📄 m_squit.c
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/* * IRC - Internet Relay Chat, src/modules/m_squit.c * (C) 2004 The UnrealIRCd Team * * See file AUTHORS in IRC package for additional names of * the programmers. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 1, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */#include "config.h"#include "struct.h"#include "common.h"#include "sys.h"#include "numeric.h"#include "msg.h"#include "proto.h"#include "channel.h"#include <time.h>#include <sys/stat.h>#include <stdio.h>#include <stdlib.h>#include <string.h>#ifdef _WIN32#include <io.h>#endif#include <fcntl.h>#include "h.h"#ifdef STRIPBADWORDS#include "badwords.h"#endif#ifdef _WIN32#include "version.h"#endifDLLFUNC int m_squit(aClient *cptr, aClient *sptr, int parc, char *parv[]);#define MSG_SQUIT "SQUIT" #define TOK_SQUIT "-" ModuleHeader MOD_HEADER(m_squit) = { "m_squit", "$Id: m_squit.c,v 1.1.6.8 2006/12/22 21:10:33 syzop Exp $", "command /squit", "3.2-b8-1", NULL };DLLFUNC int MOD_INIT(m_squit)(ModuleInfo *modinfo){ add_Command(MSG_SQUIT, TOK_SQUIT, m_squit, 2); MARK_AS_OFFICIAL_MODULE(modinfo); return MOD_SUCCESS;}DLLFUNC int MOD_LOAD(m_squit)(int module_load){ return MOD_SUCCESS;}DLLFUNC int MOD_UNLOAD(m_squit)(int module_unload){ if (del_Command(MSG_SQUIT, TOK_SQUIT, m_squit) < 0) { sendto_realops("Failed to delete commands when unloading %s", MOD_HEADER(m_squit).name); } return MOD_SUCCESS;}/*** m_squit** parv[0] = sender prefix** parv[1] = server name** parv[parc-1] = comment*/CMD_FUNC(m_squit){ char *server; aClient *acptr; char *comment = (parc > 2 && parv[parc - 1]) ? parv[parc - 1] : cptr->name; if (!IsPrivileged(sptr)) { sendto_one(sptr, err_str(ERR_NOPRIVILEGES), me.name, parv[0]); return 0; } if (parc > 1) { if (!(*parv[1] == '@')) { server = parv[1]; /* ** The following allows wild cards in SQUIT. Only usefull ** when the command is issued by an oper. */ for (acptr = client; (acptr = next_client(acptr, server)); acptr = acptr->next) if (IsServer(acptr) || IsMe(acptr)) break; if (acptr && IsMe(acptr)) { acptr = cptr; server = cptr->sockhost; } } else { server = parv[1]; acptr = (aClient *)find_server_by_base64(server + 1); if (acptr && IsMe(acptr)) { acptr = cptr; server = cptr->sockhost; } } } else { /* ** This is actually protocol error. But, well, closing ** the link is very proper answer to that... */ server = cptr->sockhost; acptr = cptr; } /* ** SQUIT semantics is tricky, be careful... ** ** The old (irc2.2PL1 and earlier) code just cleans away the ** server client from the links (because it is never true ** "cptr == acptr". ** ** This logic here works the same way until "SQUIT host" hits ** the server having the target "host" as local link. Then it ** will do a real cleanup spewing SQUIT's and QUIT's to all ** directions, also to the link from which the orinal SQUIT ** came, generating one unnecessary "SQUIT host" back to that ** link. ** ** One may think that this could be implemented like ** "hunt_server" (e.g. just pass on "SQUIT" without doing ** nothing until the server having the link as local is ** reached). Unfortunately this wouldn't work in the real life, ** because either target may be unreachable or may not comply ** with the request. In either case it would leave target in ** links--no command to clear it away. So, it's better just ** clean out while going forward, just to be sure. ** ** ...of course, even better cleanout would be to QUIT/SQUIT ** dependant users/servers already on the way out, but ** currently there is not enough information about remote ** clients to do this... --msa */ if (!acptr) { sendto_one(sptr, err_str(ERR_NOSUCHSERVER), me.name, parv[0], server); return 0; } if (MyClient(sptr) && ((!OPCanGRoute(sptr) && !MyConnect(acptr)) || (!OPCanLRoute(sptr) && MyConnect(acptr)))) { sendto_one(sptr, err_str(ERR_NOPRIVILEGES), me.name, parv[0]); return 0; } /* ** Notify all opers, if my local link is remotely squitted */ if (MyConnect(acptr) && !IsAnOper(cptr)) { sendto_locfailops("Received SQUIT %s from %s (%s)", acptr->name, get_client_name(sptr, FALSE), comment); sendto_serv_butone(&me, ":%s GLOBOPS :Received SQUIT %s from %s (%s)", me.name, server, get_client_name(sptr, FALSE), comment); } else if (MyConnect(acptr)) { if (acptr->user) { sendto_one(sptr, ":%s %s %s :*** Cannot do fake kill by SQUIT !!!", me.name, IsWebTV(sptr) ? "PRIVMSG" : "NOTICE", sptr->name); sendto_ops ("%s tried to do a fake kill using SQUIT (%s (%s))", sptr->name, acptr->name, comment); sendto_serv_butone(&me, ":%s GLOBOPS :%s tried to fake kill using SQUIT (%s (%s))", me.name, sptr->name, acptr->name, comment); return 0; } sendto_locfailops("Received SQUIT %s from %s (%s)", acptr->name, get_client_name(sptr, FALSE), comment); sendto_serv_butone(&me, ":%s GLOBOPS :Received SQUIT %s from %s (%s)", me.name, acptr->name, get_client_name(sptr, FALSE), comment); } if (IsAnOper(sptr)) { /* * It was manually /squit'ed by a human being(we hope), * there is a very good chance they don't want us to * reconnect right away. -Cabal95 */ acptr->flags |= FLAGS_SQUIT; } return exit_client(cptr, acptr, sptr, comment);}
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