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📄 leader.c

📁 apache的软件linux版本
💻 C
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        set_signals();        ap_scoreboard_image->parent[slot].pid = getpid();        child_main(slot);    }    if ((pid = fork()) == -1) {        ap_log_error(APLOG_MARK, APLOG_ERR, errno, s,                      "fork: Unable to fork new process");        /* fork didn't succeed. Fix the scoreboard or else         * it will say SERVER_STARTING forever and ever         */        ap_update_child_status_from_indexes(slot, 0, SERVER_DEAD, NULL);        /* In case system resources are maxxed out, we don't want           Apache running away with the CPU trying to fork over and           over and over again. */        apr_sleep(10 * APR_USEC_PER_SEC);        return -1;    }    if (!pid) {#ifdef HAVE_BINDPROCESSOR        /* By default, AIX binds to a single processor.  This bit unbinds         * children which will then bind to another CPU.         */        int status = bindprocessor(BINDPROCESS, (int)getpid(),                               PROCESSOR_CLASS_ANY);        if (status != OK)            ap_log_error(APLOG_MARK, APLOG_WARNING, errno,                          ap_server_conf,                         "processor unbind failed %d", status);#endif        RAISE_SIGSTOP(MAKE_CHILD);        apr_signal(SIGTERM, just_die);        child_main(slot);        clean_child_exit(0);    }    /* else */    ap_scoreboard_image->parent[slot].quiescing = 0;    ap_scoreboard_image->parent[slot].pid = pid;    return 0;}/* start up a bunch of children */static void startup_children(int number_to_start){    int i;    for (i = 0; number_to_start && i < ap_daemons_limit; ++i) {        if (ap_scoreboard_image->parent[i].pid != 0) {            continue;        }        if (make_child(ap_server_conf, i) < 0) {            break;        }        --number_to_start;    }}/* * idle_spawn_rate is the number of children that will be spawned on the * next maintenance cycle if there aren't enough idle servers.  It is * doubled up to MAX_SPAWN_RATE, and reset only when a cycle goes by * without the need to spawn. */static int idle_spawn_rate = 1;#ifndef MAX_SPAWN_RATE#define MAX_SPAWN_RATE        (32)#endifstatic int hold_off_on_exponential_spawning;static void perform_idle_server_maintenance(void){    int i, j;    int idle_thread_count;    worker_score *ws;    process_score *ps;    int free_length;    int totally_free_length = 0;    int free_slots[MAX_SPAWN_RATE];    int last_non_dead;    int total_non_dead;    /* initialize the free_list */    free_length = 0;    idle_thread_count = 0;    last_non_dead = -1;    total_non_dead = 0;    for (i = 0; i < ap_daemons_limit; ++i) {        /* Initialization to satisfy the compiler. It doesn't know         * that ap_threads_per_child is always > 0 */        int status = SERVER_DEAD;        int any_dying_threads = 0;        int any_dead_threads = 0;        int all_dead_threads = 1;        if (i >= ap_max_daemons_limit && totally_free_length == idle_spawn_rate)            break;        ps = &ap_scoreboard_image->parent[i];        for (j = 0; j < ap_threads_per_child; j++) {            ws = &ap_scoreboard_image->servers[i][j];            status = ws->status;            /* XXX any_dying_threads is probably no longer needed    GLA */            any_dying_threads = any_dying_threads ||                                 (status == SERVER_GRACEFUL);            any_dead_threads = any_dead_threads || (status == SERVER_DEAD);            all_dead_threads = all_dead_threads &&                                   (status == SERVER_DEAD ||                                    status == SERVER_GRACEFUL);            /* We consider a starting server as idle because we started it             * at least a cycle ago, and if it still hasn't finished starting             * then we're just going to swamp things worse by forking more.             * So we hopefully won't need to fork more if we count it.             * This depends on the ordering of SERVER_READY and SERVER_STARTING.             */            if (status <= SERVER_READY && status != SERVER_DEAD &&                    !ps->quiescing &&                    ps->generation == ap_my_generation &&                 /* XXX the following shouldn't be necessary if we clean up                   *     properly after seg faults, but we're not yet    GLA                   */                         ps->pid != 0) {                ++idle_thread_count;            }        }        if (any_dead_threads && totally_free_length < idle_spawn_rate                 && (!ps->pid               /* no process in the slot */                    || ps->quiescing)) {   /* or at least one is going away */            if (all_dead_threads) {                /* great! we prefer these, because the new process can                 * start more threads sooner.  So prioritize this slot                  * by putting it ahead of any slots with active threads.                 *                 * first, make room by moving a slot that's potentially still                 * in use to the end of the array                 */                free_slots[free_length] = free_slots[totally_free_length];                free_slots[totally_free_length++] = i;            }            else {                /* slot is still in use - back of the bus                 */            free_slots[free_length] = i;            }            ++free_length;        }        /* XXX if (!ps->quiescing)     is probably more reliable  GLA */        if (!any_dying_threads) {            last_non_dead = i;            ++total_non_dead;        }    }    ap_max_daemons_limit = last_non_dead + 1;    if (idle_thread_count > max_spare_threads) {        /* Kill off one child */        ap_mpm_pod_signal(pod);        idle_spawn_rate = 1;    }    else if (idle_thread_count < min_spare_threads) {        /* terminate the free list */        if (free_length == 0) {            /* only report this condition once */            static int reported = 0;                        if (!reported) {                ap_log_error(APLOG_MARK, APLOG_ERR, 0,                              ap_server_conf,                             "server reached MaxClients setting, consider"                             " raising the MaxClients setting");                reported = 1;            }            idle_spawn_rate = 1;        }        else {            if (free_length > idle_spawn_rate) {                free_length = idle_spawn_rate;            }            if (idle_spawn_rate >= 8) {                ap_log_error(APLOG_MARK, APLOG_INFO, 0,                              ap_server_conf,                             "server seems busy, (you may need "                             "to increase StartServers, ThreadsPerChild "                             "or Min/MaxSpareThreads), "                             "spawning %d children, there are around %d idle "                             "threads, and %d total children", free_length,                             idle_thread_count, total_non_dead);            }            for (i = 0; i < free_length; ++i) {                make_child(ap_server_conf, free_slots[i]);            }            /* the next time around we want to spawn twice as many if this             * wasn't good enough, but not if we've just done a graceful             */            if (hold_off_on_exponential_spawning) {                --hold_off_on_exponential_spawning;            }            else if (idle_spawn_rate < MAX_SPAWN_RATE) {                idle_spawn_rate *= 2;            }        }    }    else {      idle_spawn_rate = 1;    }}static void server_main_loop(int remaining_children_to_start){    int child_slot;    apr_exit_why_e exitwhy;    int status, processed_status;    apr_proc_t pid;    int i;    while (!restart_pending && !shutdown_pending) {        ap_wait_or_timeout(&exitwhy, &status, &pid, pconf);                if (pid.pid != -1) {            processed_status = ap_process_child_status(&pid, exitwhy, status);            if (processed_status == APEXIT_CHILDFATAL) {                shutdown_pending = 1;                child_fatal = 1;                return;            }            /* non-fatal death... note that it's gone in the scoreboard. */            child_slot = find_child_by_pid(&pid);            if (child_slot >= 0) {                for (i = 0; i < ap_threads_per_child; i++)                    ap_update_child_status_from_indexes(child_slot, i, SERVER_DEAD,                                                         (request_rec *) NULL);                                ap_scoreboard_image->parent[child_slot].pid = 0;                ap_scoreboard_image->parent[child_slot].quiescing = 0;                if (processed_status == APEXIT_CHILDSICK) {                    /* resource shortage, minimize the fork rate */                    idle_spawn_rate = 1;                }                else if (remaining_children_to_start                    && child_slot < ap_daemons_limit) {                    /* we're still doing a 1-for-1 replacement of dead                     * children with new children                     */                    make_child(ap_server_conf, child_slot);                    --remaining_children_to_start;                }#if APR_HAS_OTHER_CHILD            }            else if (apr_proc_other_child_read(&pid, status) == 0) {                /* handled */#endif            }            else if (is_graceful) {                /* Great, we've probably just lost a slot in the                 * scoreboard.  Somehow we don't know about this child.                 */                ap_log_error(APLOG_MARK, APLOG_WARNING, 0,                             ap_server_conf,                             "long lost child came home! (pid %ld)",                             (long)pid.pid);            }            /* Don't perform idle maintenance when a child dies,             * only do it when there's a timeout.  Remember only a             * finite number of children can die, and it's pretty             * pathological for a lot to die suddenly.             */            continue;        }        else if (remaining_children_to_start) {            /* we hit a 1 second timeout in which none of the previous             * generation of children needed to be reaped... so assume             * they're all done, and pick up the slack if any is left.             */            startup_children(remaining_children_to_start);            remaining_children_to_start = 0;            /* In any event we really shouldn't do the code below because             * few of the servers we just started are in the IDLE state             * yet, so we'd mistakenly create an extra server.             */            continue;        }        perform_idle_server_maintenance();    }}int ap_mpm_run(apr_pool_t *_pconf, apr_pool_t *plog, server_rec *s){    int remaining_children_to_start;    apr_status_t rv;    ap_log_pid(pconf, ap_pid_fname);    first_server_limit = server_limit;    first_thread_limit = thread_limit;    if (changed_limit_at_restart) {        ap_log_error(APLOG_MARK, APLOG_WARNING, 0, s,                     "WARNING: Attempt to change ServerLimit or ThreadLimit "                     "ignored during restart");        changed_limit_at_restart = 0;    }        /* Initialize cross-process accept lock */    ap_lock_fname = apr_psprintf(_pconf, "%s.%" APR_PID_T_FMT,                                 ap_server_root_relative(_pconf, ap_lock_fname),                                 ap_my_pid);    rv = apr_proc_mutex_create(&accept_mutex, ap_lock_fname,                                ap_accept_lock_mech, _pconf);    if (rv != APR_SUCCESS) {        ap_log_error(APLOG_MARK, APLOG_EMERG, rv, s,                     "Couldn't create accept lock");        mpm_state = AP_MPMQ_STOPPING;        return 1;    }#if APR_USE_SYSVSEM_SERIALIZE    if (ap_accept_lock_mech == APR_LOCK_DEFAULT ||         ap_accept_lock_mech == APR_LOCK_SYSVSEM) {#else    if (ap_accept_lock_mech == APR_LOCK_SYSVSEM) {#endif        rv = unixd_set_proc_mutex_perms(accept_mutex);        if (rv != APR_SUCCESS) {            ap_log_error(APLOG_MARK, APLOG_EMERG, rv, s,                         "Couldn't set permissions on cross-process lock; "                         "check User and Group directives");            mpm_state = AP_MPMQ_STOPPING;            return 1;        }    }    if (!is_graceful) {        if (ap_run_pre_mpm(s->process->pool, SB_SHARED) != OK) {            mpm_state = AP_MPMQ_STOPPING;            return 1;        }        /* fix the generation number in the global score; we just got a new,         * cleared scoreboard         */        ap_scoreboard_image->global->running_generation = ap_my_generation;    }    set_signals();    /* Don't thrash... */    if (max_spare_threads < min_spare_threads + ap_threads_per_child)        max_spare_threads = min_spare_threads + ap_threads_per_child;    /* If we're doing a graceful_restart then we're going to see a lot     * of children exiting immediately when we get into the main loop     * below (because we just sent them AP_SIG_GRACEFUL).  This happens pretty     * rapidly... and for each one that exits we'll start a new one until     * we reach at least daemons_min_free.  But we may be permitted to     * start more than that, so we'll just keep track of how many we're     * supposed to start up without the 1 second penalty between each fork.     */    remaining_children_to_start = ap_daemons_to_start;    if (remaining_children_to_start > ap_daemons_limit) {        remaining_children_to_start = ap_daemons_limit;    }    if (!is_graceful) {        startup_children(remaining_children_to_start);        remaining_children_to_start = 0;    }    else {        /* give the system some time to recover before kicking into            * exponential mode */

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