📄 m_svssilence.c
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/* * Unreal Internet Relay Chat Daemon, src/modules/m_svssilence.c * (C) 2003 Bram Matthys (Syzop) and the UnrealIRCd Team * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 1, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */#include "config.h"#include "struct.h"#include "common.h"#include "sys.h"#include "numeric.h"#include "msg.h"#include "channel.h"#include <time.h>#include <sys/stat.h>#include <stdio.h>#include <stdlib.h>#include <string.h>#ifdef _WIN32#include <io.h>#endif#include <sys/timeb.h>#include <fcntl.h>#include "h.h"#include "proto.h"#ifdef STRIPBADWORDS#include "badwords.h"#endif#ifdef _WIN32#include "version.h"#endifDLLFUNC int m_svssilence(aClient *cptr, aClient *sptr, int parc, char *parv[]);/* Place includes here */#define MSG_SVSSILENCE "SVSSILENCE"#define TOK_SVSSILENCE "Bs"ModuleHeader MOD_HEADER(m_svssilence) = { "svssilence", /* Name of module */ "$Id: m_svssilence.c,v 1.1.6.10 2006/12/22 21:10:33 syzop Exp $", /* Version */ "command /svssilence", /* Short description of module */ "3.2-b8-1", NULL };/* This is called on module init, before Server Ready */DLLFUNC int MOD_INIT(m_svssilence)(ModuleInfo *modinfo){ /* * We call our add_Command crap here */ add_Command(MSG_SVSSILENCE, TOK_SVSSILENCE, m_svssilence, MAXPARA); MARK_AS_OFFICIAL_MODULE(modinfo); return MOD_SUCCESS;}/* Is first run when server is 100% ready */DLLFUNC int MOD_LOAD(m_svssilence)(int module_load){ return MOD_SUCCESS;}/* Called when module is unloaded */DLLFUNC int MOD_UNLOAD(m_svssilence)(int module_unload){ if (del_Command(MSG_SVSSILENCE, TOK_SVSSILENCE, m_svssilence) < 0) { sendto_realops("Failed to delete commands when unloading %s", MOD_HEADER(m_svssilence).name); } return MOD_SUCCESS; }/* m_svssilence() * written by Syzop (copied a lot from m_silence), * suggested by <??>. * parv[0] - sender * parv[1] - target nick * parv[2] - space delimited silence list (+Blah +Blih -Bluh etc) * SERVER DISTRIBUTION: * In contrast to the normal SILENCE command, this is sent to all servers * because it can/will add&remove multiple silence entries at once. */CMD_FUNC(m_svssilence){ aClient *acptr; int mine; char *p, *cp, c; if (!IsULine(sptr)) return 0; if (parc < 3 || BadPtr(parv[2]) || !(acptr = find_person(parv[1], NULL))) return 0; sendto_serv_butone_token(sptr, parv[0], MSG_SVSSILENCE, TOK_SVSSILENCE, "%s :%s", parv[1], parv[2]); mine = MyClient(acptr) ? 1 : 0; for (p = strtok(parv[2], " "); p; p = strtok(NULL, " ")) { c = *p; if ((c == '-') || (c == '+')) p++; else if (!(index(p, '@') || index(p, '.') || index(p, '!') || index(p, '*'))) { /* "no such nick" */ continue; } else c = '+'; cp = pretty_mask(p); if ((c == '-' && !del_silence(acptr, cp)) || (c != '-' && !add_silence(acptr, cp, 0))) { if (mine) sendto_prefix_one(acptr, acptr, ":%s SILENCE %c%s", parv[0], c, cp); } } return 0;}
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