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📄 pcdmui.vcp

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💻 VCP
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!ELSEIF  "$(CFG)" == "PCDMUI - Win32 (WCE PPC) Debug"

DEP_CPP_PCDMU=\
	".\PCDMUI.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PCDMU=\
	".\PCDMUI_i.c"\
	

!ELSEIF  "$(CFG)" == "PCDMUI - Win32 (WCE x86) Debug"

DEP_CPP_PCDMU=\
	".\PCDMUI.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PCDMU=\
	".\PCDMUI_i.c"\
	

!ELSEIF  "$(CFG)" == "PCDMUI - Win32 (WCE PPC) Release MinSize"

DEP_CPP_PCDMU=\
	".\PCDMUI.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PCDMU=\
	".\PCDMUI_i.c"\
	

!ELSEIF  "$(CFG)" == "PCDMUI - Win32 (WCE PPC) Release MinDependency"

DEP_CPP_PCDMU=\
	".\PCDMUI.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PCDMU=\
	".\PCDMUI_i.c"\
	

!ELSEIF  "$(CFG)" == "PCDMUI - Win32 (WCE MIPSFP) Release MinSize"

DEP_CPP_PCDMU=\
	".\PCDMUI.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PCDMU=\
	".\PCDMUI_i.c"\
	

!ELSEIF  "$(CFG)" == "PCDMUI - Win32 (WCE MIPSFP) Release MinDependency"

DEP_CPP_PCDMU=\
	".\PCDMUI.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PCDMU=\
	".\PCDMUI_i.c"\
	

!ELSEIF  "$(CFG)" == "PCDMUI - Win32 (WCE SH4) Release MinSize"

DEP_CPP_PCDMU=\
	".\PCDMUI.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PCDMU=\
	".\PCDMUI_i.c"\
	

!ELSEIF  "$(CFG)" == "PCDMUI - Win32 (WCE SH4) Release MinDependency"

DEP_CPP_PCDMU=\
	".\PCDMUI.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PCDMU=\
	".\PCDMUI_i.c"\
	

!ELSEIF  "$(CFG)" == "PCDMUI - Win32 (WCE MIPS16) Release MinSize"

DEP_CPP_PCDMU=\
	".\PCDMUI.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PCDMU=\
	".\PCDMUI_i.c"\
	

!ELSEIF  "$(CFG)" == "PCDMUI - Win32 (WCE MIPS16) Release MinDependency"

DEP_CPP_PCDMU=\
	".\PCDMUI.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PCDMU=\
	".\PCDMUI_i.c"\
	

!ELSEIF  "$(CFG)" == "PCDMUI - Win32 (WCE x86) Release MinSize"

DEP_CPP_PCDMU=\
	".\PCDMUI.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PCDMU=\
	".\PCDMUI_i.c"\
	

!ELSEIF  "$(CFG)" == "PCDMUI - Win32 (WCE x86) Release MinDependency"

DEP_CPP_PCDMU=\
	".\PCDMUI.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PCDMU=\
	".\PCDMUI_i.c"\
	

!ELSEIF  "$(CFG)" == "PCDMUI - Win32 (WCE x86em) Release MinSize"

DEP_CPP_PCDMU=\
	".\PCDMUI.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PCDMU=\
	".\PCDMUI_i.c"\
	

!ELSEIF  "$(CFG)" == "PCDMUI - Win32 (WCE THUMB) Release MinSize"

DEP_CPP_PCDMU=\
	".\PCDMUI.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PCDMU=\
	".\PCDMUI_i.c"\
	

!ELSEIF  "$(CFG)" == "PCDMUI - Win32 (WCE THUMB) Release MinDependency"

DEP_CPP_PCDMU=\
	".\PCDMUI.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PCDMU=\
	".\PCDMUI_i.c"\
	

!ELSEIF  "$(CFG)" == "PCDMUI - Win32 (WCE CEF) Release MinSize"

DEP_CPP_PCDMU=\
	".\PCDMUI.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PCDMU=\
	".\PCDMUI_i.c"\
	

!ELSEIF  "$(CFG)" == "PCDMUI - Win32 (WCE CEF) Release MinDependency"

DEP_CPP_PCDMU=\
	".\PCDMUI.h"\
	".\StdAfx.h"\
	
NODEP_CPP_PCDMU=\
	".\PCDMUI_i.c"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\PCDMUI.def
# End Source File
# Begin Source File

SOURCE=.\PCDMUI.idl

!IF  "$(CFG)" == "PCDMUI - Win32 (WCE SH4) Debug"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - Performing MIDL step
InputPath=.\PCDMUI.idl

BuildCmds= \
	midl /Oicf /h "PCDMUI.h" /iid "PCDMUI_i.c" "PCDMUI.idl"

".\PCDMUI.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\PCDMUI.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\PCDMUI_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ELSEIF  "$(CFG)" == "PCDMUI - Win32 (WCE THUMB) Debug"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - Performing MIDL step
InputPath=.\PCDMUI.idl

BuildCmds= \
	midl /Oicf /h "PCDMUI.h" /iid "PCDMUI_i.c" "PCDMUI.idl"

".\PCDMUI.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\PCDMUI.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\PCDMUI_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ELSEIF  "$(CFG)" == "PCDMUI - Win32 (WCE MIPSFP) Debug"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - Performing MIDL step
InputPath=.\PCDMUI.idl

BuildCmds= \
	midl /Oicf /h "PCDMUI.h" /iid "PCDMUI_i.c" "PCDMUI.idl"

".\PCDMUI.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\PCDMUI.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\PCDMUI_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ELSEIF  "$(CFG)" == "PCDMUI - Win32 (WCE MIPS16) Debug"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - Performing MIDL step
InputPath=.\PCDMUI.idl

BuildCmds= \
	midl /Oicf /h "PCDMUI.h" /iid "PCDMUI_i.c" "PCDMUI.idl"

".\PCDMUI.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\PCDMUI.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\PCDMUI_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ELSEIF  "$(CFG)" == "PCDMUI - Win32 (WCE CEF) Debug"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - Performing MIDL step
InputPath=.\PCDMUI.idl	BuildCmds=midl /Oicf /h "PCDMUI.h" /iid "PCDMUI_i.c" "PCDMUI.idl"	
BuildCmds= \
	midl /Oicf /h "PCDMUI.h" /iid "PCDMUI_i.c" "PCDMUI.idl"

".\PCDMUI.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\PCDMUI.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\PCDMUI_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ELSEIF  "$(CFG)" == "PCDMUI - Win32 (WCE x86em) Debug"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - Performing MIDL step
InputPath=.\PCDMUI.idl

BuildCmds= \
	midl /Oicf /h "PCDMUI.h" /iid "PCDMUI_i.c" "PCDMUI.idl"

".\PCDMUI.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\PCDMUI.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\PCDMUI_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ELSEIF  "$(CFG)" == "PCDMUI - Win32 (WCE PPC) Debug"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - Performing MIDL step
InputPath=.\PCDMUI.idl

BuildCmds= \
	midl /Oicf /h "PCDMUI.h" /iid "PCDMUI_i.c" "PCDMUI.idl"

".\PCDMUI.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\PCDMUI.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\PCDMUI_i.c" : $(SOURCE) "$(INTD

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