📄 mediaconnect.h
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/*
Copyright (c) 2008, Intel Corporation.
All rights reserved.
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*///==============================================================================// mediaconnect.cpp//// Provide the media connecting status check////// //==============================================================================#include "inc/network/network_NetworkAdapterClassObject.h"#include "inc/network/network_NetworkAdapterInstanceObject.h"#include "inc/network/network_LinkProtocolClassObject.h"#include "inc/network/network_LinkProtocolInstanceObject.h"#include "inc/base/Layer_Manager.h"#if !defined(_MEDIACONNECT_H) #define _MEDIACONNECT_H/* ______________________________________________________________ define ______________________________________________________________ */#if _MSC_VER > 1000 #pragma once#endif // _MSC_VER > 1000#define MEDIACONNECT_SUCCESS 0#define MEDIACONNECT_FAIL -1#define MAX_LOCAL_NAME_LEN 255#define MODEM_SPEED 560 // 56K/*///---------///---------The following code is for the implementation for get the network adapter//////---------information directly, not through the Layer Manager /// ///--------------------------------------------------------------------------------------------------- /////#define MAX_Q 64//#define NET_CHECK_TIME 11000 // arbitrary check time of network connectivity//#define ADA_NAME_PREFIX ("\\\\.\\") // Adapter name prefix//typedef struct _ADAPTOR_TYPE//{// unsigned int Id;// unsigned int Speed;// string Name;//} ADAPTOR_TYPE;*//* ______________________________________________________________ CMediaConnect ______________________________________________________________ */class CMediaConnect {public: CMediaConnect(); virtual ~CMediaConnect(); int Initialize(); int IsNetOn(bool *pIsNetOn); int IsAnyModemConnected(bool *pConnected, unsigned long &ConnSpeed); int IsAnyAdapterConnected(bool *pAnyAdaptorConnected, unsigned long &ConnSpeed); int IsNetPresent(bool *pNetPresent); private: bool m_bInitialized; ServerInstanceCollection* m_pNetworkAdapterInstanceCollection; ILayer_Manager* m_pLayerManger; /* ///--------- ///---------The following code is for the implementation for get the network adapter/// ///---------information directly, not through the Layer Manager /// ///--------------------------------------------------------------------------------------------------- /// //vector<ADAPTOR_TYPE> *m_pAdaptor[1]; //int m_Head; //int m_Tail;*/ };#endif
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