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📄 shapefactory.java

📁 这是一个贪食蛇的游戏源代码 代码的设计模式室调停者
💻 JAVA
字号:
package com.zhanggang.teris.entities;

import java.util.Random;

import com.zhang.teris.listener.ShapeListener;

public class ShapeFactory  {
	
	private static Random m = new Random();
	private static int[][][] shapes = new int[][][] {
			{//条子
				{
					1,1,1,1,
					0,0,0,0,
					0,0,0,0,
					0,0,0,0,},
				{
					1,0,0,0,
					1,0,0,0,
					1,0,0,0,
					1,0,0,0}
			},
			{//方块
				{
					1,1,0,0,
					1,1,0,0,
					0,0,0,0,
					0,0,0,0}
			},
			{//土
				{
					0,1,0,0,
					1,1,1,0,
					0,0,0,0,
					0,0,0,0},
				{
					0,1,0,0,
					0,1,1,0,
					0,1,0,0,
					0,0,0,0,},
				{
					0,0,0,0,
					1,1,1,0,
					0,1,0,0,
					0,0,0,0},
				{
					0,1,0,0,
					1,1,0,0,
					0,1,0,0,
					0,0,0,0}
			},
			{
				{
					1,1,0,0,
					1,0,0,0,
					1,0,0,0,
					0,0,0,0},
				{
					1,1,1,0,
					0,0,1,0,
					0,0,0,0,
					0,0,0,0},
				{
					0,1,0,0,
					0,1,0,0,
					1,1,0,0,
					0,0,0,0},
				{
					1,0,0,0,
					1,1,1,0,
					0,0,0,0,
					0,0,0,0},
			},
			{
				{
					1,1,0,0,
					0,1,1,0,
					0,0,0,0,
					0,0,0,0},
				{
					0,1,0,0,
					1,1,0,0,
					1,0,0,0,
					0,0,0,0}				
			},
			{
				{
					0,1,1,0,
					1,1,0,0,
					0,0,0,0,
					0,0,0,0},
				{
					1,0,0,0,
					1,1,0,0,
					0,1,0,0,
					0,0,0,0}
			}
			
	};
	
	public static Shape getShape(ShapeListener shapeListener) {
		System.out.println("ShapeFactory's getShape");
		Shape shape = new Shape();
		int type = m.nextInt(shapes.length);
		shape.setBody(shapes[type]);
		shape.setStatus(m.nextInt(shapes[type].length));
		shape.addShapeListener(shapeListener);
		shape.runShapeDirver();
		return shape;
	}
	
}

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