📄 secclientdlg.h
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// SecClientDlg.h : header file
//
#if !defined(AFX_SECCLIENTDLG_H__D4FA516B_9B3D_41CF_8C7A_019CCDDBEB80__INCLUDED_)
#define AFX_SECCLIENTDLG_H__D4FA516B_9B3D_41CF_8C7A_019CCDDBEB80__INCLUDED_
#include "MySocket.h" // Added by ClassView
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CSecClientDlg dialog
class CSecClientDlg : public CDialog
{
// Construction
public:
void ClientSocketClose();
void ClientReceive();
CSecClientDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CSecClientDlg)
enum { IDD = IDD_SECCLIENT_DIALOG };
CIPAddressCtrl m_ipctl;
CString m_recvstr;
CString m_sendstr;
CString m_passwd;
int m_port;
int m_method;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSecClientDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CSecClientDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnConnect();
afx_msg void OnDestroy();
afx_msg void OnSend();
afx_msg void OnClear();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
MySocket *mySock;
bool isRunning;
CString m_serverip;
bool ClientInit();
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SECCLIENTDLG_H__D4FA516B_9B3D_41CF_8C7A_019CCDDBEB80__INCLUDED_)
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