📄 base_threshold.h
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*///==============================================================================// base_Threshold.h : // Declaration of the class ThresholdBase//==============================================================================// This is base class for the server impementaion of Thresholds. Thresholds // differ from the general architecture in that the design relies heavily upon// the functionality provided by the COm layer, therefore the specializations of// Threshold are implemented in the COM layer, not the server layer.//// This is due to the fact that Thresholds are generated from the client, not // by a server 'class factory' (the core impl objects) and we are therfore left// to deal with interface pointers rather than object pointers or references.//==============================================================================#ifndef _BASE_THRESHOLD_H#define _BASE_THRESHOLD_H#include "inc/framework/base_Object.h"#include "inc/framework/base_Event.h"#include "inc/framework/base_EventDispatcher.h"#include "inc/framework/ThresholdManager.h"#include "inc/common/collection.h"#include <string>using namespace std;class ServerPropertyBase;class ServerEvent;//==============================================================================// Class: ThresholdBaseclass ThresholdBase : public ServerObject, public EventDispatcher{protected: long m_lGranularityPeriod; // Check rate, in ms. long m_PollrateMultiplier; // Multiple of the thread polling interval long m_PollrateCounter; // Counter for above multiplier. ServerPropertyBase* m_pObservedProperty; // The monitored property bool m_bActive; // Is this being monitired? bool m_bFirstPass; // Is it the first check? mutable CRITICAL_SECTION m_csLock; // Lock for member access/updatepublic: ThresholdBase( CLog &theLog, long nGranularityPeriod ); virtual ~ThresholdBase();// virtual bool operator==( const ThresholdBase& rhs ) = 0; long GetGranularityPeriod (); virtual void SetGranularityPeriod ( long lPeriod ) = 0; void SetPollrateMultiplier( long lBaseRate ); void SetObservedProperty ( ServerPropertyBase* pProperty ); ServerPropertyBase* GetObservedProperty(); bool IsActive () const; virtual void SetActive ( bool bActive ); virtual bool CheckValue() = 0; // This is the hook to the functionality of specific types}; // ThresholdBase//====================================// collection definitiontypedef Collection< ThresholdBase* > ThresholdCollection;//==============================================================================//==============================================================================// Base class ServerThresholdclass ServerThreshold : public ThresholdBase{protected: ThresholdManager& m_ThresholdManager; bool operator==( const ServerThreshold& rhs );public: ServerThreshold( CLog& theLog, ThresholdManager& thresholdManager, long nGranularityPeriod = 10000 ); // Defalt 10sec. virtual ~ServerThreshold(); ThresholdManager& GetThresholdManager(); void SetGranularityPeriod ( long lPeriod ); virtual void SetActive( bool bActive ); virtual bool CheckValue();protected: virtual ::EventBase::EventType TestThresholdReached() = 0;};//==============================================================================//==============================================================================// Base class ServerValueThreshold class ServerValueThreshold : public ServerThreshold{protected: bool m_bNotifyMatch; bool m_bNotifyDiffer;public: ServerValueThreshold( CLog& theLog, ThresholdManager& thresholdManager, long nGranularityPeriod = 10000 ); // Defalt 10sec. virtual ~ServerValueThreshold();public: bool GetNotifyMatch () const { return m_bNotifyMatch; } bool GetNotifyDiffer() const { return m_bNotifyDiffer; } void SetNotifyMatch ( bool bNotify ) { m_bNotifyMatch = bNotify; } void SetNotifyDiffer( bool bNotify ) { m_bNotifyDiffer = bNotify; }};//==============================================================================// class ServerStringValueThresholdclass ServerStringValueThreshold : public ServerValueThreshold{protected: IntelMobileString m_sValue; IntelMobileString m_sPriorValue;public: ServerStringValueThreshold( const IntelMobileChar* value, CLog& theLog, ThresholdManager& thresholdManager, long nGranularityPeriod = 10000 ); virtual ~ServerStringValueThreshold(); const IntelMobileChar* GetValue() const { return m_sValue.c_str(); } void SetValue( const IntelMobileChar* value ) { m_sValue = value; } protected: virtual ::EventBase::EventType TestThresholdReached(); };//==============================================================================//==============================================================================// Base class ServerCounterThreshold class ServerCounterThreshold : public ServerThreshold{protected: bool m_bNotify;public: ServerCounterThreshold( CLog& theLog, ThresholdManager& thresholdManager, long nGranularityPeriod = 10000 ); // Default 10sec. virtual ~ServerCounterThreshold();public: bool GetNotify() const { return m_bNotify; } void SetNotify( bool bNotify ) { m_bNotify = bNotify; }};//==============================================================================// ServerByteCounterThresholdclass ServerByteCounterThreshold : public ServerCounterThreshold{protected: BYTE m_uThreshold; BYTE m_uPriorValue; BYTE m_uOffset;public: ServerByteCounterThreshold( BYTE threshold, CLog& theLog, ThresholdManager& thresholdManager, long nGranularityPeriod = 10000 ); virtual ~ServerByteCounterThreshold(); UCHAR GetThreshold() const { return m_uThreshold; } UCHAR GetOffset () const { return m_uOffset; } void SetThreshold( UCHAR threshold ) { m_uThreshold = threshold; } void SetOffset ( UCHAR nOffset ) { m_uOffset = nOffset; }protected: virtual ::EventBase::EventType TestThresholdReached(); };//==============================================================================// ServerIntCounterThresholdclass ServerIntCounterThreshold : public ServerCounterThreshold{protected: long m_nThreshold; long m_nPriorValue; long m_nOffset;public: ServerIntCounterThreshold( long threshold, CLog& theLog, ThresholdManager& thresholdManager, long nGranularityPeriod = 10000 ); virtual ~ServerIntCounterThreshold(); long GetThreshold() const { return m_nThreshold; } long GetOffset () const { return m_nOffset; } void SetThreshold( long threshold ) { m_nThreshold = threshold; } void SetOffset ( long offset ) { m_nOffset = offset; }protected: virtual ::EventBase::EventType TestThresholdReached(); };//==============================================================================// ServerUIntCounterThresholdclass ServerUIntCounterThreshold : public ServerCounterThreshold{protected: unsigned long m_uThreshold; unsigned long m_uPriorValue; unsigned long m_uOffset;public: ServerUIntCounterThreshold( unsigned long threshold, CLog& theLog, ThresholdManager& thresholdManager, long nGranularityPeriod = 10000 ); virtual ~ServerUIntCounterThreshold(); unsigned long GetThreshold() const { return m_uThreshold; } unsigned long GetOffset () const { return m_uOffset; } void SetThreshold( unsigned long threshold ) { m_uThreshold = threshold; } void SetOffset ( unsigned long offset ) { m_uOffset = offset; }protected: virtual ::EventBase::EventType TestThresholdReached(); };//==============================================================================// ServerInt64CounterThresholdclass ServerInt64CounterThreshold : public ServerCounterThreshold{protected: __int64 m_nThreshold; __int64 m_nPriorValue; __int64 m_nOffset;public: ServerInt64CounterThreshold( __int64 threshold, CLog& theLog, ThresholdManager& thresholdManager, long nGranularityPeriod = 10000 ); virtual ~ServerInt64CounterThreshold(); __int64 GetThreshold() const { return m_nThreshold; }
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