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📄 threadpool.c

📁 apache的软件linux版本
💻 C
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/* Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements.  See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License.  You may obtain a copy of the License at * *     http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *//* The purpose of this MPM is to fix the design flaws in the threaded * model.  Because of the way that pthreads and mutex locks interact, * it is basically impossible to cleanly gracefully shutdown a child * process if multiple threads are all blocked in accept.  This model * fixes those problems. */#include "apr.h"#include "apr_portable.h"#include "apr_strings.h"#include "apr_file_io.h"#include "apr_thread_proc.h"#include "apr_signal.h"#include "apr_poll.h"#include "apr_thread_mutex.h"#include "apr_thread_cond.h"#include "apr_proc_mutex.h"#define APR_WANT_STRFUNC#include "apr_want.h"#if APR_HAVE_UNISTD_H#include <unistd.h>#endif#if APR_HAVE_SYS_SOCKET_H#include <sys/socket.h>#endif#if APR_HAVE_SYS_WAIT_H#include <sys/wait.h> #endif#ifdef HAVE_SYS_PROCESSOR_H#include <sys/processor.h> /* for bindprocessor() */#endif#if !APR_HAS_THREADS#error The Worker MPM requires APR threads, but they are unavailable.#endif#define CORE_PRIVATE  #include "ap_config.h"#include "httpd.h" #include "http_main.h" #include "http_log.h" #include "http_config.h"        /* for read_config */ #include "http_core.h"          /* for get_remote_host */ #include "http_connection.h"#include "ap_mpm.h"#include "pod.h"#include "mpm_common.h"#include "ap_listen.h"#include "scoreboard.h" #include "mpm_default.h"#include <signal.h>#include <limits.h>             /* for INT_MAX *//* Limit on the total --- clients will be locked out if more servers than * this are needed.  It is intended solely to keep the server from crashing * when things get out of hand. * * We keep a hard maximum number of servers, for two reasons --- first off, * in case something goes seriously wrong, we want to stop the fork bomb * short of actually crashing the machine we're running on by filling some * kernel table.  Secondly, it keeps the size of the scoreboard file small * enough that we can read the whole thing without worrying too much about * the overhead. */#ifndef DEFAULT_SERVER_LIMIT#define DEFAULT_SERVER_LIMIT 16#endif/* Admin can't tune ServerLimit beyond MAX_SERVER_LIMIT.  We want * some sort of compile-time limit to help catch typos. */#ifndef MAX_SERVER_LIMIT#define MAX_SERVER_LIMIT 20000#endif/* Limit on the threads per process.  Clients will be locked out if more than * this  * server_limit are needed. * * We keep this for one reason it keeps the size of the scoreboard file small * enough that we can read the whole thing without worrying too much about * the overhead. */#ifndef DEFAULT_THREAD_LIMIT#define DEFAULT_THREAD_LIMIT 64 #endif/* Admin can't tune ThreadLimit beyond MAX_THREAD_LIMIT.  We want * some sort of compile-time limit to help catch typos. */#ifndef MAX_THREAD_LIMIT#define MAX_THREAD_LIMIT 20000#endif/* * Actual definitions of config globals */int ap_threads_per_child = 0;         /* Worker threads per child */static int ap_daemons_to_start = 0;static int min_spare_threads = 0;static int max_spare_threads = 0;static int ap_daemons_limit = 0;static int server_limit = DEFAULT_SERVER_LIMIT;static int first_server_limit;static int thread_limit = DEFAULT_THREAD_LIMIT;static int first_thread_limit;static int changed_limit_at_restart;static int dying = 0;static int workers_may_exit = 0;static int start_thread_may_exit = 0;static int listener_may_exit = 0;static int requests_this_child;static int num_listensocks = 0;static int resource_shortage = 0;static int mpm_state = AP_MPMQ_STARTING;/* The structure used to pass unique initialization info to each thread */typedef struct {    int pid;    int tid;    int sd;} proc_info;/* Structure used to pass information to the thread responsible for  * creating the rest of the threads. */typedef struct {    apr_thread_t **threads;    apr_thread_t *listener;    int child_num_arg;    apr_threadattr_t *threadattr;} thread_starter;#define ID_FROM_CHILD_THREAD(c, t)    ((c * thread_limit) + t)/* * The max child slot ever assigned, preserved across restarts.  Necessary * to deal with MaxClients changes across AP_SIG_GRACEFUL restarts.  We  * use this value to optimize routines that have to scan the entire  * scoreboard. */int ap_max_daemons_limit = -1;static ap_pod_t *pod;/* *Non*-shared http_main globals... */server_rec *ap_server_conf;/* The worker MPM respects a couple of runtime flags that can aid * in debugging. Setting the -DNO_DETACH flag will prevent the root process * from detaching from its controlling terminal. Additionally, setting * the -DONE_PROCESS flag (which implies -DNO_DETACH) will get you the * child_main loop running in the process which originally started up. * This gives you a pretty nice debugging environment.  (You'll get a SIGHUP * early in standalone_main; just continue through.  This is the server * trying to kill off any child processes which it might have lying * around --- Apache doesn't keep track of their pids, it just sends * SIGHUP to the process group, ignoring it in the root process. * Continue through and you'll be fine.). */static int one_process = 0;#ifdef DEBUG_SIGSTOPint raise_sigstop_flags;#endifstatic apr_pool_t *pconf;                 /* Pool for config stuff */static apr_pool_t *pchild;                /* Pool for httpd child stuff */static pid_t ap_my_pid; /* Linux getpid() doesn't work except in main                            thread. Use this instead */static pid_t parent_pid;static apr_os_thread_t *listener_os_thread;/* Locks for accept serialization */static apr_proc_mutex_t *accept_mutex;#if APR_O_NONBLOCK_INHERITED#undef SINGLE_LISTEN_UNSERIALIZED_ACCEPT#endif /* APR_O_NONBLOCK_INHERITED */#ifdef SINGLE_LISTEN_UNSERIALIZED_ACCEPT#define SAFE_ACCEPT(stmt) (ap_listeners->next ? (stmt) : APR_SUCCESS)#else#define SAFE_ACCEPT(stmt) (stmt)#endif/* The LISTENER_SIGNAL signal will be sent from the main thread to the  * listener thread to wake it up for graceful termination (what a child  * process from an old generation does when the admin does "apachectl  * graceful").  This signal will be blocked in all threads of a child * process except for the listener thread. */#define LISTENER_SIGNAL     SIGHUP/* Possible states of a worker thread. */typedef enum {    WORKER_IDLE,    WORKER_BUSY,    WORKER_TERMINATED} worker_state_e;/* Structure used to wake up an idle worker thread */typedef struct {    apr_pool_t *pool;    apr_socket_t *csd;    worker_state_e state;    apr_thread_cond_t *cond;    apr_thread_mutex_t *mutex;} worker_wakeup_info;/* Structure used to hold a stack of idle worker threads  */typedef struct {    apr_thread_mutex_t *mutex;    apr_thread_cond_t *cond;    worker_wakeup_info **stack;    apr_size_t nelts;    apr_size_t nalloc;    int terminated;} worker_stack;static worker_stack* worker_stack_create(apr_pool_t *pool, apr_size_t max){    apr_status_t rv;    worker_stack *stack = (worker_stack *)apr_palloc(pool, sizeof(*stack));    if ((rv = apr_thread_mutex_create(&stack->mutex, APR_THREAD_MUTEX_DEFAULT,                                      pool)) != APR_SUCCESS) {        return NULL;    }    if ((rv = apr_thread_cond_create(&stack->cond, pool)) != APR_SUCCESS) {        return NULL;    }    stack->nelts = 0;    stack->nalloc = max;    stack->stack =        (worker_wakeup_info **)apr_palloc(pool, stack->nalloc *                                          sizeof(worker_wakeup_info *));    stack->terminated = 0;    return stack;}static apr_status_t worker_stack_wait(worker_stack *stack,                                      worker_wakeup_info *wakeup){    apr_status_t rv;    wakeup->state = WORKER_IDLE;        if ((rv = apr_thread_mutex_lock(stack->mutex)) != APR_SUCCESS) {        return rv;    }    if (stack->terminated) {        if ((rv = apr_thread_mutex_unlock(stack->mutex)) != APR_SUCCESS) {            return rv;        }        return APR_EOF;    }    if (stack->nelts == stack->nalloc) {        if ((rv = apr_thread_mutex_unlock(stack->mutex)) != APR_SUCCESS) {            return rv;        }        return APR_ENOSPC;    }    stack->stack[stack->nelts] = wakeup;    /* Signal a blocking listener thread only if we just made the     * stack non-empty. */    if (stack->nelts++ == 0) {        (void)apr_thread_cond_signal(stack->cond);    }    if ((rv = apr_thread_mutex_unlock(stack->mutex)) != APR_SUCCESS) {        return rv;    }    /* At this point we've already added this worker to the stack, now     * we just wait until the listener has accept()ed a connection     * for us. */    if ((rv = apr_thread_mutex_lock(wakeup->mutex)) != APR_SUCCESS) {        return rv;    }    while (wakeup->state == WORKER_IDLE) {        if ((rv = apr_thread_cond_wait(wakeup->cond, wakeup->mutex)) !=            APR_SUCCESS) {            return rv;        }    }    if ((rv = apr_thread_mutex_unlock(wakeup->mutex)) != APR_SUCCESS) {        return rv;    }    return APR_SUCCESS;}static apr_status_t worker_stack_pop(worker_stack *stack,                                     worker_wakeup_info **worker){    apr_status_t rv;    if ((rv = apr_thread_mutex_lock(stack->mutex)) != APR_SUCCESS) {        return rv;    }    AP_DEBUG_ASSERT(stack->nelts >= 0);    while ((stack->nelts == 0) && (!stack->terminated)) {        rv = apr_thread_cond_wait(stack->cond, stack->mutex);        if (rv != APR_SUCCESS) {            apr_status_t rv2;            rv2 = apr_thread_mutex_unlock(stack->mutex);            if (rv2 != APR_SUCCESS) {                return rv2;            }            return rv;        }    }    if (stack->terminated) {        if ((rv = apr_thread_mutex_unlock(stack->mutex)) != APR_SUCCESS) {            return rv;        }        return APR_EOF;    }    *worker = stack->stack[--stack->nelts];    if ((rv = apr_thread_mutex_unlock(stack->mutex)) != APR_SUCCESS) {        return rv;    }    return APR_SUCCESS;}static apr_status_t worker_stack_terminate(worker_stack *stack){    apr_status_t rv;    worker_wakeup_info *worker;    if ((rv = apr_thread_mutex_lock(stack->mutex)) != APR_SUCCESS) {        return rv;    }    stack->terminated = 1;    /* Wake up the listener thread. Although there will never be     * more than one thread blocking on this condition, broadcast     * just in case. */    apr_thread_cond_broadcast(stack->cond);    while (stack->nelts) {        worker = stack->stack[--stack->nelts];        apr_thread_mutex_lock(worker->mutex);        worker->csd = 0;        worker->state = WORKER_TERMINATED;        apr_thread_cond_signal(worker->cond);        apr_thread_mutex_unlock(worker->mutex);    }    if ((rv = apr_thread_mutex_unlock(stack->mutex)) != APR_SUCCESS) {        return rv;    }    return APR_SUCCESS;}

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