📄 pcdmui.vcp
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!ELSEIF "$(CFG)" == "PCDMUI - Win32 (WCE PPC) Debug"
DEP_CPP_PCDMU=\
".\PCDMUI.h"\
".\StdAfx.h"\
NODEP_CPP_PCDMU=\
".\PCDMUI_i.c"\
!ELSEIF "$(CFG)" == "PCDMUI - Win32 (WCE x86) Debug"
DEP_CPP_PCDMU=\
".\PCDMUI.h"\
".\StdAfx.h"\
NODEP_CPP_PCDMU=\
".\PCDMUI_i.c"\
!ELSEIF "$(CFG)" == "PCDMUI - Win32 (WCE PPC) Release MinSize"
DEP_CPP_PCDMU=\
".\PCDMUI.h"\
".\StdAfx.h"\
NODEP_CPP_PCDMU=\
".\PCDMUI_i.c"\
!ELSEIF "$(CFG)" == "PCDMUI - Win32 (WCE PPC) Release MinDependency"
DEP_CPP_PCDMU=\
".\PCDMUI.h"\
".\StdAfx.h"\
NODEP_CPP_PCDMU=\
".\PCDMUI_i.c"\
!ELSEIF "$(CFG)" == "PCDMUI - Win32 (WCE MIPSFP) Release MinSize"
DEP_CPP_PCDMU=\
".\PCDMUI.h"\
".\StdAfx.h"\
NODEP_CPP_PCDMU=\
".\PCDMUI_i.c"\
!ELSEIF "$(CFG)" == "PCDMUI - Win32 (WCE MIPSFP) Release MinDependency"
DEP_CPP_PCDMU=\
".\PCDMUI.h"\
".\StdAfx.h"\
NODEP_CPP_PCDMU=\
".\PCDMUI_i.c"\
!ELSEIF "$(CFG)" == "PCDMUI - Win32 (WCE SH4) Release MinSize"
DEP_CPP_PCDMU=\
".\PCDMUI.h"\
".\StdAfx.h"\
NODEP_CPP_PCDMU=\
".\PCDMUI_i.c"\
!ELSEIF "$(CFG)" == "PCDMUI - Win32 (WCE SH4) Release MinDependency"
DEP_CPP_PCDMU=\
".\PCDMUI.h"\
".\StdAfx.h"\
NODEP_CPP_PCDMU=\
".\PCDMUI_i.c"\
!ELSEIF "$(CFG)" == "PCDMUI - Win32 (WCE MIPS16) Release MinSize"
DEP_CPP_PCDMU=\
".\PCDMUI.h"\
".\StdAfx.h"\
NODEP_CPP_PCDMU=\
".\PCDMUI_i.c"\
!ELSEIF "$(CFG)" == "PCDMUI - Win32 (WCE MIPS16) Release MinDependency"
DEP_CPP_PCDMU=\
".\PCDMUI.h"\
".\StdAfx.h"\
NODEP_CPP_PCDMU=\
".\PCDMUI_i.c"\
!ELSEIF "$(CFG)" == "PCDMUI - Win32 (WCE x86) Release MinSize"
DEP_CPP_PCDMU=\
".\PCDMUI.h"\
".\StdAfx.h"\
NODEP_CPP_PCDMU=\
".\PCDMUI_i.c"\
!ELSEIF "$(CFG)" == "PCDMUI - Win32 (WCE x86) Release MinDependency"
DEP_CPP_PCDMU=\
".\PCDMUI.h"\
".\StdAfx.h"\
NODEP_CPP_PCDMU=\
".\PCDMUI_i.c"\
!ELSEIF "$(CFG)" == "PCDMUI - Win32 (WCE x86em) Release MinSize"
DEP_CPP_PCDMU=\
".\PCDMUI.h"\
".\StdAfx.h"\
NODEP_CPP_PCDMU=\
".\PCDMUI_i.c"\
!ELSEIF "$(CFG)" == "PCDMUI - Win32 (WCE THUMB) Release MinSize"
DEP_CPP_PCDMU=\
".\PCDMUI.h"\
".\StdAfx.h"\
NODEP_CPP_PCDMU=\
".\PCDMUI_i.c"\
!ELSEIF "$(CFG)" == "PCDMUI - Win32 (WCE THUMB) Release MinDependency"
DEP_CPP_PCDMU=\
".\PCDMUI.h"\
".\StdAfx.h"\
NODEP_CPP_PCDMU=\
".\PCDMUI_i.c"\
!ELSEIF "$(CFG)" == "PCDMUI - Win32 (WCE CEF) Release MinSize"
DEP_CPP_PCDMU=\
".\PCDMUI.h"\
".\StdAfx.h"\
NODEP_CPP_PCDMU=\
".\PCDMUI_i.c"\
!ELSEIF "$(CFG)" == "PCDMUI - Win32 (WCE CEF) Release MinDependency"
DEP_CPP_PCDMU=\
".\PCDMUI.h"\
".\StdAfx.h"\
NODEP_CPP_PCDMU=\
".\PCDMUI_i.c"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\PCDMUI.def
# End Source File
# Begin Source File
SOURCE=.\PCDMUI.idl
!IF "$(CFG)" == "PCDMUI - Win32 (WCE SH4) Debug"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - Performing MIDL step
InputPath=.\PCDMUI.idl
BuildCmds= \
midl /Oicf /h "PCDMUI.h" /iid "PCDMUI_i.c" "PCDMUI.idl"
".\PCDMUI.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
".\PCDMUI.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
".\PCDMUI_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
# End Custom Build
!ELSEIF "$(CFG)" == "PCDMUI - Win32 (WCE THUMB) Debug"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - Performing MIDL step
InputPath=.\PCDMUI.idl
BuildCmds= \
midl /Oicf /h "PCDMUI.h" /iid "PCDMUI_i.c" "PCDMUI.idl"
".\PCDMUI.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
".\PCDMUI.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
".\PCDMUI_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
# End Custom Build
!ELSEIF "$(CFG)" == "PCDMUI - Win32 (WCE MIPSFP) Debug"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - Performing MIDL step
InputPath=.\PCDMUI.idl
BuildCmds= \
midl /Oicf /h "PCDMUI.h" /iid "PCDMUI_i.c" "PCDMUI.idl"
".\PCDMUI.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
".\PCDMUI.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
".\PCDMUI_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
# End Custom Build
!ELSEIF "$(CFG)" == "PCDMUI - Win32 (WCE MIPS16) Debug"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - Performing MIDL step
InputPath=.\PCDMUI.idl
BuildCmds= \
midl /Oicf /h "PCDMUI.h" /iid "PCDMUI_i.c" "PCDMUI.idl"
".\PCDMUI.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
".\PCDMUI.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
".\PCDMUI_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
# End Custom Build
!ELSEIF "$(CFG)" == "PCDMUI - Win32 (WCE CEF) Debug"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - Performing MIDL step
InputPath=.\PCDMUI.idl BuildCmds=midl /Oicf /h "PCDMUI.h" /iid "PCDMUI_i.c" "PCDMUI.idl"
BuildCmds= \
midl /Oicf /h "PCDMUI.h" /iid "PCDMUI_i.c" "PCDMUI.idl"
".\PCDMUI.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
".\PCDMUI.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
".\PCDMUI_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
# End Custom Build
!ELSEIF "$(CFG)" == "PCDMUI - Win32 (WCE x86em) Debug"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - Performing MIDL step
InputPath=.\PCDMUI.idl
BuildCmds= \
midl /Oicf /h "PCDMUI.h" /iid "PCDMUI_i.c" "PCDMUI.idl"
".\PCDMUI.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
".\PCDMUI.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
".\PCDMUI_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
# End Custom Build
!ELSEIF "$(CFG)" == "PCDMUI - Win32 (WCE PPC) Debug"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - Performing MIDL step
InputPath=.\PCDMUI.idl
BuildCmds= \
midl /Oicf /h "PCDMUI.h" /iid "PCDMUI_i.c" "PCDMUI.idl"
".\PCDMUI.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
".\PCDMUI.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
".\PCDMUI_i.c" : $(SOURCE) "$(INTD
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