📄 cabac.c
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/*
***********************************************************************
* COPYRIGHT AND WARRANTY INFORMATION
*
* Copyright 2001, International Telecommunications Union, Geneva
*
* DISCLAIMER OF WARRANTY
*
* These software programs are available to the user without any
* license fee or royalty on an "as is" basis. The ITU disclaims
* any and all warranties, whether express, implied, or
* statutory, including any implied warranties of merchantability
* or of fitness for a particular purpose. In no event shall the
* contributor or the ITU be liable for any incidental, punitive, or
* consequential damages of any kind whatsoever arising from the
* use of these programs.
*
* This disclaimer of warranty extends to the user of these programs
* and user's customers, employees, agents, transferees, successors,
* and assigns.
*
* The ITU does not represent or warrant that the programs furnished
* hereunder are free of infringement of any third-party patents.
* Commercial implementations of ITU-T Recommendations, including
* shareware, may be subject to royalty fees to patent holders.
* Information regarding the ITU-T patent policy is available from
* the ITU Web site at http://www.itu.int.
*
* THIS IS NOT A GRANT OF PATENT RIGHTS - SEE THE ITU-T PATENT POLICY.
************************************************************************
*/
/*!
*************************************************************************************
* \file cabac.c
*
* \brief
* CABAC entropy coding routines
*
* \author
* Main contributors (see contributors.h for copyright, address and affiliation details)
* - Detlev Marpe <marpe@hhi.de>
**************************************************************************************
*/
#include <stdlib.h>
#include <math.h>
#include <memory.h>
#include <string.h>
#include "cabac.h"
#include "memalloc.h"
#include "elements.h"
#include "bitsbuf.h"
#include "header.h"
extern const int BLOCK_STEP[8][2];
int symbolCount = 0;
/*!
************************************************************************
* \brief
* Allocation of contexts models for the motion info
* used for arithmetic decoding
*
************************************************************************
*/
MotionInfoContexts* create_contexts_MotionInfo(void)
{
int j;
MotionInfoContexts *deco_ctx;
deco_ctx = (MotionInfoContexts*) calloc(1, sizeof(MotionInfoContexts) );
if( deco_ctx == NULL )
no_mem_exit("create_contexts_MotionInfo: deco_ctx");
for (j=0; j<2; j++)
{
deco_ctx->mb_type_contexts[j] = (BiContextTypePtr) malloc(NUM_MB_TYPE_CTX * sizeof( BiContextType ) );
if( deco_ctx->mb_type_contexts[j] == NULL )
no_mem_exit("create_contexts_MotionInfo: deco_ctx->mb_type_contexts");
deco_ctx->mv_res_contexts[j] = (BiContextTypePtr) malloc(NUM_MV_RES_CTX * sizeof( BiContextType ) );
if( deco_ctx->mv_res_contexts[j] == NULL )
no_mem_exit("create_contexts_MotionInfo: deco_ctx->mv_res_contexts");
}
deco_ctx->ref_no_contexts = (BiContextTypePtr) malloc(NUM_REF_NO_CTX * sizeof( BiContextType ) );
if( deco_ctx->ref_no_contexts == NULL )
no_mem_exit("create_contexts_MotionInfo: deco_ctx->ref_no_contexts");
deco_ctx->delta_qp_contexts = (BiContextTypePtr) malloc(NUM_DELTA_QP_CTX * sizeof( BiContextType ) );
if( deco_ctx->delta_qp_contexts == NULL )
no_mem_exit("create_contexts_MotionInfo: deco_ctx->delta_qp_contexts");
return deco_ctx;
}
/*!
************************************************************************
* \brief
* Allocates of contexts models for the texture info
* used for arithmetic decoding
************************************************************************
*/
TextureInfoContexts* create_contexts_TextureInfo(void)
{
int j,k;
TextureInfoContexts *deco_ctx;
deco_ctx = (TextureInfoContexts*) calloc(1, sizeof(TextureInfoContexts) );
if( deco_ctx == NULL )
no_mem_exit("create_contexts_TextureInfo: deco_ctx");
for (j=0; j < 6; j++)
{
deco_ctx->ipr_contexts[j] = (BiContextTypePtr) malloc(NUM_IPR_CTX * sizeof( BiContextType ) );
if( deco_ctx->ipr_contexts[j] == NULL )
no_mem_exit("create_contexts_TextureInfo: deco_ctx->ipr_contexts");
}
for (k=0; k<2; k++)
for (j=0; j<3; j++)
{
deco_ctx->cbp_contexts[k][j] = (BiContextTypePtr) malloc(NUM_CBP_CTX * sizeof( BiContextType ) );
if( deco_ctx->cbp_contexts[k][j] == NULL )
no_mem_exit("create_contexts_TextureInfo: deco_ctx->cbp_contexts");
}
for (j=0; j < NUM_TRANS_TYPE; j++)
{
deco_ctx->level_context[j] = (BiContextTypePtr) malloc(NUM_LEVEL_CTX * sizeof( BiContextType ) );
if( deco_ctx->level_context[j] == NULL )
no_mem_exit("create_contexts_TextureInfo: deco_ctx->level_context");
deco_ctx->run_context[j] = (BiContextTypePtr) malloc(NUM_RUN_CTX * sizeof( BiContextType ) );
if( deco_ctx->run_context[j] == NULL )
no_mem_exit("create_contexts_TextureInfo: deco_ctx->run_context");
}
return deco_ctx;
}
/*!
************************************************************************
* \brief
* Initializes an array of contexts models with some pre-defined
* counts (ini_flag = 1) or with a flat histogram (ini_flag = 0)
*
************************************************************************
*/
void init_contexts_MotionInfo(struct img_par *img, MotionInfoContexts *deco_ctx, int ini_flag)
{
int i,j;
int scale_factor;
int qp_factor;
int ini[3];
if(img->qp <= 10)
qp_factor=0;
else
qp_factor=img->qp-10;
if ( (img->width*img->height) <= (IMG_WIDTH * IMG_HEIGHT) ) // format <= QCIF
scale_factor=1;
else
scale_factor=2;
for (j=0; j<2; j++)
{
if (ini_flag)
{
for (i=0; i < NUM_MB_TYPE_CTX; i++)
{
ini[0] = MB_TYPE_Ini[j][i][0]+(MB_TYPE_Ini[j][i][3]*qp_factor)/10;
ini[1] = MB_TYPE_Ini[j][i][1]+(MB_TYPE_Ini[j][i][4]*qp_factor)/10;
ini[2] = MB_TYPE_Ini[j][i][2]*scale_factor;
biari_init_context(deco_ctx->mb_type_contexts[j] + i,ini[0],ini[1],ini[2]);
}
}
else
{
for (i=0; i < NUM_MB_TYPE_CTX; i++)
biari_init_context(deco_ctx->mb_type_contexts[j] + i,1,1,100);
}
if (ini_flag)
{
for (i=0; i < NUM_MV_RES_CTX; i++)
biari_init_context(deco_ctx->mv_res_contexts[j] + i,MV_RES_Ini[j][i][0]*scale_factor,MV_RES_Ini[j][i][1]*scale_factor,MV_RES_Ini[j][i][2]*scale_factor);
}
else
{
for (i=0; i < NUM_MV_RES_CTX; i++)
biari_init_context(deco_ctx->mv_res_contexts[j] + i,1,1,1000);
}
}
if (ini_flag)
{
for (i=0; i < NUM_REF_NO_CTX; i++)
biari_init_context(deco_ctx->ref_no_contexts + i,REF_NO_Ini[i][0]*scale_factor,REF_NO_Ini[i][1]*scale_factor,REF_NO_Ini[i][2]*scale_factor);
}
else
{
for (i=0; i < NUM_REF_NO_CTX; i++)
biari_init_context(deco_ctx->ref_no_contexts + i,1,1,1000);
}
if (ini_flag)
{
for (i=0; i < NUM_DELTA_QP_CTX; i++)
biari_init_context(deco_ctx->delta_qp_contexts + i,DELTA_QP_Ini[i][0]*scale_factor,DELTA_QP_Ini[i][1]*scale_factor,DELTA_QP_Ini[i][2]*scale_factor);
}
else
{
for (i=0; i < NUM_DELTA_QP_CTX; i++)
biari_init_context(deco_ctx->delta_qp_contexts + i,1,1,1000);
}
}
/*!
************************************************************************
* \brief
* Initializes an array of contexts models with some pre-defined
* counts (ini_flag = 1) or with a flat histogram (ini_flag = 0)
*
************************************************************************
*/
void init_contexts_TextureInfo(struct img_par *img, TextureInfoContexts *deco_ctx, int ini_flag)
{
int i,j,k;
int scale_factor;
int qp_factor;
int ini[3];
if(img->qp <= 10)
qp_factor=0;
else
qp_factor=img->qp-10;
if ( (img->width*img->height) <= (IMG_WIDTH * IMG_HEIGHT) ) // format <= QCIF
scale_factor=1;
else
scale_factor=2;
for (j=0; j < 6; j++)
{
if (ini_flag)
{
for (i=0; i < NUM_IPR_CTX; i++)
biari_init_context(deco_ctx->ipr_contexts[j] + i,IPR_Ini[j][i][0]*scale_factor,IPR_Ini[j][i][1]*scale_factor,IPR_Ini[j][i][2]*scale_factor);
}
else
{
for (i=0; i < NUM_IPR_CTX; i++)
biari_init_context(deco_ctx->ipr_contexts[j] + i,2,1,50);
}
}
for (k=0; k<2; k++)
for (j=0; j<3; j++)
{
if (ini_flag)
{
for (i=0; i < NUM_CBP_CTX; i++)
{
ini[0] = CBP_Ini[k][j][i][0]+(CBP_Ini[k][j][i][3]*qp_factor)/10;
ini[1] = CBP_Ini[k][j][i][1]+(CBP_Ini[k][j][i][4]*qp_factor)/10;
ini[2] = CBP_Ini[k][j][i][2]*scale_factor;
biari_init_context(deco_ctx->cbp_contexts[k][j] + i,ini[0],ini[1],ini[2]);
}
}
else
{
for (i=0; i < NUM_CBP_CTX; i++)
biari_init_context(deco_ctx->cbp_contexts[k][j] + i,1,1,100);
}
}
for (j=0; j < NUM_TRANS_TYPE; j++)
{
if (ini_flag)
{
for (i=0; i < NUM_LEVEL_CTX; i++)
{
ini[0] = (Level_Ini[j][i][0]+(Level_Ini[j][i][3]*qp_factor)/10)*scale_factor;
ini[1] = (Level_Ini[j][i][1]+(Level_Ini[j][i][4]*qp_factor)/10)*scale_factor;
ini[2] = Level_Ini[j][i][2]*scale_factor;
biari_init_context(deco_ctx->level_context[j] + i,ini[0],ini[1],ini[2]);
}
}
else
{
for (i=0; i < NUM_LEVEL_CTX; i++)
biari_init_context(deco_ctx->level_context[j] + i,1,1,100);
}
if (ini_flag)
{
for (i=0; i < NUM_RUN_CTX; i++)
{
ini[0] = Run_Ini[j][i][0]*scale_factor;
ini[1] = Run_Ini[j][i][1]*scale_factor;
ini[2] = Run_Ini[j][i][2]*scale_factor;
biari_init_context(deco_ctx->run_context[j] + i,ini[0],ini[1],ini[2]);
}
}
else
{
for (i=0; i < NUM_RUN_CTX; i++)
biari_init_context(deco_ctx->run_context[j] + i,1,1,100);
}
}
}
/*!
************************************************************************
* \brief
* Frees the memory of the contexts models
* used for arithmetic decoding of the motion info.
************************************************************************
*/
void delete_contexts_MotionInfo(MotionInfoContexts *deco_ctx)
{
int j;
if( deco_ctx == NULL )
return;
for (j=0; j<2; j++)
{
if (deco_ctx->mb_type_contexts[j] != NULL)
free(deco_ctx->mb_type_contexts[j] );
if (deco_ctx->mv_res_contexts[j] != NULL)
free(deco_ctx->mv_res_contexts[j] );
}
if (deco_ctx->ref_no_contexts != NULL)
free(deco_ctx->ref_no_contexts);
if (deco_ctx->delta_qp_contexts != NULL)
free(deco_ctx->delta_qp_contexts);
free( deco_ctx );
return;
}
/*!
************************************************************************
* \brief
* Frees the memory of the contexts models
* used for arithmetic decoding of the texture info.
************************************************************************
*/
void delete_contexts_TextureInfo(TextureInfoContexts *deco_ctx)
{
int j,k;
if( deco_ctx == NULL )
return;
for (j=0; j < 6; j++)
{
if (deco_ctx->ipr_contexts[j] != NULL)
free(deco_ctx->ipr_contexts[j]);
}
for (k=0; k<2; k++)
for (j=0; j<3; j++)
{
if (deco_ctx->cbp_contexts[k][j] != NULL)
free(deco_ctx->cbp_contexts[k][j]);
}
for (j=0; j < NUM_TRANS_TYPE; j++)
{
if (deco_ctx->level_context[j] != NULL)
free(deco_ctx->level_context[j]);
if (deco_ctx->run_context[j] != NULL)
free(deco_ctx->run_context[j]);
}
free( deco_ctx );
return;
}
/*!
************************************************************************
* \brief
* This function is used to arithmetically decode the motion
* vector data of a B-frame MB.
************************************************************************
*/
void readBiMVD2Buffer_CABAC( SyntaxElement *se,
struct inp_par *inp,
struct img_par *img,
DecodingEnvironmentPtr dep_dp)
{
int step_h, step_v;
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