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📄 mediaconnect.h

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/*

Copyright (c) 2008, Intel Corporation. 

All rights reserved.

 

Redistribution and use in source and binary forms, with or without modification, 
are permitted provided that the following conditions are met:


    * Redistributions of source code must retain the above copyright notice, 
this list of conditions and the following disclaimer.

    * Redistributions in binary form must reproduce the above copyright notice, 
this list of conditions and the following disclaimer in the documentation and/or 
other materials provided with the distribution.

    * Neither the name of Intel Corporation nor the names of its contributors 
may be used to endorse or promote products derived from this software without 
specific prior written permission.

 

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND 
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. 
IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, 
INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, 
BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, 
OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, 
WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY 
OF SUCH DAMAGE.

*///==============================================================================// mediaconnect.cpp//// Provide the media connecting status check////// //==============================================================================#include "inc/network/network_NetworkAdapterClassObject.h"#include "inc/network/network_NetworkAdapterInstanceObject.h"#include "inc/network/network_LinkProtocolClassObject.h"#include "inc/network/network_LinkProtocolInstanceObject.h"#include "inc/base/Layer_Manager.h"#if !defined(_MEDIACONNECT_H)   #define _MEDIACONNECT_H/* ______________________________________________________________     define   ______________________________________________________________ */#if _MSC_VER > 1000     #pragma once#endif // _MSC_VER > 1000#define MEDIACONNECT_SUCCESS 0#define MEDIACONNECT_FAIL -1#define MAX_LOCAL_NAME_LEN 255#define	MODEM_SPEED			560					// 56K/*///---------///---------The following code is for the implementation for get the network adapter//////---------information directly, not through the Layer Manager							   ///	///--------------------------------------------------------------------------------------------------- /////#define MAX_Q 64//#define NET_CHECK_TIME 11000 // arbitrary check time of network connectivity//#define	ADA_NAME_PREFIX		("\\\\.\\")		// Adapter name prefix//typedef struct _ADAPTOR_TYPE//{//	unsigned int Id;//	unsigned int Speed;//	string Name;//} ADAPTOR_TYPE;*//* ______________________________________________________________     CMediaConnect   ______________________________________________________________ */class CMediaConnect   {public:   CMediaConnect();   virtual ~CMediaConnect();   int Initialize();   int IsNetOn(bool *pIsNetOn);   int IsAnyModemConnected(bool *pConnected, unsigned long &ConnSpeed);   int IsAnyAdapterConnected(bool *pAnyAdaptorConnected, unsigned long &ConnSpeed);   int IsNetPresent(bool *pNetPresent);	   private:	bool m_bInitialized;	ServerInstanceCollection* m_pNetworkAdapterInstanceCollection;	ILayer_Manager* m_pLayerManger;	/*		///---------	///---------The following code is for the implementation for get the network adapter///	///---------information directly, not through the Layer Manager							   ///		///--------------------------------------------------------------------------------------------------- ///	//vector<ADAPTOR_TYPE> *m_pAdaptor[1];	//int m_Head;	//int m_Tail;*/   };#endif

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