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and instructions for creating <code>type-map</code> files.</p> <h3>Memory-mapping</h3> <p>In situations where Apache 2.x needs to look at the contents of a file being delivered--for example, when doing server-side-include processing--it normally memory-maps the file if the OS supports some form of <code>mmap(2)</code>.</p> <p>On some platforms, this memory-mapping improves performance. However, there are cases where memory-mapping can hurt the performance or even the stability of the httpd:</p> <ul> <li> <p>On some operating systems, <code>mmap</code> does not scale as well as <code>read(2)</code> when the number of CPUs increases. On multiprocessor Solaris servers, for example, Apache 2.x sometimes delivers server-parsed files faster when <code>mmap</code> is disabled.</p> </li> <li> <p>If you memory-map a file located on an NFS-mounted filesystem and a process on another NFS client machine deletes or truncates the file, your process may get a bus error the next time it tries to access the mapped file content.</p> </li> </ul> <p>For installations where either of these factors applies, you should use <code>EnableMMAP off</code> to disable the memory-mapping of delivered files. (Note: This directive can be overridden on a per-directory basis.)</p> <h3>Sendfile</h3> <p>In situations where Apache 2.x can ignore the contents of the file to be delivered -- for example, when serving static file content -- it normally uses the kernel sendfile support the file if the OS supports the <code>sendfile(2)</code> operation.</p> <p>On most platforms, using sendfile improves performance by eliminating separate read and send mechanics. However, there are cases where using sendfile can harm the stability of the httpd:</p> <ul> <li> <p>Some platforms may have broken sendfile support that the build system did not detect, especially if the binaries were built on another box and moved to such a machine with broken sendfile support.</p> </li> <li> <p>With an NFS-mounted files, the kernel may be unable to reliably serve the network file through it's own cache.</p> </li> </ul> <p>For installations where either of these factors applies, you should use <code>EnableSendfile off</code> to disable sendfile delivery of file contents. (Note: This directive can be overridden on a per-directory basis.)</p> <h3><a name="process" id="process">Process Creation</a></h3> <p>Prior to Apache 1.3 the <code class="directive"><a href="../mod/prefork.html#minspareservers">MinSpareServers</a></code>, <code class="directive"><a href="../mod/prefork.html#maxspareservers">MaxSpareServers</a></code>, and <code class="directive"><a href="../mod/mpm_common.html#startservers">StartServers</a></code> settings all had drastic effects on benchmark results. In particular, Apache required a "ramp-up" period in order to reach a number of children sufficient to serve the load being applied. After the initial spawning of <code class="directive"><a href="../mod/mpm_common.html#startservers">StartServers</a></code> children, only one child per second would be created to satisfy the <code class="directive"><a href="../mod/prefork.html#minspareservers">MinSpareServers</a></code> setting. So a server being accessed by 100 simultaneous clients, using the default <code class="directive"><a href="../mod/mpm_common.html#startservers">StartServers</a></code> of <code>5</code> would take on the order 95 seconds to spawn enough children to handle the load. This works fine in practice on real-life servers, because they aren't restarted frequently. But does really poorly on benchmarks which might only run for ten minutes.</p> <p>The one-per-second rule was implemented in an effort to avoid swamping the machine with the startup of new children. If the machine is busy spawning children it can't service requests. But it has such a drastic effect on the perceived performance of Apache that it had to be replaced. As of Apache 1.3, the code will relax the one-per-second rule. It will spawn one, wait a second, then spawn two, wait a second, then spawn four, and it will continue exponentially until it is spawning 32 children per second. It will stop whenever it satisfies the <code class="directive"><a href="../mod/prefork.html#minspareservers">MinSpareServers</a></code> setting.</p> <p>This appears to be responsive enough that it's almost unnecessary to twiddle the <code class="directive"><a href="../mod/prefork.html#minspareservers">MinSpareServers</a></code>, <code class="directive"><a href="../mod/prefork.html#maxspareservers">MaxSpareServers</a></code> and <code class="directive"><a href="../mod/mpm_common.html#startservers">StartServers</a></code> knobs. When more than 4 children are spawned per second, a message will be emitted to the <code class="directive"><a href="../mod/core.html#errorlog">ErrorLog</a></code>. If you see a lot of these errors then consider tuning these settings. Use the <code class="module"><a href="../mod/mod_status.html">mod_status</a></code> output as a guide.</p> <p>Related to process creation is process death induced by the <code class="directive"><a href="../mod/mpm_common.html#maxrequestsperchild">MaxRequestsPerChild</a></code> setting. By default this is <code>0</code>, which means that there is no limit to the number of requests handled per child. If your configuration currently has this set to some very low number, such as <code>30</code>, you may want to bump this up significantly. If you are running SunOS or an old version of Solaris, limit this to <code>10000</code> or so because of memory leaks.</p> <p>When keep-alives are in use, children will be kept busy doing nothing waiting for more requests on the already open connection. The default <code class="directive"><a href="../mod/core.html#keepalivetimeout">KeepAliveTimeout</a></code> of <code>15</code> seconds attempts to minimize this effect. The tradeoff here is between network bandwidth and server resources. In no event should you raise this above about <code>60</code> seconds, as <a href="http://www.research.digital.com/wrl/techreports/abstracts/95.4.html"> most of the benefits are lost</a>.</p> </div><div class="top"><a href="#page-header"><img alt="top" src="../images/up.gif" /></a></div><div class="section"><h2><a name="compiletime" id="compiletime">Compile-Time Configuration Issues</a></h2> <h3>Choosing an MPM</h3> <p>Apache 2.x supports pluggable concurrency models, called <a href="../mpm.html">Multi-Processing Modules</a> (MPMs). When building Apache, you must choose an MPM to use. There are platform-specific MPMs for some platforms: <code class="module"><a href="../mod/beos.html">beos</a></code>, <code class="module"><a href="../mod/mpm_netware.html">mpm_netware</a></code>, <code class="module"><a href="../mod/mpmt_os2.html">mpmt_os2</a></code>, and <code class="module"><a href="../mod/mpm_winnt.html">mpm_winnt</a></code>. For general Unix-type systems, there are several MPMs from which to choose. The choice of MPM can affect the speed and scalability of the httpd:</p> <ul> <li>The <code class="module"><a href="../mod/worker.html">worker</a></code> MPM uses multiple child processes with many threads each. Each thread handles one connection at a time. Worker generally is a good choice for high-traffic servers because it has a smaller memory footprint than the prefork MPM.</li> <li>The <code class="module"><a href="../mod/prefork.html">prefork</a></code> MPM uses multiple child processes with one thread each. Each process handles one connection at a time. On many systems, prefork is comparable in speed to worker, but it uses more memory. Prefork's threadless design has advantages over worker in some situations: it can be used with non-thread-safe third-party modules, and it is easier to debug on platforms with poor thread debugging support.</li> </ul> <p>For more information on these and other MPMs, please see the MPM <a href="../mpm.html">documentation</a>.</p> <h3><a name="modules" id="modules">Modules</a></h3> <p>Since memory usage is such an important consideration in performance, you should attempt to eliminate modules that you are not actually using. If you have built the modules as <a href="../dso.html">DSOs</a>, eliminating modules is a simple matter of commenting out the associated <code class="directive"><a href="../mod/mod_so.html#loadmodule">LoadModule</a></code> directive for that module. This allows you to experiment with removing modules, and seeing if your site still functions in their absense.</p> <p>If, on the other hand, you have modules statically linked into your Apache binary, you will need to recompile Apache in order to remove unwanted modules.</p> <p>An associated question that arises here is, of course, what modules you need, and which ones you don't. The answer here will, of course, vary from one web site to another. However, the <em>minimal</em> list of modules which you can get by with tends to include <code class="module"><a href="../mod/mod_mime.html">mod_mime</a></code>, <code class="module"><a href="../mod/mod_dir.html">mod_dir</a></code>, and <code class="module"><a href="../mod/mod_log_config.html">mod_log_config</a></code>. <code>mod_log_config</code> is, of course, optional, as you can run a web site without log files. This is, however, not recommended.</p> <h3>Atomic Operations</h3> <p>Some modules, such as <code class="module"><a href="../mod/mod_cache.html">mod_cache</a></code> and recent development builds of the worker MPM, use APR's atomic API. This API provides atomic operations that can be used for lightweight thread synchronization.</p> <p>By default, APR implements these operations using the most efficient mechanism available on each target OS/CPU platform. Many modern CPUs, for example, have an instruction that does an atomic compare-and-swap (CAS) operation in hardware. On some platforms, however, APR defaults to a slower, mutex-based implementation of the atomic API in order to ensure compatibility with older CPU models that lack such instructions. If you are building Apache for one of these platforms, and you plan to run only on newer CPUs, you can select a faster atomic implementation at build time by configuring Apache with the <code>--enable-nonportable-atomics</code> option:</p> <div class="example"><p><code> ./buildconf<br /> ./configure --with-mpm=worker --enable-nonportable-atomics=yes </code></p></div> <p>The <code>--enable-nonportable-atomics</code> option is relevant for the following platforms:</p> <ul> <li>Solaris on SPARC<br /> By default, APR uses mutex-based atomics on Solaris/SPARC. If you configure with <code>--enable-nonportable-atomics</code>, however, APR generates code that uses a SPARC v8plus opcode for fast hardware compare-and-swap. If you configure Apache with this option, the atomic operations will be more efficient (allowing for lower CPU utilization and higher concurrency), but the resulting executable will run only on UltraSPARC chips. </li> <li>Linux on x86<br /> By default, APR uses mutex-based atomics on Linux. If you configure with <code>--enable-nonportable-atomics</code>, however, APR generates code that uses a 486 opcode for fast hardware compare-and-swap. This will result in more efficient atomic operations, but the resulting executable will run only on 486 and later chips (and not on 386). </li> </ul> <h3>mod_status and ExtendedStatus On</h3> <p>If you include <code class="module"><a href="../mod/mod_status.html">mod_status</a></code> and you also set <code>ExtendedStatus On</code> when building and running Apache, then on every request Apache will perform two calls to <code>gettimeofday(2)</code> (or <code>times(2)</code> depending on your operating system), and (pre-1.3) several extra calls to <code>time(2)</code>. This is all done so that
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