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📄 gthr-default.h

📁 Test Callback function
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/* Threads compatibility routines for libgcc2 and libobjc.  *//* Compile this one with gcc.  *//* Copyright (C) 1999, 2000, 2002, 2003, 2004  Free Software Foundation, Inc.   Contributed by Mumit Khan <khan@xraylith.wisc.edu>.This file is part of GCC.GCC is free software; you can redistribute it and/or modify it underthe terms of the GNU General Public License as published by the FreeSoftware Foundation; either version 2, or (at your option) any laterversion.GCC is distributed in the hope that it will be useful, but WITHOUT ANYWARRANTY; without even the implied warranty of MERCHANTABILITY orFITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public Licensefor more details.You should have received a copy of the GNU General Public Licensealong with GCC; see the file COPYING.  If not, write to the FreeSoftware Foundation, 59 Temple Place - Suite 330, Boston, MA02111-1307, USA.  *//* As a special exception, if you link this library with other files,   some of which are compiled with GCC, to produce an executable,   this library does not by itself cause the resulting executable   to be covered by the GNU General Public License.   This exception does not however invalidate any other reasons why   the executable file might be covered by the GNU General Public License.  */#ifndef GCC_GTHR_WIN32_H#define GCC_GTHR_WIN32_H/* Windows32 threads specific definitions. The windows32 threading model   does not map well into pthread-inspired gcc's threading model, and so   there are caveats one needs to be aware of.   1. The destructor supplied to __gthread_key_create is ignored for      generic x86-win32 ports. This will certainly cause memory leaks      due to unreclaimed eh contexts (sizeof (eh_context) is at least      24 bytes for x86 currently).      This memory leak may be significant for long-running applications      that make heavy use of C++ EH.      However, Mingw runtime (version 0.3 or newer) provides a mechanism      to emulate pthreads key dtors; the runtime provides a special DLL,      linked in if -mthreads option is specified, that runs the dtors in      the reverse order of registration when each thread exits. If      -mthreads option is not given, a stub is linked in instead of the      DLL, which results in memory leak. Other x86-win32 ports can use      the same technique of course to avoid the leak.   2. The error codes returned are non-POSIX like, and cast into ints.      This may cause incorrect error return due to truncation values on      hw where sizeof (DWORD) > sizeof (int).   3. We are currently using a special mutex instead of the Critical      Sections, since Win9x does not support TryEnterCriticalSection      (while NT does).   The basic framework should work well enough. In the long term, GCC   needs to use Structured Exception Handling on Windows32.  */#define __GTHREADS 1#include <errno.h>#ifdef __MINGW32__#include <_mingw.h>#endif#ifdef _LIBOBJC/* This is necessary to prevent windef.h (included from windows.h) from   defining it's own BOOL as a typedef.  */#ifndef __OBJC__#define __OBJC__#endif#include <windows.h>/* Now undef the windows BOOL.  */#undef BOOL/* Key structure for maintaining thread specific storage */static DWORD	__gthread_objc_data_tls = (DWORD) -1;/* Backend initialization functions *//* Initialize the threads subsystem.  */int__gthread_objc_init_thread_system (void){  /* Initialize the thread storage key */  if ((__gthread_objc_data_tls = TlsAlloc ()) != (DWORD) -1)    return 0;  else    return -1;}/* Close the threads subsystem.  */int__gthread_objc_close_thread_system (void){  if (__gthread_objc_data_tls != (DWORD) -1)    TlsFree (__gthread_objc_data_tls);  return 0;}/* Backend thread functions *//* Create a new thread of execution.  */objc_thread_t__gthread_objc_thread_detach (void (*func)(void *arg), void *arg){  DWORD	thread_id = 0;  HANDLE win32_handle;  if (!(win32_handle = CreateThread (NULL, 0, (LPTHREAD_START_ROUTINE) func,				     arg, 0, &thread_id)))    thread_id = 0;  return (objc_thread_t) thread_id;}/* Set the current thread's priority.  */int__gthread_objc_thread_set_priority (int priority){  int sys_priority = 0;  switch (priority)    {    case OBJC_THREAD_INTERACTIVE_PRIORITY:      sys_priority = THREAD_PRIORITY_NORMAL;      break;    default:    case OBJC_THREAD_BACKGROUND_PRIORITY:      sys_priority = THREAD_PRIORITY_BELOW_NORMAL;      break;    case OBJC_THREAD_LOW_PRIORITY:      sys_priority = THREAD_PRIORITY_LOWEST;      break;    }  /* Change priority */  if (SetThreadPriority (GetCurrentThread (), sys_priority))    return 0;  else    return -1;}/* Return the current thread's priority.  */int__gthread_objc_thread_get_priority (void){  int sys_priority;  sys_priority = GetThreadPriority (GetCurrentThread ());  switch (sys_priority)    {    case THREAD_PRIORITY_HIGHEST:    case THREAD_PRIORITY_TIME_CRITICAL:    case THREAD_PRIORITY_ABOVE_NORMAL:    case THREAD_PRIORITY_NORMAL:      return OBJC_THREAD_INTERACTIVE_PRIORITY;    default:    case THREAD_PRIORITY_BELOW_NORMAL:      return OBJC_THREAD_BACKGROUND_PRIORITY;    case THREAD_PRIORITY_IDLE:    case THREAD_PRIORITY_LOWEST:      return OBJC_THREAD_LOW_PRIORITY;    }  /* Couldn't get priority.  */  return -1;}/* Yield our process time to another thread.  */void__gthread_objc_thread_yield (void){  Sleep (0);}/* Terminate the current thread.  */int__gthread_objc_thread_exit (void){  /* exit the thread */  ExitThread (__objc_thread_exit_status);  /* Failed if we reached here */  return -1;}/* Returns an integer value which uniquely describes a thread.  */objc_thread_t__gthread_objc_thread_id (void){  return (objc_thread_t) GetCurrentThreadId ();}/* Sets the thread's local storage pointer.  */int__gthread_objc_thread_set_data (void *value){  if (TlsSetValue (__gthread_objc_data_tls, value))    return 0;  else    return -1;}/* Returns the thread's local storage pointer.  */void *__gthread_objc_thread_get_data (void){  DWORD lasterror;  void *ptr;  lasterror = GetLastError ();  ptr = TlsGetValue (__gthread_objc_data_tls);          /* Return thread data.  */  SetLastError (lasterror);  return ptr;}/* Backend mutex functions *//* Allocate a mutex.  */int__gthread_objc_mutex_allocate (objc_mutex_t mutex){  if ((mutex->backend = (void *) CreateMutex (NULL, 0, NULL)) == NULL)    return -1;  else    return 0;}/* Deallocate a mutex.  */int__gthread_objc_mutex_deallocate (objc_mutex_t mutex){  CloseHandle ((HANDLE) (mutex->backend));  return 0;}/* Grab a lock on a mutex.  */int__gthread_objc_mutex_lock (objc_mutex_t mutex){  int status;  status = WaitForSingleObject ((HANDLE) (mutex->backend), INFINITE);  if (status != WAIT_OBJECT_0 && status != WAIT_ABANDONED)    return -1;  else    return 0;}/* Try to grab a lock on a mutex.  */int__gthread_objc_mutex_trylock (objc_mutex_t mutex){  int status;  status = WaitForSingleObject ((HANDLE) (mutex->backend), 0);  if (status != WAIT_OBJECT_0 && status != WAIT_ABANDONED)    return -1;  else    return 0;}/* Unlock the mutex */int__gthread_objc_mutex_unlock (objc_mutex_t mutex){  if (ReleaseMutex ((HANDLE) (mutex->backend)) == 0)    return -1;  else    return 0;}/* Backend condition mutex functions *//* Allocate a condition.  */int__gthread_objc_condition_allocate (objc_condition_t condition){  /* Unimplemented.  */  return -1;}/* Deallocate a condition.  */int__gthread_objc_condition_deallocate (objc_condition_t condition){  /* Unimplemented.  */  return -1;}/* Wait on the condition */int__gthread_objc_condition_wait (objc_condition_t condition, objc_mutex_t mutex){  /* Unimplemented.  */  return -1;}/* Wake up all threads waiting on this condition.  */int__gthread_objc_condition_broadcast (objc_condition_t condition){  /* Unimplemented.  */  return -1;}/* Wake up one thread waiting on this condition.  */int__gthread_objc_condition_signal (objc_condition_t condition){  /* Unimplemented.  */  return -1;}#else /* _LIBOBJC */#ifdef __cplusplusextern "C" {#endiftypedef unsigned long __gthread_key_t;typedef struct {  int done;  long started;} __gthread_once_t;typedef struct {  long counter;  void *sema;} __gthread_mutex_t;#define __GTHREAD_ONCE_INIT {0, -1}#define __GTHREAD_MUTEX_INIT_FUNCTION __gthread_mutex_init_function#define __GTHREAD_MUTEX_INIT_DEFAULT {-1, 0}#if __MINGW32_MAJOR_VERSION >= 1 || \  (__MINGW32_MAJOR_VERSION == 0 && __MINGW32_MINOR_VERSION > 2)#define MINGW32_SUPPORTS_MT_EH 1/* Mingw runtime >= v0.3 provides a magic variable that is set to nonzero   if -mthreads option was specified, or 0 otherwise. This is to get around   the lack of weak symbols in PE-COFF.  */extern int _CRT_MT;extern int __mingwthr_key_dtor (unsigned long, void (*) (void *));#endif /* __MINGW32__ version */#ifdef __GTHREAD_I486_INLINE_LOCK_PRIMITIVESstatic inline long__gthr_i486_lock_cmp_xchg(long *dest, long xchg, long comperand){  long result;  __asm__ __volatile__ ("\n\	lock\n\	cmpxchg{l} {%4, %1|%1, %4}\n"	: "=a" (result), "=m" (*dest)	: "0" (comperand), "m" (*dest), "r" (xchg)	: "cc");  return result;}#define __GTHR_W32_InterlockedCompareExchange __gthr_i486_lock_cmp_xchg#else  /* __GTHREAD_I486_INLINE_LOCK_PRIMITIVES */#define __GTHR_W32_InterlockedCompareExchange InterlockedCompareExchange#endif /* __GTHREAD_I486_INLINE_LOCK_PRIMITIVES */static inline int__gthread_active_p (void){#ifdef MINGW32_SUPPORTS_MT_EH  return _CRT_MT;#else  return 1;#endif}#if __GTHREAD_HIDE_WIN32API/* The implementations are in config/i386/gthr-win32.c in libgcc.a.   Only stubs are exposed to avoid polluting the C++ namespace with   windows api definitions.  */extern int __gthr_win32_once (__gthread_once_t *, void (*) (void));extern int __gthr_win32_key_create (__gthread_key_t *, void (*) (void*));extern int __gthr_win32_key_delete (__gthread_key_t);extern void * __gthr_win32_getspecific (__gthread_key_t);extern int __gthr_win32_setspecific (__gthread_key_t, const void *);extern void __gthr_win32_mutex_init_function (__gthread_mutex_t *);extern int __gthr_win32_mutex_lock (__gthread_mutex_t *);extern int __gthr_win32_mutex_trylock (__gthread_mutex_t *);extern int __gthr_win32_mutex_unlock (__gthread_mutex_t *);static inline int__gthread_once (__gthread_once_t *once, void (*func) (void)){  if (__gthread_active_p ())    return __gthr_win32_once (once, func);  else    return -1;}static inline int__gthread_key_create (__gthread_key_t *key, void (*dtor) (void *)){  return __gthr_win32_key_create (key, dtor);}static inline int__gthread_key_delete (__gthread_key_t key){  return __gthr_win32_key_delete (key);}static inline void *__gthread_getspecific (__gthread_key_t key){  return __gthr_win32_getspecific (key);}static inline int__gthread_setspecific (__gthread_key_t key, const void *ptr){  return __gthr_win32_setspecific (key, ptr);}static inline void__gthread_mutex_init_function (__gthread_mutex_t *mutex){  __gthr_win32_mutex_init_function (mutex);}static inline int__gthread_mutex_lock (__gthread_mutex_t *mutex){  if (__gthread_active_p ())    return __gthr_win32_mutex_lock (mutex);  else    return 0;}static inline int__gthread_mutex_trylock (__gthread_mutex_t *mutex){  if (__gthread_active_p ())    return __gthr_win32_mutex_trylock (mutex);  else    return 0;}static inline int__gthread_mutex_unlock (__gthread_mutex_t *mutex){  if (__gthread_active_p ())    return __gthr_win32_mutex_unlock (mutex);  else    return 0;}#else /* ! __GTHREAD_HIDE_WIN32API */#include <windows.h>#include <errno.h>static inline int__gthread_once (__gthread_once_t *once, void (*func) (void)){  if (! __gthread_active_p ())    return -1;  else if (once == NULL || func == NULL)    return EINVAL;  if (! once->done)    {      if (InterlockedIncrement (&(once->started)) == 0)	{	  (*func) ();	  once->done = TRUE;	}      else	{	  /* Another thread is currently executing the code, so wait for it	     to finish; yield the CPU in the meantime.  If performance	     does become an issue, the solution is to use an Event that	     we wait on here (and set above), but that implies a place to	     create the event before this routine is called.  */	  while (! once->done)	    Sleep (0);	}    }  return 0;}/* Windows32 thread local keys don't support destructors; this leads to   leaks, especially in threaded applications making extensive use of   C++ EH. Mingw uses a thread-support DLL to work-around this problem.  */static inline int__gthread_key_create (__gthread_key_t *key, void (*dtor) (void *)){  int status = 0;  DWORD tls_index = TlsAlloc ();  if (tls_index != 0xFFFFFFFF)    {      *key = tls_index;#ifdef MINGW32_SUPPORTS_MT_EH      /* Mingw runtime will run the dtors in reverse order for each thread         when the thread exits.  */      status = __mingwthr_key_dtor (*key, dtor);#endif    }  else    status = (int) GetLastError ();  return status;}static inline int__gthread_key_delete (__gthread_key_t key){  return (TlsFree (key) != 0) ? 0 : (int) GetLastError ();}static inline void *__gthread_getspecific (__gthread_key_t key){  DWORD lasterror;  void *ptr;  lasterror = GetLastError ();  ptr = TlsGetValue (key);  SetLastError (lasterror);  return ptr;}static inline int__gthread_setspecific (__gthread_key_t key, const void *ptr){  return (TlsSetValue (key, (void*) ptr) != 0) ? 0 : (int) GetLastError ();}static inline void__gthread_mutex_init_function (__gthread_mutex_t *mutex){  mutex->counter = -1;  mutex->sema = CreateSemaphore (NULL, 0, 65535, NULL);}static inline int__gthread_mutex_lock (__gthread_mutex_t *mutex){  int status = 0;  if (__gthread_active_p ())    {      if (InterlockedIncrement (&mutex->counter) == 0 ||	  WaitForSingleObject (mutex->sema, INFINITE) == WAIT_OBJECT_0)	status = 0;      else	{	  /* WaitForSingleObject returns WAIT_FAILED, and we can only do	     some best-effort cleanup here.  */	  InterlockedDecrement (&mutex->counter);	  status = 1;	}    }  return status;}static inline int__gthread_mutex_trylock (__gthread_mutex_t *mutex){  int status = 0;  if (__gthread_active_p ())    {      if (__GTHR_W32_InterlockedCompareExchange (&mutex->counter, 0, -1) < 0)	status = 0;      else	status = 1;    }  return status;}static inline int__gthread_mutex_unlock (__gthread_mutex_t *mutex){  if (__gthread_active_p ())    {      if (InterlockedDecrement (&mutex->counter) >= 0)	return ReleaseSemaphore (mutex->sema, 1, NULL) ? 0 : 1;    }  return 0;}#endif /*  __GTHREAD_HIDE_WIN32API */#ifdef __cplusplus}#endif#endif /* _LIBOBJC */#endif /* ! GCC_GTHR_WIN32_H */

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