📄 beos.c
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/* Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *//* The new BeOS MPM! * * This one basically is a single process multi threaded model, but * I couldn't be bothered adding the spmt_ to the front of the name! * Anyway, this is still under development so it isn't yet the default * choice. */ #define CORE_PRIVATE #include <kernel/OS.h>#include <unistd.h>#include <sys/socket.h>#include <signal.h>#include "apr_strings.h"#include "apr_portable.h"#include "httpd.h" #include "http_main.h" #include "http_log.h" #include "http_config.h" /* for read_config */ #include "http_core.h" /* for get_remote_host */ #include "http_connection.h"#include "ap_mpm.h"#include "beosd.h"#include "ap_listen.h"#include "scoreboard.h" #include "mpm_common.h"#include "mpm.h"#include "mpm_default.h"#include "apr_thread_mutex.h"#include "apr_poll.h"extern int _kset_fd_limit_(int num);/* Limit on the total --- clients will be locked out if more servers than * this are needed. It is intended solely to keep the server from crashing * when things get out of hand. * * We keep a hard maximum number of servers, for two reasons: * 1) in case something goes seriously wrong, we want to stop the server starting * threads ad infinitum and crashing the server (remember that BeOS has a 192 * thread per team limit). * 2) it keeps the size of the scoreboard file small * enough that we can read the whole thing without worrying too much about * the overhead. *//* we only ever have 1 main process running... */ #define HARD_SERVER_LIMIT 1/* Limit on the threads per process. Clients will be locked out if more than * this * HARD_SERVER_LIMIT are needed. * * We keep this for one reason it keeps the size of the scoreboard file small * enough that we can read the whole thing without worrying too much about * the overhead. */#ifdef NO_THREADS#define HARD_THREAD_LIMIT 1#endif#ifndef HARD_THREAD_LIMIT#define HARD_THREAD_LIMIT 50 #endif/* * Actual definitions of config globals */static int ap_threads_to_start=0;static int ap_max_requests_per_thread = 0;static int min_spare_threads=0;static int max_spare_threads=0;static int ap_thread_limit=0;static int num_listening_sockets = 0;static apr_socket_t ** listening_sockets;apr_thread_mutex_t *accept_mutex = NULL;static apr_pool_t *pconf; /* Pool for config stuff */static apr_pool_t *pchild; /* Pool for httpd child stuff */static int server_pid; static int mpm_state = AP_MPMQ_STARTING;/* Keep track of the number of worker threads currently active */static int worker_thread_count;apr_thread_mutex_t *worker_thread_count_mutex;/* The structure used to pass unique initialization info to each thread */typedef struct { int slot; apr_pool_t *tpool;} proc_info;static void check_restart(void *data);/* * The max child slot ever assigned, preserved across restarts. Necessary * to deal with MaxClients changes across AP_SIG_GRACEFUL restarts. We use * this value to optimize routines that have to scan the entire scoreboard. */int ap_max_child_assigned = -1;int ap_max_threads_limit = -1;static apr_socket_t *udp_sock;static apr_sockaddr_t *udp_sa;/* shared http_main globals... */server_rec *ap_server_conf;/* one_process */static int one_process = 0;#ifdef DEBUG_SIGSTOPint raise_sigstop_flags;#endif/* a clean exit from a child with proper cleanup static void clean_child_exit(int code) __attribute__ ((noreturn)); */static void clean_child_exit(int code){ if (pchild) apr_pool_destroy(pchild); exit(code);}/* handle all varieties of core dumping signals */static void sig_coredump(int sig){ chdir(ap_coredump_dir); signal(sig, SIG_DFL); kill(server_pid, sig); /* At this point we've got sig blocked, because we're still inside * the signal handler. When we leave the signal handler it will * be unblocked, and we'll take the signal... and coredump or whatever * is appropriate for this particular Unix. In addition the parent * will see the real signal we received -- whereas if we called * abort() here, the parent would only see SIGABRT. */}/***************************************************************** * Connection structures and accounting... *//* volatile just in case */static int volatile shutdown_pending;static int volatile restart_pending;static int volatile is_graceful;static int volatile child_fatal;ap_generation_t volatile ap_my_generation = 0;/* * ap_start_shutdown() and ap_start_restart(), below, are a first stab at * functions to initiate shutdown or restart without relying on signals. * Previously this was initiated in sig_term() and restart() signal handlers, * but we want to be able to start a shutdown/restart from other sources -- * e.g. on Win32, from the service manager. Now the service manager can * call ap_start_shutdown() or ap_start_restart() as appropiate. Note that * these functions can also be called by the child processes, since global * variables are no longer used to pass on the required action to the parent. * * These should only be called from the parent process itself, since the * parent process will use the shutdown_pending and restart_pending variables * to determine whether to shutdown or restart. The child process should * call signal_parent() directly to tell the parent to die -- this will * cause neither of those variable to be set, which the parent will * assume means something serious is wrong (which it will be, for the * child to force an exit) and so do an exit anyway. */static void ap_start_shutdown(void){ mpm_state = AP_MPMQ_STOPPING; if (shutdown_pending == 1) { /* Um, is this _probably_ not an error, if the user has * tried to do a shutdown twice quickly, so we won't * worry about reporting it. */ return; } shutdown_pending = 1;}/* do a graceful restart if graceful == 1 */static void ap_start_restart(int graceful){ mpm_state = AP_MPMQ_STOPPING; if (restart_pending == 1) { /* Probably not an error - don't bother reporting it */ return; } restart_pending = 1; is_graceful = graceful;}static void sig_term(int sig){ ap_start_shutdown();}static void restart(int sig){ ap_start_restart(sig == AP_SIG_GRACEFUL);}static void tell_workers_to_exit(void){ apr_size_t len; int i = 0; mpm_state = AP_MPMQ_STOPPING; for (i = 0 ; i < ap_max_child_assigned; i++){ len = 4; if (apr_sendto(udp_sock, udp_sa, 0, "die!", &len) != APR_SUCCESS) break; } }static void set_signals(void){ struct sigaction sa; sigemptyset(&sa.sa_mask); sa.sa_flags = 0; if (!one_process) { sa.sa_handler = sig_coredump; if (sigaction(SIGSEGV, &sa, NULL) < 0) ap_log_error(APLOG_MARK, APLOG_WARNING, errno, ap_server_conf, "sigaction(SIGSEGV)"); if (sigaction(SIGBUS, &sa, NULL) < 0) ap_log_error(APLOG_MARK, APLOG_WARNING, errno, ap_server_conf, "sigaction(SIGBUS)"); if (sigaction(SIGABRT, &sa, NULL) < 0) ap_log_error(APLOG_MARK, APLOG_WARNING, errno, ap_server_conf, "sigaction(SIGABRT)"); if (sigaction(SIGILL, &sa, NULL) < 0) ap_log_error(APLOG_MARK, APLOG_WARNING, errno, ap_server_conf, "sigaction(SIGILL)"); sa.sa_flags = 0; } sa.sa_handler = sig_term; if (sigaction(SIGTERM, &sa, NULL) < 0) ap_log_error(APLOG_MARK, APLOG_WARNING, errno, ap_server_conf, "sigaction(SIGTERM)"); if (sigaction(SIGINT, &sa, NULL) < 0) ap_log_error(APLOG_MARK, APLOG_WARNING, errno, ap_server_conf, "sigaction(SIGINT)"); sa.sa_handler = SIG_IGN; if (sigaction(SIGPIPE, &sa, NULL) < 0) ap_log_error(APLOG_MARK, APLOG_WARNING, errno, ap_server_conf, "sigaction(SIGPIPE)"); /* we want to ignore HUPs and AP_SIG_GRACEFUL while we're busy * processing one */ sigaddset(&sa.sa_mask, SIGHUP); sigaddset(&sa.sa_mask, AP_SIG_GRACEFUL); sa.sa_handler = restart; if (sigaction(SIGHUP, &sa, NULL) < 0) ap_log_error(APLOG_MARK, APLOG_WARNING, errno, ap_server_conf, "sigaction(SIGHUP)"); if (sigaction(AP_SIG_GRACEFUL, &sa, NULL) < 0) ap_log_error(APLOG_MARK, APLOG_WARNING, errno, ap_server_conf, "sigaction(" AP_SIG_GRACEFUL_STRING ")");}/***************************************************************** * Here follows a long bunch of generic server bookkeeping stuff... */int ap_graceful_stop_signalled(void){ /* XXX - Does this really work? - Manoj */ return is_graceful;}/***************************************************************** * Child process main loop. */static void process_socket(apr_pool_t *p, apr_socket_t *sock, int my_child_num, apr_bucket_alloc_t *bucket_alloc){ conn_rec *current_conn; long conn_id = my_child_num; int csd; ap_sb_handle_t *sbh; (void)apr_os_sock_get(&csd, sock); if (csd >= FD_SETSIZE) { ap_log_error(APLOG_MARK, APLOG_WARNING, 0, NULL, "filedescriptor (%u) larger than FD_SETSIZE (%u) " "found, you probably need to rebuild Apache with a " "larger FD_SETSIZE", csd, FD_SETSIZE); apr_socket_close(sock); return; } ap_create_sb_handle(&sbh, p, 0, my_child_num); current_conn = ap_run_create_connection(p, ap_server_conf, sock, conn_id, sbh, bucket_alloc); if (current_conn) { ap_process_connection(current_conn, sock); ap_lingering_close(current_conn); }}static int32 worker_thread(void * dummy){ proc_info * ti = dummy; int child_slot = ti->slot; apr_pool_t *tpool = ti->tpool; apr_allocator_t *allocator; apr_socket_t *csd = NULL; apr_pool_t *ptrans; /* Pool for per-transaction stuff */ apr_bucket_alloc_t *bucket_alloc; apr_socket_t *sd = NULL; apr_status_t rv = APR_EINIT; int srv , n; int curr_pollfd = 0, last_pollfd = 0; sigset_t sig_mask; int requests_this_child = ap_max_requests_per_thread; apr_pollfd_t *pollset; /* each worker thread is in control of its own destiny...*/ int this_worker_should_exit = 0; free(ti); mpm_state = AP_MPMQ_STARTING; on_exit_thread(check_restart, (void*)child_slot); /* block the signals for this thread */ sigfillset(&sig_mask); sigprocmask(SIG_BLOCK, &sig_mask, NULL); apr_allocator_create(&allocator); apr_allocator_max_free_set(allocator, ap_max_mem_free); apr_pool_create_ex(&ptrans, tpool, NULL, allocator); apr_allocator_owner_set(allocator, ptrans); apr_pool_tag(ptrans, "transaction"); bucket_alloc = apr_bucket_alloc_create_ex(allocator); apr_thread_mutex_lock(worker_thread_count_mutex); worker_thread_count++; apr_thread_mutex_unlock(worker_thread_count_mutex); (void) ap_update_child_status_from_indexes(0, child_slot, SERVER_STARTING, (request_rec*)NULL); apr_poll_setup(&pollset, num_listening_sockets + 1, tpool); for(n=0 ; n <= num_listening_sockets ; n++) apr_poll_socket_add(pollset, listening_sockets[n], APR_POLLIN); mpm_state = AP_MPMQ_RUNNING; while (1) { /* If we're here, then chances are (unless we're the first thread created) * we're going to be held up in the accept mutex, so doing this here * shouldn't hurt performance. */ this_worker_should_exit |= (ap_max_requests_per_thread != 0) && (requests_this_child <= 0); if (this_worker_should_exit) break; (void) ap_update_child_status_from_indexes(0, child_slot, SERVER_READY, (request_rec*)NULL);
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