⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 ui_compare.lst

📁 MP3 整个 SDK
💻 LST
📖 第 1 页 / 共 3 页
字号:
   \   01ED  3A0000            LD      A,(need_draw)
   \   01F0  B7                OR      A
   \   01F1  280A              JR      Z,?0033
   \   01F3            ?0032:
    232                  {
    233                      Show_time_FC(); //显示比特率
   \   01F3  CDB901            CALL    LWRD ?0080
    234                      RefreshMainScreen();
   \   01F6  CDC101            CALL    LWRD ?0081
    235                      need_draw = FALSE;
   \   01F9  AF                XOR     A
   \   01FA  320000            LD      (need_draw),A
   \   01FD            ?0033:
    236                  }
    237          
    238                  key = ap_get_message();
   \   01FD  CD0000            CALL    LWRD ap_get_message
   \   0200  4F                LD      C,A
   \   0201  0600              LD      B,0
   \   0203  C5                PUSH    BC
   \   0204  FDE1              POP     IY
    239          
    240                  switch (key)
   \   0206  59                LD      E,C
   \   0207  50                LD      D,B
   \   0208  CD0000            CALL    LWRD ?S_V_SWITCH_L06
   \   020B  0900              DEFW    9
   \   020D  0300              DEFW    3
   \   020F  0400              DEFW    4
   \   0211  1C00              DEFW    28
   \   0213  1D00              DEFW    29
   \   0215  2100              DEFW    33
   \   0217  2500              DEFW    37
   \   0219  2600              DEFW    38
   \   021B  3000              DEFW    48
   \   021D  3100              DEFW    49
   \   021F  B302              DEFW    ?0046
   \   0221  4902              DEFW    ?0039
   \   0223  4E02              DEFW    ?0040
   \   0225  4902              DEFW    ?0039
   \   0227  5202              DEFW    ?0041
   \   0229  3302              DEFW    ?0036
   \   022B  DE02              DEFW    ?0034
   \   022D  6A02              DEFW    ?0043
   \   022F  6002              DEFW    ?0042
   \   0231  6002              DEFW    ?0042
   \   0233            ?0035:
    241                  {
    242                      case AP_MSG_STANDBY:
    243                          break;
   \   0233            ?0036:
    244          
    245                      case AP_KEY_PLAY | AP_KEY_UP:
    246                          g_result = DealPlayKey();
   \   0233  3E00              LD      A,BYTE3 DealPlayKey
   \   0235  210000            LD      HL,LWRD DealPlayKey
   \   0238  CD0000            CALL    LWRD ?BANK_CALL_DIRECT_L08
   \   023B  220000            LD      (g_result),HL
    247                          if (g_result != 0)
   \   023E  7D                LD      A,L
   \   023F  B4                OR      H
   \   0240  C21C03            JP      NZ,?0054
   \   0243            ?0037:
    248                          {
    249                              return g_result;
    250                          }
   \   0243            ?0038:
    251                          return RESULT_UI_STOP;
   \   0243  216600            LD      HL,102
    252          
    253                      case AP_KEY_AB | AP_KEY_UP:
   \   0246  C31C03            JP      LWRD ?0054
   \   0249            ?0039:
    254                      case AP_KEY_NEXT | AP_KEY_UP:
    255                          RePlayStatus = WaitSetAPointForAB;
   \   0249  3E01              LD      A,1
   \   024B  C31603            JP      LWRD ?0065
    256                          return NULL;
    257          
    258                      case AP_KEY_MODE | AP_KEY_UP:
   \   024E            ?0040:
    259                          //musicpSendCommand(MC_SETA_B,0);//clear_ab
    260                          RePlayStatus = NormalPlay;
   \   024E  AF                XOR     A
   \   024F  C31603            JP      LWRD ?0065
    261                          return NULL;
    262          
    263                      case AP_KEY_PREV | AP_KEY_UP:
   \   0252            ?0041:
    264                          ReturnNotInit = TRUE; //要求退回跟读AB时不要初始化
   \   0252  3E01              LD      A,1
   \   0254  320000            LD      (ReturnNotInit),A
    265                          Replaytimes_CNT = 0;  //重新开始计复读次数
   \   0257  AF                XOR     A
   \   0258  320000            LD      (Replaytimes_CNT),A
    266                          RePlayStatus = FollowAB;
   \   025B  3E05              LD      A,5
   \   025D  C31603            JP      LWRD ?0065
    267                          return NULL;
    268          
    269                      case AP_KEY_VOLSUB:
   \   0260            ?0042:
    270                      case AP_KEY_VOLADD:
    271                          ChangeVolume();
   \   0260  3E00              LD      A,BYTE3 ChangeVolume
   \   0262  210000            LD      HL,LWRD ChangeVolume
   \   0265  CD0000            CALL    LWRD ?BANK_CALL_DIRECT_L08
    272                         // SetFullInterface();
    273                          need_draw = TRUE;
   \   0268  1866              JR      ?0068
    274                          break;
   \   026A            ?0043:
    275          
    276                       case AP_MSG_RTC:
    277                          
    278                          {  
    279                             Full_time_t time_buf;  
    280                             if(musicpSendCommand(MC_GETTIME, (int)& time_buf)) 
   \   026A  210C00            LD      HL,12
   \   026D  39                ADD     HL,SP
   \   026E  4D                LD      C,L
   \   026F  44                LD      B,H
   \   0270  1E80              LD      E,128
   \   0272  3E00              LD      A,BYTE3 musicpSendCommand
   \   0274  210000            LD      HL,LWRD musicpSendCommand
   \   0277  CD0000            CALL    LWRD ?BANK_CALL_DIRECT_L08
   \   027A  2C                INC     L
   \   027B  2D                DEC     L
   \   027C  281D              JR      Z,?0045
   \   027E            ?0044:
    281                             {
    282                              g_music_vars.BreakPTDisTime.hour = time_buf.TimeHour;
   \   027E  DD7EFE            LD      A,(IX-2)
   \   0281  324B00            LD      (g_music_vars+75),A
    283                              g_music_vars.BreakPTDisTime.minute = time_buf.TimeMinute;
   \   0284  DD7EFD            LD      A,(IX-3)
   \   0287  324C00            LD      (g_music_vars+76),A
    284                              g_music_vars.BreakPTDisTime.second = time_buf.TimeSecond;
   \   028A  DD46FC            LD      B,(IX-4)
   \   028D  78                LD      A,B
   \   028E  324D00            LD      (g_music_vars+77),A
    285                              ShowNowTime(TRUE);    
   \   0291  1E01              LD      E,1
   \   0293  3E00              LD      A,BYTE3 ShowNowTime
   \   0295  210000            LD      HL,LWRD ShowNowTime
   \   0298  CD0000            CALL    LWRD ?BANK_CALL_DIRECT_L08
   \   029B            ?0045:
    286                             }  
    287                           ui_show_batt( GetBattery(), g_comval.BatteryType,0);
   \   029B  0E00              LD      C,0
   \   029D  C5                PUSH    BC
   \   029E  ED4B0F00          LD      BC,(g_comval+15)
   \   02A2  CD0000            CALL    LWRD GetBattery
   \   02A5  5F                LD      E,A
   \   02A6  1600              LD      D,0
   \   02A8  3E00              LD      A,BYTE3 ui_show_batt
   \   02AA  210000            LD      HL,LWRD ui_show_batt
   \   02AD  CD0000            CALL    LWRD ?BANK_CALL_DIRECT_L08
   \   02B0  E1                POP     HL
    288                           break;
   \   02B1  182B              JR      ?0034
   \   02B3            ?0046:
    289                         }  
    290                        //  UpDisplayFlag = UpDisplayFlag | up_musiccurrenttime | up_musicbattery;
    291                        //  need_draw = TRUE;
    292                          //break;
    293          
    294                      default:
    295                          key = ap_handle_hotkey(key);
   \   02B3  FDE5              PUSH    IY
   \   02B5  E1                POP     HL
   \   02B6  5D                LD      E,L
   \   02B7  CD0000            CALL    LWRD ap_handle_hotkey
   \   02BA  4F                LD      C,A
   \   02BB  C5                PUSH    BC
   \   02BC  FDE1              POP     IY
    296                          if (key == RESULT_REDRAW)
   \   02BE  3E32              LD      A,50
   \   02C0  A9                XOR     C
   \   02C1  2014              JR      NZ,?0048
   \   02C3            ?0047:
    297                          {
    298                              //ui_auto_update = TRUE;
    299                              SetFullInterface();
   \   02C3  320000            LD      (ui_auto_update),A
   \   02C6  210000            LD      HL,UpDisplayFlag
   \   02C9  7E                LD      A,(HL)
   \   02CA  F6C1              OR      193
   \   02CC  77                LD      (HL),A
   \   02CD  23                INC     HL
   \   02CE  36FF              LD      (HL),255
    300                              need_draw = TRUE;
   \   02D0            ?0068:
   \   02D0  3E01              LD      A,1
   \   02D2  320000            LD      (need_draw),A
   \   02D5  1807              JR      ?0034
   \   02D7            ?0048:
    301                             // return_to_play=1;
    302                          }
    303                          else if(key != 0) return key;
   \   02D7  FDE5              PUSH    IY
   \   02D9  E1                POP     HL
   \   02DA  7D                LD      A,L
   \   02DB  B4                OR      H
   \   02DC  203E              JR      NZ,?0054
   \   02DE            ?0050:
    304                          break;
   \   02DE            ?0051:
   \   02DE            ?0049:
   \   02DE            ?0034:
    305                  } //switch(key)
    306          
    307                  musicpSendCommand(MC_GETSTATUS, (int)& status_buf);
   \   02DE  210400            LD      HL,4
   \   02E1  39                ADD     HL,SP
   \   02E2  4D                LD      C,L
   \   02E3  44                LD      B,H
   \   02E4  1E83              LD      E,131
   \   02E6  3E00              LD      A,BYTE3 musicpSendCommand
   \   02E8  210000            LD      HL,LWRD musicpSendCommand
   \   02EB  CD0000            CALL    LWRD ?BANK_CALL_DIRECT_L08
    308                  if (status_buf.signal == SIGNAL_REACH_B)
   \   02EE  DD46F3            LD      B,(IX-13)
   \   02F1  05                DEC     B
   \   02F2  05                DEC     B
   \   02F3  202C              JR      NZ,?0053
   \   02F5            ?0052:
    309                  {
    310                      Show_time_FC(); //显示比特率
   \   02F5  CDB901            CALL    LWRD ?0080
    311                      RefreshMainScreen();
   \   02F8  CDC101            CALL    LWRD ?0081
    312                      need_draw = FALSE;
   \   02FB  AF                XOR     A
   \   02FC  320000            LD      (need_draw),A
    313          
    314                      musicpSendCommand(MC_STOP, NULL);
   \   02FF  48                LD      C,B
   \   0300  1E06              LD      E,6
   \   0302  3E00              LD      A,BYTE3 musicpSendCommand
   \   0304  210000            LD      HL,LWRD musicpSendCommand
   \   0307  CD9101            CALL    LWRD ?0077
    315                      musicpSendCommand(MC_CLOSE, NULL);
   \   030A  1E02              LD      E,2
   \   030C  3E00              LD      A,BYTE3 musicpSendCommand
   \   030E  210000            LD      HL,LWRD musicpSendCommand
   \   0311  CD0000            CALL    LWRD ?BANK_CALL_DIRECT_L08
    316                      RePlayStatus = ComparePlay;
   \   0314  3E06              LD      A,6
   \   0316            ?0065:
   \   0316  320000            LD      (RePlayStatus),A
    317                      return NULL;
   \   0319  210000            LD      HL,0
    318                  }
   \   031C            ?0054:
   \   031C  FDE1              POP     IY
   \   031E  C30000            JP      LWRD ?BANK_LEAVE_DIRECT_L08
   \   0321            ?0053:
    319              } //while(1)
    320          }     //ui_compareAB
   \   0321  C3ED01            JP      LWRD ?0030
   \   0000                    RSEG    CSTR
   \   0000            ?0005:
   \   0000  24245445          DEFB    '$$TEMP$$WAV'
   \   0004  4D502424
   \   0008  574156
   \   000B  00                DEFB    0
   \   000C                    END

Errors: none
Warnings: none
Code size: 804
Constant size: 12
Static variable size: Data(0) Iram(0)

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -