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📄 lencod.c

📁 本源码是H.26L标准的Visual C++源代码
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  free(stat->bit_use_mode_Bframe);
}

/*!
 ************************************************************************
 * \brief
 *    Some matrices are initilized here.
 * \par Input:
 *    none
 * \par Output:
 *    none
 ************************************************************************
 */
void init()
{
  int i, ii, ind, j, i2;

  InitMotionVectorSearchModule();

  /*  img->mv_bituse[] is the number of bits used for motion vectors.
  It is used to add a portion to the SAD depending on bit usage in the motion search
  */

  img->mv_bituse[0]=1;
  ind=0;
  for (i=0; i < 9; i++)
  {
    ii= 2*i + 3;
    for (j=1; j <= (int)pow(2,i); j++)
    {
      ind++;
      img->mv_bituse[ind]=ii;
    }
  }

  // quad(0:255) SNR quad array
  for (i=0; i < 256; ++i) // fix from TML1 / TML2 sw, truncation removed
  {
    i2=i*i;
    img->quad[i]=i2;
  }

  // B pictures : img->blk_bitsue[] is used when getting bidirection SAD
  for (i=0; i < 7; i++)
  {
    if(i==0) img->blk_bituse[i]=1;
    else if(i==1 || i==2) img->blk_bituse[i]=3;
    else img->blk_bituse[i]=5;
  }
}

/*!
 ************************************************************************
 * \brief
 *    Prints the header of the protocol.
 * \par Input:
 *    struct inp_par *inp
 * \par Output:
 *    none
 ************************************************************************
 */
void information_init()
{
  printf("--------------------------------------------------------------------------\n");
  printf(" Input YUV file                    : %s \n",input->infile);
  printf(" Output H.26L bitstream            : %s \n",input->outfile);
  if (p_dec != NULL)
    printf(" Output YUV file(debug)            : %s \n",input->ReconFile);
  printf(" Output log file                   : log.dat \n");
  printf(" Output statistics file            : stat.dat \n");
  printf("--------------------------------------------------------------------------\n");


  printf(" Frame   Bit/pic   QP   SnrY    SnrU    SnrV    Time(ms) IntraMBs\n");
}


/*!
 ************************************************************************
 * \brief
 *    Dynamic memory allocation of frame size related global buffers
 *    buffers are defined in global.h, allocated memory must be freed in
 *    void free_global_buffers()
 * \par Input:
 *    Input Parameters struct inp_par *inp,                            \n
 *    Image Parameters struct img_par *img
 * \return Number of allocated bytes
 ************************************************************************
 */
int init_global_buffers()
{
  int j,memory_size=0;
#ifdef _ADAPT_LAST_GROUP_
  extern int *last_P_no;

  if ((last_P_no = (int*)malloc(img->buf_cycle*sizeof(int))) == NULL)
    no_mem_exit("init_global_buffers: last_P_no");
#endif

  // allocate memory for encoding frame buffers: imgY, imgUV
  // byte imgY[288][352];
  // byte imgUV[2][144][176];
  memory_size += get_mem2D(&imgY, img->height, img->width);
  memory_size += get_mem3D(&imgUV, 2, img->height_cr, img->width_cr);

  // allocate memory for reference frame buffers: imgY_org, imgUV_org
  // byte imgY_org[288][352];
  // byte imgUV_org[2][144][176];
  memory_size += get_mem2D(&imgY_org, img->height, img->width);
  memory_size += get_mem3D(&imgUV_org, 2, img->height_cr, img->width_cr);

  // allocate memory for post filter frame buffers: imgY_pf, imgUV_pf
  // byte imgY_pf[288][352];
  // byte imgUV_pf[2][144][176];
  memory_size += get_mem2D(&imgY_pf, img->height, img->width);
  memory_size += get_mem3D(&imgUV_pf, 2, img->height_cr, img->width_cr);

  // allocate memory for B frame coding: nextP_imgY, nextP_imgUV
  // byte nextP_imgY[288][352];
  // byte nextP_imgUV[2][144][176];
  memory_size += get_mem2D(&nextP_imgY, img->height, img->width);
  memory_size += get_mem3D(&nextP_imgUV, 2, img->height_cr, img->width_cr);

  // allocate memory for multiple ref. frame buffers: mref, mcref
  //byte mref[MAX_MULT_PRED][1152][1408];  */   /* 1/4 pix luma
  //byte mcef[MAX_MULT_PRED][2][352][288]; */   /* pix chroma
  // rows and cols for croma component mcef[ref][croma][4x][4y] are switched
  // compared to luma mref[ref][4y][4x] for whatever reason
  // number of reference frames increased by one for next P-frame

  alloc_mref(img);

  alloc_Refbuf (img);

  if (NULL == (Refbuf11_P = malloc ((img->width * img->height) * sizeof (pel_t))))
    no_mem_exit ("init_global_buffers: Refbuf11_P");


  // allocate memory for B-frame coding (last upsampled P-frame): mref_P, mcref_P
  // is currently also used in oneforthpix_1() and _2() for coding without B-frames
  //byte mref[1152][1408];  */   /* 1/4 pix luma
  //byte mcef[2][352][288]; */   /* pix chroma
  memory_size += get_mem2D(&mref_P, (img->height+2*IMG_PAD_SIZE)*4, (img->width+2*IMG_PAD_SIZE)*4);
  memory_size += get_mem3D(&mcef_P, 2, img->height_cr, img->width_cr);

  if(input->successive_Bframe!=0)
  {
    // allocate memory for temp B-frame motion vector buffer: tmp_fwMV, tmp_bwMV, dfMV, dbMV
    // int ...MV[2][72][92];  ([2][72][88] should be enough)
    memory_size += get_mem3Dint(&tmp_fwMV, 2, img->height/BLOCK_SIZE, img->width/BLOCK_SIZE+4);
    memory_size += get_mem3Dint(&tmp_bwMV, 2, img->height/BLOCK_SIZE, img->width/BLOCK_SIZE+4);
    memory_size += get_mem3Dint(&dfMV,     2, img->height/BLOCK_SIZE, img->width/BLOCK_SIZE+4);
    memory_size += get_mem3Dint(&dbMV,     2, img->height/BLOCK_SIZE, img->width/BLOCK_SIZE+4);

    // allocate memory for temp B-frame motion vector buffer: fw_refFrArr, bw_refFrArr
    // int ...refFrArr[72][88];
    memory_size += get_mem2Dint(&fw_refFrArr, img->height/BLOCK_SIZE, img->width/BLOCK_SIZE);
    memory_size += get_mem2Dint(&bw_refFrArr, img->height/BLOCK_SIZE, img->width/BLOCK_SIZE);
  }

  // allocate memory for temp P and B-frame motion vector buffer: tmp_mv, temp_mv_block
  // int tmp_mv[2][72][92];  ([2][72][88] should be enough)
  memory_size += get_mem3Dint(&tmp_mv, 2, img->height/BLOCK_SIZE, img->width/BLOCK_SIZE+4);

  // allocate memory for temp quarter pel luma frame buffer: img4Y_tmp
  // int img4Y_tmp[576][704];  (previously int imgY_tmp in global.h)
  memory_size += get_mem2Dint(&img4Y_tmp, img->height+2*IMG_PAD_SIZE, (img->width+2*IMG_PAD_SIZE)*4);

  // allocate memory for tmp loop filter frame buffers: imgY_tmp, imgUV_tmp
  // byte imgY_tmp[288][352];
  memory_size += get_mem2D(&imgY_tmp, img->height, img->width);
  memory_size += get_mem3D(&imgUV_tmp, 2, img->height_cr, img->width_cr);

  // allocate memory for reference frames of each block: refFrArr
  // int  refFrArr[72][88];
  memory_size += get_mem2Dint(&refFrArr, img->height/BLOCK_SIZE, img->width/BLOCK_SIZE);

  if (input->rdopt==2)
  {
    memory_size += get_mem2Dint(&resY, MB_BLOCK_SIZE, MB_BLOCK_SIZE);
    if ((decref = (byte****) calloc(input->NoOfDecoders,sizeof(byte***))) == NULL) 
      no_mem_exit("init_global_buffers: decref");
    for (j=0 ; j<input->NoOfDecoders; j++)
    {
      memory_size += get_mem3D(&decref[j], img->buf_cycle+1, img->height, img->width);
    }
    memory_size += get_mem2D(&RefBlock, BLOCK_SIZE,BLOCK_SIZE);
    memory_size += get_mem3D(&decY, input->NoOfDecoders, img->height, img->width);
    memory_size += get_mem3D(&decY_best, input->NoOfDecoders, img->height, img->width);
    memory_size += get_mem2D(&status_map, img->height/MB_BLOCK_SIZE,img->width/MB_BLOCK_SIZE);
    memory_size += get_mem2D(&dec_mb_mode, img->width/MB_BLOCK_SIZE,img->height/MB_BLOCK_SIZE);
    memory_size += get_mem2D(&dec_mb_ref, img->width/MB_BLOCK_SIZE,img->height/MB_BLOCK_SIZE);

  }

  return (memory_size);
}

/*!
 ************************************************************************
 * \brief
 *    Free allocated memory of frame size related global buffers
 *    buffers are defined in global.h, allocated memory is allocated in
 *    int get_mem4global_buffers()
 * \par Input:
 *    Input Parameters struct inp_par *inp,                             \n
 *    Image Parameters struct img_par *img
 * \par Output:
 *    none
 ************************************************************************
 */
void free_global_buffers()
{
  int  j;

#ifdef _ADAPT_LAST_GROUP_
  extern int *last_P_no;
  free (last_P_no);
#endif

  free_mem2D(imgY);
  free_mem3D(imgUV,2);
  free_mem2D(imgY_org);      // free ref frame buffers
  free_mem3D(imgUV_org,2);
  free_mem2D(imgY_pf);       // free post filtering frame buffers
  free_mem3D(imgUV_pf,2);

  free_mem2D(nextP_imgY);    // free next frame buffers (for B frames)
  free_mem3D(nextP_imgUV,2);

  free_mem2D(mref_P);
  free_mem3D(mcef_P,2);

  free (Refbuf11_P);
  free (Refbuf11);

  // free multiple ref frame buffers
  // number of reference frames increased by one for next P-frame

  free(mref);
  free(mcef);

  if(input->successive_Bframe!=0)
  {
    // free last P-frame buffers for B-frame coding
    free_mem3Dint(tmp_fwMV,2);
    free_mem3Dint(tmp_bwMV,2);
    free_mem3Dint(dfMV,2);
    free_mem3Dint(dbMV,2);
    free_mem2Dint(fw_refFrArr);
    free_mem2Dint(bw_refFrArr);
  } // end if B frame


  free_mem3Dint(tmp_mv,2);
  free_mem2Dint(img4Y_tmp);    // free temp quarter pel frame buffer
  free_mem2D(imgY_tmp);    // free temp loop filter frame buffer
  free_mem3D(imgUV_tmp,2);
  free_mem2Dint(refFrArr);

  // free mem, allocated in init_img()
  // free intra pred mode buffer for blocks
  free_mem2Dint(img->ipredmode);
  free(img->mb_data);

  if(input->UseConstrainedIntraPred)
  {
    free(img->intra_mb);
  }

  if (input->rdopt==2)
  {
    free_mem2Dint(resY);
    free_mem2D(RefBlock);
    free_mem3D(decY,input->NoOfDecoders);
    free_mem3D(decY_best,input->NoOfDecoders);
    for (j=0; j<input->NoOfDecoders; j++)
    {
      free_mem3D(decref[j],img->buf_cycle+1);
    }
    free(decref);
    free_mem2D(status_map);
    free_mem2D(dec_mb_mode);
    free_mem2D(dec_mb_ref);

  }
}

/*!
 ************************************************************************
 * \brief
 *    Allocate memory for mv
 * \par Input:
 *    Image Parameters struct img_par *img                             \n
 *    int****** mv
 * \return memory size in bytes
 ************************************************************************
 */
int get_mem_mv (int****** mv)
{
  int i, j, k, l;

  if ((*mv = (int*****)calloc(4,sizeof(int****))) == NULL)
    no_mem_exit ("get_mem_mv: mv");
  for (i=0; i<4; i++)
  {
    if (((*mv)[i] = (int****)calloc(4,sizeof(int***))) == NULL)
      no_mem_exit ("get_mem_mv: mv");
    for (j=0; j<4; j++)
    {
      if (((*mv)[i][j] = (int***)calloc(img->buf_cycle,sizeof(int**))) == NULL)
        no_mem_exit ("get_mem_mv: mv");
      for (k=0; k<img->buf_cycle; k++)
      {
        if (((*mv)[i][j][k] = (int**)calloc(9,sizeof(int*))) == NULL)
          no_mem_exit ("get_mem_mv: mv");
        for (l=0; l<9; l++)
          if (((*mv)[i][j][k][l] = (int*)calloc(2,sizeof(int))) == NULL)
            no_mem_exit ("get_mem_mv: mv");
      }
    }
  }
  return 4*4*img->buf_cycle*9*2*sizeof(int);
}

/*!
 ************************************************************************
 * \brief
 *    Free memory from mv
 * \par Input:
 *    int****** mv
 ************************************************************************
 */
void free_mem_mv (int***** mv)
{
  int i, j, k, l;

  for (i=0; i<4; i++)
  {
    for (j=0; j<4; j++)
    {
      for (k=0; k<img->buf_cycle; k++)
      {
        for (l=0; l<9; l++)
          free (mv[i][j][k][l]);
        free (mv[i][j][k]);
      }
      free (mv[i][j]);
    }
    free (mv[i]);
  }
  free (mv);
}

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