32 Offset, unsigned __int32 Value ); bool Remove( unsigned __int32 Value ); bool Contains( unsigned __int32 Value ); }; //============================================================================== // Class Int64ArrayProperty class Int64ArrayProperty : public ArrayProperty { public: Int64ArrayProperty( void *pImpl ); __int64 GetValue( unsigned __int32 Offset ); bool SetValue( unsigned __int32 Offset, __int64 Value ); __int32 Add( __int64 Value ); bool Insert( unsigned __int32 Offset, __int64 Value ); bool Remove( __int64 Value ); bool Contains( __int64 Value ); }; //============================================================================== // Class UInt64ArrayProperty class UInt64ArrayProperty : public ArrayProperty { public: UInt64ArrayProperty( void *pImpl ); unsigned __int64 GetValue( unsigned __int32 Offset ); bool SetValue( unsigned __int32 Offset, unsigned __int64 Value ); __int32 Add( unsigned __int64 Value ); bool Insert( unsigned __int32 Offset, unsigned __int64 Value ); bool Remove( unsigned __int64 Value ); bool Contains( unsigned __int64 Value ); }; //============================================================================== // Class StringArrayProperty class StringArrayProperty : public ArrayProperty { public: StringArrayProperty( void *pImpl ); IntelMobileChar* GetValue( unsigned __int32 Offset ); bool SetValue( unsigned __int32 Offset, IntelMobileChar* Value ); __int32 Add( IntelMobileChar* Value ); bool Insert( unsigned __int32 Offset, IntelMobileChar* Value ); bool Remove( IntelMobileChar* Value ); bool Contains( IntelMobileChar* Value ); }; //============================================================================== // Class BoolArrayProperty class BoolArrayProperty : public ArrayProperty { public: BoolArrayProperty( void *pImpl ); bool GetValue( unsigned __int32 Offset ); bool SetValue( unsigned __int32 Offset, bool Value ); __int32 Add( bool Value ); bool Insert( unsigned __int32 Offset, bool Value ); bool Remove( bool Value ); bool Contains( bool Value ); }; //============================================================================== // Class DateTimeArrayProperty class DateTimeArrayProperty : public ArrayProperty { public: DateTimeArrayProperty( void *pImpl ); DATE GetValue( unsigned __int32 Offset ); bool SetValue( unsigned __int32 Offset, DATE Value ); __int32 Add( DATE Value ); bool Insert( unsigned __int32 Offset, DATE Value ); bool Remove( DATE Value ); bool Contains( DATE Value ); }; //============================================================================== // Class FloatArrayProperty class FloatArrayProperty : public ArrayProperty { public: FloatArrayProperty( void *pImpl ); float GetValue( unsigned __int32 Offset ); bool SetValue( unsigned __int32 Offset, float Value ); __int32 Add( float Value ); bool Insert( unsigned __int32 Offset, float Value ); bool Remove( float Value ); bool Contains( float Value ); }; } }}//==============================================================================#endif
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