ui_play.i
来自「MP3 整个 SDK」· I 代码 · 共 3,488 行 · 第 1/4 页
I
3,488 行
non_banked char ap_get_message(void);
non_banked char ap_handle_hotkey(char key);
char ap_sleep(int half_sec);
void ap_set_event( unsigned short event);
unsigned short ap_get_event( unsigned short event, unsigned short condition);
void ap_del_event( unsigned short event);
char *itoa_1( unsigned char i, char *buf);
char *itoa_2( unsigned char i, char *buf);
char *itoa_3( unsigned short i, char *buf);
char *itoa_4( unsigned short i, char *buf);
int get_text_width(const char *string);
int get_large_text_width(const char *string);
void ui_show_a( unsigned short id);
void ui_show_b( unsigned short id);
void ui_show_c( unsigned short id);
void ui_show_d(const char *string);
void ui_show_d2(const char *string);
void ui_show_cd(const char *string, unsigned char part);
void ui_show_d_pic( unsigned short id);
void ui_show_e( unsigned short id);
void ui_show_f(const char *string );
void ui_show_ef(const char *string, unsigned char part);
void ui_show_batt(int value, char batt_type, unsigned char fmflag);
void ui_show_g(const char *string);
void ui_show_h(const char *string);
int ui_delete(file_location_t *location, unsigned char type, unsigned char string_id);
int ui_delete_all(file_location_t *location, unsigned char type, unsigned char string_id);
int ui_deleteplaylist(file_location_t *location, unsigned char type, unsigned char string_id);
int ui_directory(file_location_t *location, unsigned char type, unsigned char string_id);
int ui_playlist(file_location_t *location, unsigned char type, unsigned char string_id);
int ui_function_menu(function_menu_t *menu, const void (*callback)(int res_id));
int ui_slider(slider_t *slider, const void (*callback)(int res_id));
char ui_show_lock(char islock);
void ui_show_vol( unsigned char volume);
typedef enum
{
MP3Play,
WMAPlay,
ACT,
AG4,
AG8
}
MusicMode_t;
typedef enum
{
NormalPlay,
WaitSetAPointForAB,
WaitSetBPointForAB,
ABLoopPlay,
FollowRec,
FollowAB,
ComparePlay,
CompareAB
}Replay_status_t;
typedef enum
{
StopSta,
PauseSta,
PlaySta,
FFPlaySta,
FBPlaySta
}Play_status_t;
typedef enum
{
LoopNor,
LoopOne,
LoopOneDir,
LoopDir,
LoopAll,
Random,
Intro,
MaxRepeatMod
}Repeat_Mode_t;
typedef enum
{
Music_NON,
Music_MP3,
Music_WMA,
Music_ASF,
Music_WMV,
Music_OGG,
Music_APE
}Music_type_t;
typedef enum
{
Stop_key,
Play_play,
Play_key
}Music_sel_mod_t;
typedef enum
{
mplaylist,
martists,
malbum,
mgenre,
mcomposers,
mlistnor
}play_listmod_t;
typedef struct
{
unsigned char Wow;
unsigned char Bass;
unsigned char Srs;
}SRSMod_t;
typedef struct
{
signed char volume;
Repeat_Mode_t repeat_mode;
eq_t eq_type;
signed char play_rate;
unsigned char replaytimes;
unsigned char replaygap;
Open_mod_t MusicOpenMod;
file_location_t location;
breakPT_t BreakPTSave;
time_t BreakPTDisTime;
play_listmod_t play_listmod;
unsigned char fselmod;
unsigned char PLmod;
SRSMod_t SRSMod;
unsigned short magic;
} music_vars_t;
typedef struct
{
unsigned char Bitrate_sav[3];
unsigned char TotalTime_sav[3];
} TimeRateData_sav_t;
typedef struct
{
unsigned short HeadIcon;
unsigned short HeadStr;
char *string;
}dialog_t;
extern music_vars_t g_music_vars;
extern Replay_status_t RePlayStatus;
extern Play_status_t PlayStatus;
extern unsigned short UpDisplayFlag;
extern int g_result;
extern pop_up_list_t list;
extern slider_t slider;
extern unsigned char g_currentMusicType;
extern unsigned short g_musicamount;
extern unsigned short g_musicsequence;
extern unsigned char g_replaytimes;
extern unsigned char g_replaypause;
extern unsigned char g_ScrollFlag;
extern unsigned char g_lyricflag;
extern unsigned short g_2HZ_CNT;
extern unsigned char g_2HZFlag;
extern unsigned short g_ABPointTimeSize;
extern char g_TagInfoBuf[];
extern char g_TagInfoBuf1[];
extern region_t scrollscreensize;
extern unsigned char g_ifAVflag;
extern unsigned char need_draw;
extern unsigned char g_volume;
extern unsigned char g_introCntMode;
extern unsigned char g_OldSecTempBackup;
extern unsigned char g_introCNT;
extern comval_t g_comval;
extern unsigned char g_ReplayTimeCNT;
extern char temp_buffer[6];
extern TimeRateData_sav_t TimeRateData_sav;
extern char g_FadeInStatusFlag;
extern unsigned char g_FadeInStepFlag;
extern unsigned char g_AVSetFlag;
extern unsigned char g_PAOpenFlag;
extern unsigned char g_ABMinTimeCNT;
extern Open_param_t g_Openparam;
extern unsigned char g_CardInFlag;
extern unsigned char g_DiskStateFlag;
extern unsigned char g_PowerOffFlag;
extern unsigned char MotivePosion0;
extern unsigned char MotivePosion1;
extern unsigned char ifSelBuffToltalTimeFlag;
extern unsigned char CaltimeFlag;
extern char WaitForCaltimeCNT;
extern char savenum;
void PASS_KEY(int DATA);
non_banked void Music_timeint( void );
non_banked void Music_2HZint( void );
void volume_callback( int );
void speed_callback( int );
void eq_callback( int );
int ui_SRS_menu( void );
void srs_callback( int srs );
void bass_user_callback(int bass_user);
void srs_user_callback(int srs_user);
void wow_user_callback(int wow_user);
void send_user_srs();
void loop_callback( int );
int ui_stop( void );
int ui_play( void );
int ui_lyric( void );
int ui_play_menu( void );
int ui_stop_menu( void );
int ui_EQ_menu( void );
int ui_SRS_menu( void );
int ui_SRSUSER_menu(void);
int ui_loop_menu( void );
int ui_follow_compare( void );
int ui_followAB( void );
int ui_followRec( void );
int ui_compareAB( void );
int ui_comparePlay( void );
int RealDisplay( void );
void ShowNowTime( unsigned char mod);
void RefreshMainScreen( void );
void Scroll( char * scrollstr, unsigned char mode ,char language);
void Show_Bitrate( void );
void DisplayErrMsg(int ErrMsg);
void Show_MusicType(void);
Music_type_t CheckMusicType( char * filename );
int play_key_next( int key );
int play_key_prev( int key );
int ToNextMusic( Music_sel_mod_t mod );
int GetInformation( void );
int GetInformation1( void );
unsigned char ChangeMusic( unsigned char Direct, Music_sel_mod_t mod );
void SelectCurMusic(void);
unsigned char musicpSendCommand( unsigned char , int);
unsigned char musicpSendCommand_bank( unsigned char cmd, int param );
unsigned char DealErrCase( void );
int ChangeVolume( void );
int DealMusicFileEnd( char DisMod );
int DealPlayKey( void );
void CheckVolumeLimit( void );
void CheckPlayrateLimit( void );
void CheckReplaygapLimit( void );
void CheckReplaytimesLimit( void );
void BackupCurrentTime(void);
void FadeInOutFun(void);
void FadeOut( unsigned char DisMod );
int PrevMusicInPlay(void);
void ClearTimePara(void);
void DealForABGap(music_play_status_t *status);
void ClosePA(void);
void openPA( unsigned char volume);
void DisplayErrInfor(int id);
int InitFileSelector(void);
int StartFileSelector(void);
int UpdateFileSelector(void);
void ErrReport(Play_status_t status);
void FlashMotived( unsigned char value);
extern unsigned char g_FCexitflag;
extern char return_to_play;
void ErrReport(Play_status_t status);
extern struct TimeRateData_sav;
extern unsigned char Bitrate_sav [];
extern unsigned char g_OldSecTempBackup;
extern unsigned char g_introCNT;
extern const char mychar [];
extern unsigned char g_introCntMode;
void FadeOut( unsigned char DisMod );
int main_ResShowPic( unsigned short id, unsigned char x, unsigned char y );
int DealKeyForPlayStatus( char key);
void DisInFBHead(char DisMod);
int DealForDRMsong(void);
extern void Deal_Error_Playing(void);
int ui_play( void )
{
char key;
unsigned char result;
music_play_status_t status_buf;
PlayStatus = PlaySta;
RePlayStatus = NormalPlay;
need_draw = 1 ;
{ ui_auto_update= 0 ; UpDisplayFlag=UpDisplayFlag | 0x8000 | 0x4000 | 0x2000 | 0x1000 | 0x0800 | 0x0400 | 0x0080 ; } ;
g_FadeInStepFlag = 0 ;
while (1)
{
if (need_draw)
{
RefreshMainScreen();
need_draw = 0 ;
}
do
{
key = ap_get_message();
}while(((PlayStatus == FFPlaySta) || (PlayStatus == FBPlaySta))
&&(key!=0)
&&(key!=( 0x05 | 0x20 ))
&&(key!=( 0x06 | 0x20 )));
switch (key)
{
case 0x80 :
case 28 :
case 30 :
case 0x01 :
case 0x06 :
case 0x05 :
key = ap_handle_hotkey(key);
if (key == 50 )
{
{ ui_auto_update= 0 ; UpDisplayFlag=UpDisplayFlag | 0x8000 | 0x4000 | 0x2000 | 0x1000 | 0x0800 | 0x0400 | 0x0200 | 0x0100 | 0x0080 | 0x0001 | 0x0040 ; } ;
need_draw = 1 ;
}
else if (key != 0)
{
return key;
}
break;
case 0x00 :
break;
default:
key = DealKeyForPlayStatus(key);
if (key != 0 )
{
if (key == 100 +2 )
{
return 0 ;
}
else
{
return key;
}
}
break;
}
musicpSendCommand( 0x83 , (int)(& status_buf));
DealForABGap(& status_buf);
if (status_buf.status == 0x0C )
{
Deal_Error_Playing();
return 0 ;
}
if (status_buf.status == 0x06 )
{
g_result = DealMusicFileEnd(0);
if ( g_result != 0 )
{
return g_result;
}
}
if (status_buf.status == 0x0E )
{
if (PlayStatus == PlaySta)
{
DisInFBHead( 0 );
SelectCurMusic();
}
else
{
g_result = DealMusicFileEnd(0);
if ( g_result != 0 )
{
return g_result;
}
}
}
if (RePlayStatus == WaitSetBPointForAB)
{
if (g_comval.ReplayMode)
{
if ( (status_buf.signal == 0x01 )
&& (g_ABMinTimeCNT == 0) )
{
if ( musicpSendCommand( 0x41 , SetBPoint) )
{
g_AVSetFlag = 1 ;
}
}
}
}
if(return_to_play==0)
g_result = RealDisplay();
else
return_to_play=0;
if(g_result == 100 +2 )
{
return 0;
}
}
}
int RealDisplay( void )
{
BackupCurrentTime();
if (g_music_vars.BreakPTDisTime.second != g_OldSecTempBackup)
{
g_OldSecTempBackup = g_music_vars.BreakPTDisTime.second;
if (g_music_vars.repeat_mode == Intro)
{
g_introCNT++;
if ( (g_introCntMode
&& (g_music_vars.BreakPTDisTime.second > 10 ) )
|| (g_introCNT > 10 ) )
{
return DealMusicFileEnd(0);
}
}
if(RePlayStatus == NormalPlay) Show_Bitrate();
ShowNowTime( 1 );
}
{
}
if (g_ScrollFlag)
{
g_ScrollFlag = 0 ;
SetPenColor( 0x0000ffff );
SetBackgdColor(0x92e);
Scroll(g_TagInfoBuf, 0 ,g_comval.langid);
{
ui_show_batt(GetBattery(), g_comval.BatteryType,0);
}
}
if (RePlayStatus == WaitSetAPointForAB)
{
if (g_2HZFlag)
{
main_ResShowPic( 149 ,0,0);
}
else
{
main_ResShowPic( 154 ,0,0);
}
}
else if (RePlayStatus == WaitSetBPointForAB)
{
if (g_2HZFlag)
{
main_ResShowPic( 149 ,0,0);
}
else
{
main_ResShowPic( 155 ,0,0);
}
}
return 0 ;
}
unsigned char musicpSendCommand( unsigned char cmd, int param)
{
output8( 0x4e , input8( 0x4e ) | 0x08);
switch ( cmd )
{
case 0x80 :
case 0x81 :
case 0x83 :
case 0x82 :
case 0x0d :
case 0x85 :
switch ( g_currentMusicType )
{
case Music_MP3:
return mp3pSendCommand(cmd, param);
case Music_WMA:
case Music_ASF:
case Music_WMV:
{
return wmapSendCommand(cmd, param);
}
case Music_OGG:
return oggpSendCommand(cmd, param);
case Music_APE:
return apepSendCommand(cmd, param);
default:
return 0 ;
}
default:
return musicpSendCommand_bank( cmd, param );
}
return 0 ;
}
void BackupCurrentTime(void)
{
Full_time_t time_buf;
if ( musicpSendCommand( 0x80 , (int)& time_buf) )
{
g_music_vars.BreakPTDisTime.hour = time_buf.TimeHour;
g_music_vars.BreakPTDisTime.minute = time_buf.TimeMinute;
g_music_vars.BreakPTDisTime.second = time_buf.TimeSecond;
}
}
void ShowNowTime( unsigned char para)
{
long int totaltime,nowtime;
int num;
int i;
music_play_status_t status_buf;
if (ifSelBuffToltalTimeFlag || (!CaltimeFlag))
{
status_buf.total_time.hour = TimeRateData_sav.TotalTime_sav[0];
status_buf.total_time.minute = TimeRateData_sav.TotalTime_sav[1];
status_buf.total_time.second = TimeRateData_sav.TotalTime_sav[2];
}
else
{
musicpSendCommand( 0x83 , (int)(& status_buf));
TimeRateData_sav.TotalTime_sav[0] = status_buf.total_time.hour;
TimeRateData_sav.TotalTime_sav[1] = status_buf.total_time.minute;
TimeRateData_sav.TotalTime_sav[2] = status_buf.total_time.second;
ifSelBuffToltalTimeFlag=1;
}
totaltime=status_buf.total_time.hour*3600+ status_buf.total_time.minute*60+status_buf.total_time.second;
nowtime=g_music_vars.BreakPTDisTime.hour*3600+g_music_vars.BreakPTDisTime.minute*60 +g_music_vars.BreakPTDisTime.second;
num=(nowtime*193)/totaltime;
itoa_1(g_music_vars.BreakPTDisTime.hour, temp_buffer);
itoa_2(g_music_vars.BreakPTDisTime.minute, & temp_buffer[1]);
itoa_2(g_music_vars.BreakPTDisTime.second, & temp_buffer[3]);
ui_show_d(temp_buffer);
if(!para)
{
main_ResShowPic( 75 , (15) -2, (30) -1);
for(i=0;i<num;i++)
main_ResShowPic( 74 , (15) +i, (30) );
}
else
{
if(PlayStatus == FBPlaySta)
{
for(i=num;i<savenum+1;i++)
main_ResShowPic( 3 , (15) +i, (30) );
}
else
{
if (num < savenum) num = savenum;
for(i=savenum;i<num;i++)
main_ResShowPic( 74 , (15) +i, (30) );
}
}
savenum=num;
}
void Show_Bitrate(void)
{
audio_format_t pFormat;
musicpSendCommand( 0x82 , (int)& pFormat);
if ((pFormat.bit_rate[0]<'0')
|| (pFormat.bit_rate[0] > '9')
|| (pFormat.bit_rate[1] < '0')
|| (pFormat.bit_rate[1] > '9')
|| (pFormat.bit_rate[2] < '0')
|| (pFormat.bit_rate[2] > '9') )
{
pFormat.bit_rate[0] = '0';
pFormat.bit_rate[1] = '0';
pFormat.bit_rate[2] = '0';
}
TimeRateData_sav.Bitrate_sav[0] = pFormat.bit_rate[0];
TimeRateData_sav.Bitrate_sav[1] = pFormat.bit_rate[1];
TimeRateData_sav.Bitrate_sav[2] = pFormat.bit_rate[2];
main_ResShowPic( 81 +(pFormat.bit_rate[0] - 0x30), (9) , (4) );
main_ResShowPic( 81 +(pFormat.bit_rate[1] - 0x30), (9) +7, (4) );
main_ResShowPic( 81 +(pFormat.bit_rate[2] - 0x30), (9) +14, (4) );
}
void FadeOut( unsigned char DisMod )
{
music_play_status_t status_buf;
while (1)
{
unsigned char RESULT;
RESULT = musicpSendCommand( 0x0d , 2 );
if (RESULT)
{
break;
}
output8( 0x4e , input8( 0x4e ) | 0x08);
if ( DisMod )
{
RealDisplay();
}
musicpSendCommand( 0x83 , (int)(& status_buf));
if ((status_buf.status == 0x06 )
|| (status_buf.status == 0x0E ))
{
return;
}
if ((status_buf.status == 0x0B )
|| (status_buf.signal == 0x02 )
|| (status_buf.signal == 0x01 ))
{
musicpSendCommand( 0x41 , ClrABPoint);
return;
}
}
}
void DealForABGap(music_play_status_t *status)
{
if ( status->signal == 0x03 )
{
if (g_AVSetFlag)
{
musicpSendCommand( 0x41 , SetAPoint);
}
else
{
RePlayStatus = WaitSetAPointForAB;
UpDisplayFlag = UpDisplayFlag | 0x0800 ;
need_draw = 1 ;
}
return;
}
if ( status->signal == 0x02 )
{
g_ReplayTimeCNT++;
g_2HZ_CNT = 0;
if (g_ReplayTimeCNT >= g_music_vars.replaytimes)
{
musicpSendCommand( 0x41 , ABFinished);
}
}
if ( status->status == 0x0B )
{
if (g_music_vars.replaygap * 2 >= g_2HZ_CNT)
{
g_FCexitflag = 1 ;
return;
}
g_FCexitflag = 0 ;
musicpSendCommand( 0x41 , ReturnApoint);
RePlayStatus = ABLoopPlay;
}
}
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