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📄 ui_compare.lst

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##############################################################################
#                                                                            #
# IAR Z80/64180 C-Compiler V4.04B/WIN                                        #
# Front End V4.20N                                       25/Dec/106  17:00:54 #
# Global Optimizer V1.05D                                                    #
#                                                                            #
#       Target option =  Z80                                                 #
#       Memory model  =  banked                                              #
#       Source file   =  d:\case_i_d90f\ap\ap_music\ui_compare.c             #
#       List file     =  d:\case_i_d90f\ap\ap_music\list\ui_compare.lst      #
#       Object file   =  d:\case_i_d90f\ap\ap_music\obj\ui_compare.r01       #
#       ASM file      =  d:\case_i_d90f\ap\ap_music\list\ui_compare.s01      #
#       Command line  =  -v0 -mb -OD:\case_i_d90f\ap\ap_music\Obj\ -e -K -w  #
#                        -gA -z9 -RCODE -r0 -DNAPDEBUG                       #
#                        -LD:\case_i_d90f\ap\ap_music\List\ -q -t8           #
#                        -AD:\case_i_d90f\ap\ap_music\List\                  #
#                        -ND:\case_i_d90f\ap\ap_music\List\ -X               #
#                        -Id:\sdk_i_90f\inc\ -Id:\case_i_d90f\inc\           #
#                        d:\case_i_d90f\AP\AP_MUSIC\ui_compare.c             #
#                                                                            #
#                                             (c) Copyright IAR Systems 1996 #
##############################################################################

   \   0000                    NAME    ui_compare(17)
   \   0000                    RSEG    CODE(0)
   \   0000                    RSEG    CSTR(0)
   \   0000                    EXTERN  BankSwitch
   \   0000                    EXTERN  ChangeVolume
   \   0000                    EXTERN  DealPlayKey
   \   0000                    EXTERN  GetBattery
   \   0000                    EXTERN  OpenMusic
   \   0000                    EXTERN  RePlayStatus
   \   0000                    EXTERN  RefreshMainScreen
   \   0000                    EXTERN  Replaytimes_CNT
   \   0000                    EXTERN  ReturnNotInit
   \   0000                    EXTERN  ShowNowTime
   \   0000                    EXTERN  Show_time_FC
   \   0000                    EXTERN  UpDisplayFlag
   \   0000                    EXTERN  ap_get_message
   \   0000                    EXTERN  ap_handle_hotkey
   \   0000                    PUBLIC  fade_out
   \   0000                    EXTERN  g_FCexitflag
   \   0000                    EXTERN  g_comval
   \   0000                    EXTERN  g_music_vars
   \   0000                    EXTERN  g_result
   \   0000                    EXTERN  musicpSendCommand
   \   0000                    EXTERN  need_draw
   \   0000                    EXTERN  ui_auto_update
   \   0000                    PUBLIC  ui_compareAB
   \   0000                    PUBLIC  ui_comparePlay
   \   0000                    EXTERN  ui_show_batt
   \   0000                    EXTERN  wavpSendCommand
   \   0000                    EXTERN  ?CLZ80B_4_04_L00
   \   0000                    EXTERN  ?S_V_SWITCH_L06
   \   0000                    EXTERN  ?BANK_CALL_DIRECT_L08
   \   0000                    EXTERN  ?BANK_LEAVE_DIRECT_L08
   \   0000                    EXTERN  ?BANK_FAST_LEAVE_L08
   \   0000                    EXTERN  ?ENT_AUTO_DIRECT_L09
   \   0000                    RSEG    CODE
   \   0000            fade_out:
      1          /*
      2          *******************************************************************************
      3          *                        SDK30F_D1
      4          *                     music player follow compare sub
      5          *
      6          *                (c) Copyright 2002, Actions Co,Ld.
      7          *                        All Right Reserved
      8          *
      9          * File: ui_compare.c
     10          * By  : rcmai
     11          * Version: 1> v1.00     first version     2004-3-19 8:28
     12          *******************************************************************************
     13          * $Id: ui_compare.c,v 1.1.1.1 2006/05/22 03:24:01 selina Exp $
     14          *******************************************************************************
     15          */
     16          
     17          #include "ap_music.h"
     18          
     19          extern BYTE Replaytimes_CNT; //
     20          extern bool ReturnNotInit;   //TRUE:表示下一个调用不用初始化,
     21          extern char return_to_play;        //为一表示从其他界面返回播放界面
     22          void Show_time_FC( void );
     23          void OpenMusic( void );
     24          extern bool g_FCexitflag;
     25          
     26          BOOL fade_out(void)
     27          {
   \   0000  CD0000            CALL    LWRD ?ENT_AUTO_DIRECT_L09
   \   0003  FEFF              DEFW    65534
   \   0005            ?0003:
     28              BOOL status;
     29          
     30              while(!(status = wavpSendCommand(MC_FADEOUT, 0)))
   \   0005  010000            LD      BC,0
   \   0008  1E0F              LD      E,15
   \   000A  CD1E00            CALL    LWRD ?0078
   \   000D  2C                INC     L
   \   000E  2D                DEC     L
   \   000F  2008              JR      NZ,?0002
   \   0011            ?0004:
     31              {
     32                  output8(0x4e,input8(0x4e)|0x8);
   \   0011  DB4E              IN      A,(78)
   \   0013  CBDF              SET     3,A
   \   0015  D34E              OUT     (78),A
   \   0017  18EC              JR      ?0003
   \   0019            ?0002:
     33              }
     34               return TRUE;
   \   0019  2E01              LD      L,1
     35          
     36          }
   \   001B  C30000            JP      LWRD ?BANK_LEAVE_DIRECT_L08
   \   001E            ?0078:
   \   001E  3E00              LD      A,BYTE3 wavpSendCommand
   \   0020  210000            LD      HL,LWRD wavpSendCommand
   \   0023  C30000            JP      LWRD ?BANK_CALL_DIRECT_L08
   \   0026            ui_comparePlay:
     37          /*
     38          ********************************************************************************
     39          *             int ui_comparePlay( void )
     40          *
     41          * Description : 对比--------对比录音播放子状态
     42          *
     43          * Arguments   : void
     44          *
     45          * Returns     : int
     46          *
     47          * Notes       : 在此状态下,按play到stop状态;按mode到play;按PREV到跟读状态;
     48          *
     49          ********************************************************************************
     50          */
     51          int ui_comparePlay( void )
     52          {
   \   0026  CD0000            CALL    LWRD ?ENT_AUTO_DIRECT_L09
   \   0029  F6FF              DEFW    65526
     53              int key;
     54          
     55              wma_play_status_t status_buf;
     56              BankSwitch((unsigned long)wavpSendCommand >> 16);
   \   002B  0600              LD      B,0
   \   002D  1E00              LD      E,BYTE3 wavpSendCommand
   \   002F  48                LD      C,B
   \   0030  CD0000            CALL    LWRD BankSwitch
     57              wavpSendCommand(MC_OPEN, NULL);
   \   0033  1E01              LD      E,1
   \   0035  CD1E00            CALL    LWRD ?0078
     58              wavpSendCommand(MC_LOAD, (int)FollowReadTempFileName);
   \   0038  010000            LD      BC,?0005
   \   003B  1E03              LD      E,3
   \   003D  CD1E00            CALL    LWRD ?0078
     59              wavpSendCommand(MC_SETVOLUME, g_music_vars.volume);
   \   0040  ED4B0000          LD      BC,(g_music_vars)
   \   0044  79                LD      A,C
   \   0045  07                RLCA
   \   0046  9F                SBC     A,A
   \   0047  47                LD      B,A
   \   0048  1E40              LD      E,64
   \   004A  CD8C01            CALL    LWRD ?0076
     60              wavpSendCommand(MC_FADEIN, 0);
   \   004D  1E0E              LD      E,14
   \   004F  CD8C01            CALL    LWRD ?0076
     61              wavpSendCommand(MC_PLAY, NULL);
   \   0052  1E04              LD      E,4
   \   0054  CD1E00            CALL    LWRD ?0078
     62              UpDisplayFlag = UpDisplayFlag | up_MPRLmode;
   \   0057  210000            LD      HL,UpDisplayFlag
   \   005A  23                INC     HL
   \   005B  CBDE              SET     3,(HL)
     63              need_draw = TRUE;
   \   005D  3E01              LD      A,1
   \   005F  320000            LD      (need_draw),A
   \   0062            ?0007:
     64          
     65              while (1)
     66              {
     67                  if (need_draw)
   \   0062  3A0000            LD      A,(need_draw)
   \   0065  B7                OR      A
   \   0066  280A              JR      Z,?0010
   \   0068            ?0009:
     68                  {
     69                      //显示比特率
     70                 //     Show_time_FC();
     71                      RefreshMainScreen();
   \   0068  CDC101            CALL    LWRD ?0081
     72                      Show_time_FC();
   \   006B  CDB901            CALL    LWRD ?0080
     73                      need_draw = FALSE;
   \   006E  AF                XOR     A
   \   006F  320000            LD      (need_draw),A
   \   0072            ?0010:
     74                  }
     75          
     76                  key = ap_get_message();
   \   0072  CD0000            CALL    LWRD ap_get_message
   \   0075  4F                LD      C,A
   \   0076  59                LD      E,C
   \   0077  0600              LD      B,0
   \   0079  DD70F7            LD      (IX-9),B
     77          
     78                  switch (key)
   \   007C  50                LD      D,B
   \   007D  CD0000            CALL    LWRD ?S_V_SWITCH_L06
   \   0080  0800              DEFW    8
   \   0082  1900              DEFW    25
   \   0084  1C00              DEFW    28
   \   0086  1D00              DEFW    29
   \   0088  2100              DEFW    33
   \   008A  2500              DEFW    37
   \   008C  2600              DEFW    38
   \   008E  3000              DEFW    48
   \   0090  3100              DEFW    49
   \   0092  0B01              DEFW    ?0018
   \   0094  B700              DEFW    ?0014
   \   0096  C500              DEFW    ?0015
   \   0098  B700              DEFW    ?0014
   \   009A  DF00              DEFW    ?0016
   \   009C  A400              DEFW    ?0013
   \   009E  4101              DEFW    ?0011
   \   00A0  ED00              DEFW    ?0017
   \   00A2  4101              DEFW    ?0011
   \   00A4            ?0012:
     79                  {
     80                      case AP_MSG_STANDBY:
     81                      case AP_MSG_LOCK:            //不响应锁键 
     82                          break;
   \   00A4            ?0013:
     83          
     84                      case AP_KEY_PLAY | AP_KEY_UP:
     85                          //fade_out();
     86                          wavpSendCommand(MC_STOP, NULL);
   \   00A4  CD6A01            CALL    LWRD ?0073
     87                          wavpSendCommand(MC_CLOSE, NULL);
   \   00A7  CD0000            CALL    LWRD ?BANK_CALL_DIRECT_L08
     88                          RePlayStatus = NormalPlay;
   \   00AA  AF                XOR     A
   \   00AB  320000            LD      (RePlayStatus),A
     89                              /*
     90                              //************
     91                              //注:因为这里退出时外面要淡出,所以会发出声音,
     92                              //这里把音量设为0就相当于不淡出,这只是权余之计
     93                              //以后希望能改掉
     94                              SetPAVolume(0);
     95          
     96                              //由于在MC_PLAY命令中用这个标志来判断是否要设音量,这里送
     97                              //个非0就是为了认音量为0,从而在开始放MUSIC后不送出声音
     98                              g_FadeInStatusFlag = 2;
     99                              OpenMusic();
    100                              g_FadeInStatusFlag = 0;
    101                              //*************
    102                              */
    103                          g_FCexitflag = TRUE;
    104                          OpenMusic();
   \   00AE  CD9801            CALL    LWRD ?0079
    105                          //musicpSendCommand(MC_SETVOLUME, 0);    //让音量为0,这可在淡出时没声
    106          
    107                          //UpDisplayFlag=UpDisplayFlag | up_MPRLmode;
    108                          SetFullInterface();
    109                          need_draw = TRUE;
    110                          return RESULT_UI_STOP2; //选关播放后回到停止界面
   \   00B1  216700            LD      HL,103
    111          
    112                      case AP_KEY_AB | AP_KEY_UP:
   \   00B4  C36401            JP      LWRD ?0026
   \   00B7            ?0014:
    113                      case AP_KEY_NEXT | AP_KEY_UP:
    114                          //fade_out();
    115                          wavpSendCommand(MC_STOP, NULL);
   \   00B7  CD6A01            CALL    LWRD ?0073
    116                          wavpSendCommand(MC_CLOSE, NULL);
   \   00BA  CD8001            CALL    LWRD ?0075
    117                          OpenMusic();
    118                          RePlayStatus = WaitSetAPointForAB;
   \   00BD  3E01              LD      A,1
   \   00BF  320000            LD      (RePlayStatus),A

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