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📄 swapd.java

📁 一个非常不错的java纸牌游戏源代码
💻 JAVA
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import javax.swing.*;
import java.awt.*;
import java.awt.event.*;

/**
 * Swap Dialog
 * 
 * @author Sam Cavenagh
 * @version 02/12/02
 * 
 * Website: http://home.pacific.net.au/~cavenagh/SH/
 * Email: cavenaghweb@hotmail.com
 */
public class SwapD extends JDialog implements ActionListener {

	JLabel handLabel = new JLabel("Cards in Hand", JLabel.CENTER);

	JLabel tableLabel = new JLabel("Cards on Table", JLabel.CENTER);

	JList hand;

	JList table;

	JScrollPane handScroll;

	JScrollPane tableScroll;

	private DefaultListModel handModel;

	private DefaultListModel tableModel;

	JButton left = new JButton("<<");

	JButton right = new JButton(">>");

	JButton swap = new JButton("  Swap Cards   ");

	JButton noswap = new JButton("Dont Swap Cards");

	JPanel panel;

	Hand inhand;

	Hand ontable;

	int inontable = 3;

	boolean swapB = false;

	JFrame parent;

	public SwapD(JFrame parent, Card[] dealthand, Card[] dealttable) {

		super(parent, "Card Swap", true);
		setSize(260, 200);

		Point p = parent.getLocation();
		setLocation((int) p.getX() + 90, (int) p.getY() + 150);

		this.parent = parent;

		inhand = new Hand();
		ontable = new Hand();

		for (int n = 0; n < 3; n++) {
			inhand.addCard(dealthand[n]);
			ontable.addCard(dealttable[n]);
		}

		panel = new JPanel();
		GridBagLayout gridbag = new GridBagLayout();
		GridBagConstraints c = new GridBagConstraints();
		panel.setLayout(gridbag);
		c.anchor = GridBagConstraints.WEST;
		c.fill = GridBagConstraints.BOTH;
		getContentPane().add(panel);
		c.weightx = 1;
		//c.weighty = 1;

		c.gridy = 1;
		panel.add(handLabel, c);
		panel.add(tableLabel, c);

		//JList ----------------

		c.gridy = 2;

		handModel = new DefaultListModel();
		tableModel = new DefaultListModel();

		//adding card string value to JList
		for (int n = 0; n < 3; n++) {
			handModel.addElement(inhand.getCard(n).getStringValue());
			tableModel.addElement(ontable.getCard(n).getStringValue());
		}

		hand = new JList(handModel);
		table = new JList(tableModel);

		hand.setSelectionMode(ListSelectionModel.SINGLE_SELECTION);
		table.setSelectionMode(ListSelectionModel.SINGLE_SELECTION);

		handScroll = new JScrollPane(hand);
		tableScroll = new JScrollPane(table);

		c.weighty = 1;
		panel.add(handScroll, c);
		panel.add(tableScroll, c);
		c.weighty = 0;

		c.gridy = 3;

		panel.add(right, c);
		right.addActionListener(this);

		panel.add(left, c);
		left.addActionListener(this);

		c.gridy = 4;

		panel.add(swap, c);
		swap.addActionListener(this);

		panel.add(noswap, c);
		noswap.addActionListener(this);

	}

	public void actionPerformed(ActionEvent e) {
		String pressed = e.getActionCommand();
		String selection = "none";
		if (pressed.equals(">>")) {
			try {
				selection = handModel.getElementAt(hand.getSelectedIndex())
						.toString();
			} catch (Exception w) {
				selection = "none";
			}
			if (!selection.equals("none")) {
				handModel.removeElementAt(hand.getSelectedIndex());
				for (int n = 0; n < 6; n++) {
					if (inhand.getCard(n).getStringValue().equals(selection)) {
						ontable.addCard(inhand.getCard(n));
						tableModel.addElement(inhand.getCard(n)
								.getStringValue());
						inhand.removeCard(n);
						break;
					}
				}
			}
		} else if (pressed.equals("<<")) {
			try {
				selection = tableModel.getElementAt(table.getSelectedIndex())
						.toString();
			} catch (Exception w) {
				selection = "none";
			}
			if (!selection.equals("none")) {
				tableModel.removeElementAt(table.getSelectedIndex());
				for (int n = 0; n < 6; n++) {
					if (ontable.getCard(n).getStringValue().equals(selection)) {
						inhand.addCard(ontable.getCard(n));
						handModel.addElement(ontable.getCard(n)
								.getStringValue());
						ontable.removeCard(n);
						break;
					}
				}
			}
		} else if (pressed.equals("  Swap Cards   ")) {
			if (inhand.length() == 4 && ontable.length() == 4) {
				swapB = true;
				setVisible(false);
			} else
				JOptionPane.showMessageDialog(parent,
						"You must have 3 in each group.", "Swap Error",
						JOptionPane.WARNING_MESSAGE);
		} else
			setVisible(false);
	}

	public boolean display() {
		show();
		return swapB;
	}

	public Card[] getInHand() {
		Card cards[] = new Card[3];
		for (int n = 0; n < 3; n++)
			cards[n] = inhand.getCard(n);
		return cards;
	}

	public Card[] getOnTable() {
		Card cards[] = new Card[3];
		for (int n = 0; n < 3; n++)
			cards[n] = ontable.getCard(n);
		return cards;
	}

}

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