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📄 m_squit.c

📁 Unreal irc 服务器源代码
💻 C
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/* *   IRC - Internet Relay Chat, src/modules/m_squit.c *   (C) 2004 The UnrealIRCd Team * *   See file AUTHORS in IRC package for additional names of *   the programmers. * *   This program is free software; you can redistribute it and/or modify *   it under the terms of the GNU General Public License as published by *   the Free Software Foundation; either version 1, or (at your option) *   any later version. * *   This program is distributed in the hope that it will be useful, *   but WITHOUT ANY WARRANTY; without even the implied warranty of *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the *   GNU General Public License for more details. * *   You should have received a copy of the GNU General Public License *   along with this program; if not, write to the Free Software *   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */#include "config.h"#include "struct.h"#include "common.h"#include "sys.h"#include "numeric.h"#include "msg.h"#include "proto.h"#include "channel.h"#include <time.h>#include <sys/stat.h>#include <stdio.h>#include <stdlib.h>#include <string.h>#ifdef _WIN32#include <io.h>#endif#include <fcntl.h>#include "h.h"#ifdef STRIPBADWORDS#include "badwords.h"#endif#ifdef _WIN32#include "version.h"#endifDLLFUNC int m_squit(aClient *cptr, aClient *sptr, int parc, char *parv[]);#define MSG_SQUIT 	"SQUIT"	#define TOK_SQUIT 	"-"	ModuleHeader MOD_HEADER(m_squit)  = {	"m_squit",	"$Id: m_squit.c,v 1.1.6.8 2006/12/22 21:10:33 syzop Exp $",	"command /squit", 	"3.2-b8-1",	NULL     };DLLFUNC int MOD_INIT(m_squit)(ModuleInfo *modinfo){	add_Command(MSG_SQUIT, TOK_SQUIT, m_squit, 2);	MARK_AS_OFFICIAL_MODULE(modinfo);	return MOD_SUCCESS;}DLLFUNC int MOD_LOAD(m_squit)(int module_load){	return MOD_SUCCESS;}DLLFUNC int MOD_UNLOAD(m_squit)(int module_unload){	if (del_Command(MSG_SQUIT, TOK_SQUIT, m_squit) < 0)	{		sendto_realops("Failed to delete commands when unloading %s",			MOD_HEADER(m_squit).name);	}	return MOD_SUCCESS;}/*** m_squit**	parv[0] = sender prefix**	parv[1] = server name**	parv[parc-1] = comment*/CMD_FUNC(m_squit){	char *server;	aClient *acptr;	char *comment = (parc > 2 && parv[parc - 1]) ?	    parv[parc - 1] : cptr->name;	if (!IsPrivileged(sptr))	{		sendto_one(sptr, err_str(ERR_NOPRIVILEGES), me.name, parv[0]);		return 0;	}	if (parc > 1)	{		if (!(*parv[1] == '@'))		{			server = parv[1];			/*			   ** The following allows wild cards in SQUIT. Only usefull			   ** when the command is issued by an oper.			 */			for (acptr = client;			    (acptr = next_client(acptr, server));			    acptr = acptr->next)				if (IsServer(acptr) || IsMe(acptr))					break;			if (acptr && IsMe(acptr))			{				acptr = cptr;				server = cptr->sockhost;			}		}		else		{			server = parv[1];			acptr = (aClient *)find_server_by_base64(server + 1);			if (acptr && IsMe(acptr))			{				acptr = cptr;				server = cptr->sockhost;			}		}	}	else	{		/*		   ** This is actually protocol error. But, well, closing		   ** the link is very proper answer to that...		 */		server = cptr->sockhost;		acptr = cptr;	}	/*	   ** SQUIT semantics is tricky, be careful...	   **	   ** The old (irc2.2PL1 and earlier) code just cleans away the	   ** server client from the links (because it is never true	   ** "cptr == acptr".	   **	   ** This logic here works the same way until "SQUIT host" hits	   ** the server having the target "host" as local link. Then it	   ** will do a real cleanup spewing SQUIT's and QUIT's to all	   ** directions, also to the link from which the orinal SQUIT	   ** came, generating one unnecessary "SQUIT host" back to that	   ** link.	   **	   ** One may think that this could be implemented like	   ** "hunt_server" (e.g. just pass on "SQUIT" without doing	   ** nothing until the server having the link as local is	   ** reached). Unfortunately this wouldn't work in the real life,	   ** because either target may be unreachable or may not comply	   ** with the request. In either case it would leave target in	   ** links--no command to clear it away. So, it's better just	   ** clean out while going forward, just to be sure.	   **	   ** ...of course, even better cleanout would be to QUIT/SQUIT	   ** dependant users/servers already on the way out, but	   ** currently there is not enough information about remote	   ** clients to do this...   --msa	 */	if (!acptr)	{		sendto_one(sptr, err_str(ERR_NOSUCHSERVER),		    me.name, parv[0], server);		return 0;	}	if (MyClient(sptr) && ((!OPCanGRoute(sptr) && !MyConnect(acptr)) ||	    (!OPCanLRoute(sptr) && MyConnect(acptr))))	{		sendto_one(sptr, err_str(ERR_NOPRIVILEGES), me.name, parv[0]);		return 0;	}	/*	   **  Notify all opers, if my local link is remotely squitted	 */	if (MyConnect(acptr) && !IsAnOper(cptr))	{		sendto_locfailops("Received SQUIT %s from %s (%s)",		    acptr->name, get_client_name(sptr, FALSE), comment);		sendto_serv_butone(&me,		    ":%s GLOBOPS :Received SQUIT %s from %s (%s)", me.name,		    server, get_client_name(sptr, FALSE), comment);	}	else if (MyConnect(acptr))	{		if (acptr->user)		{			sendto_one(sptr,			    ":%s %s %s :*** Cannot do fake kill by SQUIT !!!",			    me.name, IsWebTV(sptr) ? "PRIVMSG" : "NOTICE", sptr->name);			sendto_ops			    ("%s tried to do a fake kill using SQUIT (%s (%s))",			    sptr->name, acptr->name, comment);			sendto_serv_butone(&me,			    ":%s GLOBOPS :%s tried to fake kill using SQUIT (%s (%s))",			    me.name, sptr->name, acptr->name, comment);			return 0;		}		sendto_locfailops("Received SQUIT %s from %s (%s)",		    acptr->name, get_client_name(sptr, FALSE), comment);		sendto_serv_butone(&me,		    ":%s GLOBOPS :Received SQUIT %s from %s (%s)", me.name,		    acptr->name, get_client_name(sptr, FALSE), comment);	}	if (IsAnOper(sptr))	{		/*		 * It was manually /squit'ed by a human being(we hope),		 * there is a very good chance they don't want us to		 * reconnect right away.  -Cabal95		 */		acptr->flags |= FLAGS_SQUIT;	}	return exit_client(cptr, acptr, sptr, comment);}

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