📄 mpm_netware.c
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listen state. */ if (!APR_STATUS_IS_EAGAIN(stat)) { break; } if (wouldblock_retry--) { apr_thread_yield(); } } } /* If we got a new socket, set it to non-blocking mode and process it. Otherwise handle the error. */ if (stat == APR_SUCCESS) { apr_socket_opt_set(csd, APR_SO_NONBLOCK, 0);#ifdef DBINFO_ON if (wouldblock_retry < MAX_WB_RETRIES) { retry_success++; avg_retries += (MAX_WB_RETRIES-wouldblock_retry); }#endif break; /* We have a socket ready for reading */ } else {#ifdef DBINFO_ON if (APR_STATUS_IS_EAGAIN(stat)) { would_block++; retry_fail++; } else#else if (APR_STATUS_IS_EAGAIN(stat) ||#endif APR_STATUS_IS_ECONNRESET(stat) || APR_STATUS_IS_ETIMEDOUT(stat) || APR_STATUS_IS_EHOSTUNREACH(stat) || APR_STATUS_IS_ENETUNREACH(stat)) { ; } else if (APR_STATUS_IS_ENETDOWN(stat)) { /* * When the network layer has been shut down, there * is not much use in simply exiting: the parent * would simply re-create us (and we'd fail again). * Use the CHILDFATAL code to tear the server down. * @@@ Martin's idea for possible improvement: * A different approach would be to define * a new APEXIT_NETDOWN exit code, the reception * of which would make the parent shutdown all * children, then idle-loop until it detected that * the network is up again, and restart the children. * Ben Hyde noted that temporary ENETDOWN situations * occur in mobile IP. */ ap_log_error(APLOG_MARK, APLOG_EMERG, stat, ap_server_conf, "apr_accept: giving up."); clean_child_exit(APEXIT_CHILDFATAL, my_worker_num, ptrans, bucket_alloc); } else { ap_log_error(APLOG_MARK, APLOG_ERR, stat, ap_server_conf, "apr_accept: (client socket)"); clean_child_exit(1, my_worker_num, ptrans, bucket_alloc); } } } ap_create_sb_handle(&sbh, ptrans, 0, my_worker_num); /* * We now have a connection, so set it up with the appropriate * socket options, file descriptors, and read/write buffers. */ current_conn = ap_run_create_connection(ptrans, ap_server_conf, csd, my_worker_num, sbh, bucket_alloc); if (current_conn) { ap_process_connection(current_conn, csd); ap_lingering_close(current_conn); } request_count++; } clean_child_exit(0, my_worker_num, ptrans, bucket_alloc);}static int make_child(server_rec *s, int slot){ int tid; int err=0; NXContext_t ctx; if (slot + 1 > ap_max_workers_limit) { ap_max_workers_limit = slot + 1; } ap_update_child_status_from_indexes(0, slot, WORKER_STARTING, (request_rec *) NULL); if (ctx = NXContextAlloc((void (*)(void *)) worker_main, (void*)slot, NX_PRIO_MED, ap_thread_stack_size, NX_CTX_NORMAL, &err)) { char threadName[32]; sprintf (threadName, "Apache_Worker %d", slot); NXContextSetName(ctx, threadName); err = NXThreadCreate(ctx, NX_THR_BIND_CONTEXT, &tid); if (err) { NXContextFree (ctx); } } if (err) { /* create thread didn't succeed. Fix the scoreboard or else * it will say SERVER_STARTING forever and ever */ ap_update_child_status_from_indexes(0, slot, WORKER_DEAD, (request_rec *) NULL); /* In case system resources are maxxed out, we don't want Apache running away with the CPU trying to fork over and over and over again. */ apr_thread_yield(); return -1; } ap_scoreboard_image->servers[0][slot].tid = tid; return 0;}/* start up a bunch of worker threads */static void startup_workers(int number_to_start){ int i; for (i = 0; number_to_start && i < ap_threads_limit; ++i) { if (ap_scoreboard_image->servers[0][i].status != WORKER_DEAD) { continue; } if (make_child(ap_server_conf, i) < 0) { break; } --number_to_start; }}/* * idle_spawn_rate is the number of children that will be spawned on the * next maintenance cycle if there aren't enough idle servers. It is * doubled up to MAX_SPAWN_RATE, and reset only when a cycle goes by * without the need to spawn. */static int idle_spawn_rate = 1;#ifndef MAX_SPAWN_RATE#define MAX_SPAWN_RATE (64)#endifstatic int hold_off_on_exponential_spawning;static void perform_idle_server_maintenance(apr_pool_t *p){ int i; int to_kill; int idle_count; worker_score *ws; int free_length; int free_slots[MAX_SPAWN_RATE]; int last_non_dead; int total_non_dead; /* initialize the free_list */ free_length = 0; to_kill = -1; idle_count = 0; last_non_dead = -1; total_non_dead = 0; for (i = 0; i < ap_threads_limit; ++i) { int status; if (i >= ap_max_workers_limit && free_length == idle_spawn_rate) break; ws = &ap_scoreboard_image->servers[0][i]; status = ws->status; if (status == WORKER_DEAD) { /* try to keep children numbers as low as possible */ if (free_length < idle_spawn_rate) { free_slots[free_length] = i; ++free_length; } } else if (status == WORKER_IDLE_KILL) { /* If it is already marked to die, skip it */ continue; } else { /* We consider a starting server as idle because we started it * at least a cycle ago, and if it still hasn't finished starting * then we're just going to swamp things worse by forking more. * So we hopefully won't need to fork more if we count it. * This depends on the ordering of SERVER_READY and SERVER_STARTING. */ if (status <= WORKER_READY) { ++ idle_count; /* always kill the highest numbered child if we have to... * no really well thought out reason ... other than observing * the server behaviour under linux where lower numbered children * tend to service more hits (and hence are more likely to have * their data in cpu caches). */ to_kill = i; } ++total_non_dead; last_non_dead = i; } } DBPRINT2("Total: %d Idle Count: %d \r", total_non_dead, idle_count); ap_max_workers_limit = last_non_dead + 1; if (idle_count > ap_threads_max_free) { /* kill off one child... we use the pod because that'll cause it to * shut down gracefully, in case it happened to pick up a request * while we were counting */ idle_spawn_rate = 1; ap_update_child_status_from_indexes(0, last_non_dead, WORKER_IDLE_KILL, (request_rec *) NULL); DBPRINT1("\nKilling idle thread: %d\n", last_non_dead); } else if (idle_count < ap_threads_min_free) { /* terminate the free list */ if (free_length == 0) { /* only report this condition once */ static int reported = 0; if (!reported) { ap_log_error(APLOG_MARK, APLOG_ERR, 0, ap_server_conf, "server reached MaxClients setting, consider" " raising the MaxClients setting"); reported = 1; } idle_spawn_rate = 1; } else { if (idle_spawn_rate >= 8) { ap_log_error(APLOG_MARK, APLOG_INFO, 0, ap_server_conf, "server seems busy, (you may need " "to increase StartServers, or Min/MaxSpareServers), " "spawning %d children, there are %d idle, and " "%d total children", idle_spawn_rate, idle_count, total_non_dead); } DBPRINT0("\n"); for (i = 0; i < free_length; ++i) { DBPRINT1("Spawning additional thread slot: %d\n", free_slots[i]); make_child(ap_server_conf, free_slots[i]); } /* the next time around we want to spawn twice as many if this * wasn't good enough, but not if we've just done a graceful */ if (hold_off_on_exponential_spawning) { --hold_off_on_exponential_spawning; } else if (idle_spawn_rate < MAX_SPAWN_RATE) { idle_spawn_rate *= 2; } } } else { idle_spawn_rate = 1; }}static void display_settings (){ int status_array[SERVER_NUM_STATUS]; int i, status, total=0; int reqs = request_count;#ifdef DBINFO_ON int wblock = would_block; would_block = 0;#endif request_count = 0; ClearScreen (getscreenhandle()); printf("%s \n", ap_get_server_version()); for (i=0;i<SERVER_NUM_STATUS;i++) { status_array[i] = 0; } for (i = 0; i < ap_threads_limit; ++i) { status = (ap_scoreboard_image->servers[0][i]).status; status_array[status]++; } for (i=0;i<SERVER_NUM_STATUS;i++) { switch(i) { case SERVER_DEAD: printf ("Available:\t%d\n", status_array[i]); break; case SERVER_STARTING: printf ("Starting:\t%d\n", status_array[i]); break; case SERVER_READY: printf ("Ready:\t\t%d\n", status_array[i]); break; case SERVER_BUSY_READ: printf ("Busy:\t\t%d\n", status_array[i]); break; case SERVER_BUSY_WRITE: printf ("Busy Write:\t%d\n", status_array[i]); break; case SERVER_BUSY_KEEPALIVE: printf ("Busy Keepalive:\t%d\n", status_array[i]); break; case SERVER_BUSY_LOG: printf ("Busy Log:\t%d\n", status_array[i]); break; case SERVER_BUSY_DNS: printf ("Busy DNS:\t%d\n", status_array[i]); break; case SERVER_CLOSING: printf ("Closing:\t%d\n", status_array[i]); break; case SERVER_GRACEFUL: printf ("Restart:\t%d\n", status_array[i]); break; case SERVER_IDLE_KILL: printf ("Idle Kill:\t%d\n", status_array[i]); break; default: printf ("Unknown Status:\t%d\n", status_array[i]); break; } if (i != SERVER_DEAD) total+=status_array[i]; } printf ("Total Running:\t%d\tout of: \t%d\n", total, ap_threads_limit); printf ("Requests per interval:\t%d\n", reqs); #ifdef DBINFO_ON printf ("Would blocks:\t%d\n", wblock); printf ("Successful retries:\t%d\n", retry_success); printf ("Failed retries:\t%d\n", retry_fail); printf ("Avg retries:\t%d\n", retry_success == 0 ? 0 : avg_retries / retry_success);#endif}static void show_server_data(){ ap_listen_rec *lr; module **m; printf("%s\n", ap_get_server_version()); if (ap_my_addrspace && (ap_my_addrspace[0] != 'O') && (ap_my_addrspace[1] != 'S')) printf(" Running in address space %s\n", ap_my_addrspace); /* Display listening ports */ printf(" Listening on port(s):"); lr = ap_listeners; do { printf(" %d", lr->bind_addr->port); lr = lr->next; } while(lr && lr != ap_listeners); /* Display dynamic modules loaded */ printf("\n"); for (m = ap_loaded_modules; *m != NULL; m++) { if (((module*)*m)->dynamic_load_handle) { printf(" Loaded dynamic module %s\n", ((module*)*m)->name); } }}static int setup_listeners(server_rec *s){ ap_listen_rec *lr; int sockdes; if (ap_setup_listeners(s) < 1 ) { ap_log_error(APLOG_MARK, APLOG_ALERT, 0, s, "no listening sockets available, shutting down"); return -1; } listenmaxfd = -1; FD_ZERO(&listenfds); for (lr = ap_listeners; lr; lr = lr->next) { apr_os_sock_get(&sockdes, lr->sd); FD_SET(sockdes, &listenfds); if (sockdes > listenmaxfd) { listenmaxfd = sockdes; } } return 0;}static int shutdown_listeners(){ ap_listen_rec *lr; for (lr = ap_listeners; lr; lr = lr->next) { apr_socket_close(lr->sd); } ap_listeners = NULL; return 0;}/***************************************************************** * Executive routines. */int ap_mpm_run(apr_pool_t *_pconf, apr_pool_t *plog, server_rec *s){ apr_status_t status=0; pconf = _pconf; ap_server_conf = s; if (setup_listeners(s)) { ap_log_error(APLOG_MARK, APLOG_ALERT, status, s, "no listening sockets available, shutting down"); return -1; }
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