ui_main_for_music.lst
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##############################################################################
# #
# IAR Z80/64180 C-Compiler V4.04B/WIN #
# Front End V4.20N 25/Dec/106 16:58:56 #
# Global Optimizer V1.05D #
# #
# Target option = Z80 #
# Memory model = banked #
# Source file = d:\case_i_d90f\ap\common\ui_main_for_music.c #
# List file = d:\case_i_d90f\ap\ap_amv\list\ui_main_for_music.lst #
# Object file = d:\case_i_d90f\ap\ap_amv\obj\ui_main_for_music.r01 #
# ASM file = d:\case_i_d90f\ap\ap_amv\list\ui_main_for_music.s01 #
# Command line = -v0 -mb -OD:\case_i_d90f\ap\ap_amv\Obj\ -e -K -w #
# -gA -s9 -RCODE -r0 -DNAPDEBUG -DAMV_JPG_TXT #
# -LD:\case_i_d90f\ap\ap_amv\List\ -q -t8 #
# -AD:\case_i_d90f\ap\ap_amv\List\ #
# -ND:\case_i_d90f\ap\ap_amv\List\ -X #
# -Id:\sdk_i_90f\inc\ -Id:\case_i_d90f\inc\ #
# D:\CASE_I_D90F\AP\COMMON\ui_main_for_music.c #
# #
# (c) Copyright IAR Systems 1996 #
##############################################################################
\ 0000 NAME ui_main_for_music(17)
\ 0000 RSEG COM_MAIN(0)
\ 0000 RSEG IDATA0(0)
\ 0000 RSEG CDATA0(0)
\ 0000 EXTERN ClearScreen
\ 0000 EXTERN PutS
\ 0000 EXTERN PutSDImage
\ 0000 EXTERN ResShowPic
\ 0000 EXTERN SD_FRead
\ 0000 EXTERN SD_FSeek
\ 0000 EXTERN SetBackgdColor
\ 0000 EXTERN SetTextPos
\ 0000 EXTERN UpdateScreen
\ 0000 EXTERN ap_sleep
\ 0000 PUBLIC itoa_1
\ 0000 PUBLIC itoa_2
\ 0000 PUBLIC itoa_3
\ 0000 PUBLIC itoa_4
\ 0000 PUBLIC main_ResShowPic
\ 0000 EXTERN res_entry
\ 0000 EXTERN res_fp
\ 0000 EXTERN res_region
\ 0000 EXTERN sKY_ChargeSet
\ 0000 EXTERN ui_auto_update
\ 0000 PUBLIC ui_show_a
\ 0000 PUBLIC ui_show_b
\ 0000 PUBLIC ui_show_batt
\ 0000 PUBLIC ui_show_c
\ 0000 PUBLIC ui_show_d
\ 0000 PUBLIC ui_show_f
\ 0000 PUBLIC ui_show_g
\ 0000 PUBLIC ui_show_lock
\ 0000 EXTERN ?CLZ80B_4_04_L00
\ 0000 EXTERN ?UC_DIV_L01
\ 0000 EXTERN ?UC_MOD_L01
\ 0000 EXTERN ?US_DIV_L02
\ 0000 EXTERN ?SS_DIV_L02
\ 0000 EXTERN ?US_MOD_L02
\ 0000 EXTERN ?L_LSH_L03
\ 0000 EXTERN ?BANK_CALL_DIRECT_L08
\ 0000 EXTERN ?BANK_FAST_LEAVE_L08
\ 0000 RSEG COM_MAIN
\ 0000 itoa_1:
1 /*
2 *******************************************************************************
3 * ACTOS AP
4 * ap common lib , main ui control
5 *
6 * (c) Copyright, Actions Co,Ld.
7 * All Right Reserved
8 *
9 *******************************************************************************
10 */
11 #pragma codeseg(COM_MAIN)
12
13 #include "ap_common.h"
14
15 //主界面为了不用bank切换而使用 ResShowPic()
16 extern res_entry_t res_entry;
17 extern region_t res_region;
18 extern BYTE charge_flag;
19
20 //bank const
21 /*注意-以下函数必须能访问到这些常量 */
22 #pragma memory=constseg(COM_MAIN_D)
23
24
25
26
27
28
29 //const WORD songtime_id[10]={PRGNUM0,PRGNUM1,PRGNUM2,PRGNUM3,PRGNUM4,PRGNUM5,
30 // PRGNUM6,PRGNUM7,PRGNUM8,PRGNUM9}; //音乐播放时间
31
32 #pragma memory=default
33
34 /*
35 ********************************************************************************
36 * Description : 数字转换成字符串
37 *
38 * Arguments : i, 数字
39 * buf, 输出字符串指针, 3 bytes
40 *
41 * Returns : 成功, 输出字符串指针
42 *
43 * Notes : 数字只能是 0~9
44 *
45 ********************************************************************************
46 */
47 char *itoa_1(BYTE i, char *buf)
48 {
\ 0000 DDE5 PUSH IX
\ 0002 C5 PUSH BC
\ 0003 DDE1 POP IX
49
50 buf[0] = (i % 10)+'0';
\ 0005 060A LD B,10
\ 0007 7B LD A,E
\ 0008 CD0000 CALL LWRD ?UC_MOD_L01
\ 000B C630 ADD A,48
\ 000D DD7700 LD (IX+0),A
51 buf[1] = 0;
\ 0010 DD360100 LD (IX+1),0
52 return buf;
\ 0014 ?0038:
\ 0014 DDE5 PUSH IX
\ 0016 E1 POP HL
53 }
\ 0017 DDE1 POP IX
\ 0019 C30000 JP LWRD ?BANK_FAST_LEAVE_L08
\ 001C itoa_2:
54
55 /*
56 ********************************************************************************
57 * Description : 数字转换成字符串
58 *
59 * Arguments : i, 数字
60 * buf, 输出字符串指针, 3 bytes
61 *
62 * Returns : 成功, 输出字符串指针
63 *
64 * Notes : 数字只能是 00~99
65 *
66 ********************************************************************************
67 */
68 char *itoa_2(BYTE i, char *buf)
69 {
\ 001C DDE5 PUSH IX
\ 001E C5 PUSH BC
\ 001F DDE1 POP IX
\ 0021 53 LD D,E
70
71
72 buf[0] = (i % 100) / 10+'0';
\ 0022 0664 LD B,100
\ 0024 7B LD A,E
\ 0025 CD0000 CALL LWRD ?UC_MOD_L01
\ 0028 060A LD B,10
\ 002A CD0000 CALL LWRD ?UC_DIV_L01
\ 002D C630 ADD A,48
\ 002F DD7700 LD (IX+0),A
73 buf[1] = (i % 10)+'0';
\ 0032 7A LD A,D
\ 0033 CD0000 CALL LWRD ?UC_MOD_L01
\ 0036 C630 ADD A,48
\ 0038 DD7701 LD (IX+1),A
74 buf[2] = 0;
\ 003B DD360200 LD (IX+2),0
75 return buf;
\ 003F C31400 JP LWRD ?0038
76 }
\ 0042 itoa_3:
77 /*
78 ********************************************************************************
79 * Description : 数字转换成字符串
80 *
81 * Arguments : i, 数字
82 * buf, 输出字符串指针,4 bytes
83 *
84 * Returns : 成功, 输出字符串指针
85 *
86 * Notes : 数字只能是 000~999
87 *
88 ********************************************************************************
89 */
90 char *itoa_3(WORD i, char *buf)
91 {
\ 0042 FDE5 PUSH IY
\ 0044 DDE5 PUSH IX
\ 0046 C5 PUSH BC
\ 0047 DDE1 POP IX
\ 0049 D5 PUSH DE
\ 004A FDE1 POP IY
92
93 buf[0] = (i % 1000) / 100+'0' ;
\ 004C 01E803 LD BC,1000
\ 004F CD0000 CALL LWRD ?US_MOD_L02
\ 0052 016400 LD BC,100
94 buf[1] = (i % 100) / 10+'0' ;
\ 0055 CD7900 CALL LWRD ?0043
\ 0058 0E0A LD C,10
\ 005A CD0000 CALL LWRD ?US_DIV_L02
\ 005D 7B LD A,E
\ 005E C630 ADD A,48
\ 0060 DD7701 LD (IX+1),A
95 buf[2] = (i % 10)+'0';
\ 0063 CD8200 CALL LWRD ?0044
\ 0066 7B LD A,E
\ 0067 C630 ADD A,48
\ 0069 DD7702 LD (IX+2),A
96 buf[3] = 0;
\ 006C DD7003 LD (IX+3),B
97
98 return buf;
\ 006F ?0039:
\ 006F DDE5 PUSH IX
\ 0071 E1 POP HL
99 }
\ 0072 DDE1 POP IX
\ 0074 FDE1 POP IY
\ 0076 C30000 JP LWRD ?BANK_FAST_LEAVE_L08
\ 0079 ?0043:
\ 0079 CD0000 CALL LWRD ?US_DIV_L02
\ 007C 7B LD A,E
\ 007D C630 ADD A,48
\ 007F DD7700 LD (IX+0),A
\ 0082 ?0044:
\ 0082 FDE5 PUSH IY
\ 0084 D1 POP DE
\ 0085 C30000 JP LWRD ?US_MOD_L02
\ 0088 itoa_4:
100 /*
101 ********************************************************************************
102 * Description : 数字转换成字符串
103 *
104 * Arguments : i, 数字
105 * buf, 输出字符串指针,5 bytes
106 *
107 * Returns : 成功, 输出字符串指针
108 *
109 * Notes : 数字只能是 0000~9999
110 *
111 ********************************************************************************
112 */
113 char *itoa_4(WORD i, char *buf)
114 {
\ 0088 FDE5 PUSH IY
\ 008A DDE5 PUSH IX
\ 008C C5 PUSH BC
\ 008D DDE1 POP IX
\ 008F D5 PUSH DE
\ 0090 FDE1 POP IY
115
116 buf[0] = (i % 10000) / 1000+'0' ;
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