📄 seccommdlg.h
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// SecCommDlg.h : header file
//
#if !defined(AFX_SECCOMMDLG_H__26AC812C_BA2B_4657_8C6A_97EAADEB8C84__INCLUDED_)
#define AFX_SECCOMMDLG_H__26AC812C_BA2B_4657_8C6A_97EAADEB8C84__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "MySocket.h"
/////////////////////////////////////////////////////////////////////////////
// CSecCommDlg dialog
class CSecCommDlg : public CDialog
{
// Construction
public:
void ServerSocketClose();
void ServerReceive();
void ServerAccept();
CSecCommDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CSecCommDlg)
enum { IDD = IDD_SECCOMM_DIALOG };
CStatic m_icon;
CString m_recvstr;
CString m_sendstr;
int m_method;
CString m_passwd;
int m_port;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSecCommDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CSecCommDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnListen();
afx_msg void OnDestroy();
afx_msg void OnSend();
afx_msg void OnClear();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
MySocket *mySock,*mySockNew;
bool isRunning;
bool ServerInit();
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SECCOMMDLG_H__26AC812C_BA2B_4657_8C6A_97EAADEB8C84__INCLUDED_)
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