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📄 apr_buckets_socket.c

📁 apache的软件linux版本
💻 C
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/* Copyright 2000-2005 The Apache Software Foundation or its licensors, as * applicable. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * *     http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */#include "apr_buckets.h"static apr_status_t socket_bucket_read(apr_bucket *a, const char **str,                                       apr_size_t *len, apr_read_type_e block){    apr_socket_t *p = a->data;    char *buf;    apr_status_t rv;    apr_interval_time_t timeout;    if (block == APR_NONBLOCK_READ) {        apr_socket_timeout_get(p, &timeout);        apr_socket_timeout_set(p, 0);    }    *str = NULL;    *len = APR_BUCKET_BUFF_SIZE;    buf = apr_bucket_alloc(*len, a->list); /* XXX: check for failure? */    rv = apr_socket_recv(p, buf, len);    if (block == APR_NONBLOCK_READ) {        apr_socket_timeout_set(p, timeout);    }    if (rv != APR_SUCCESS && rv != APR_EOF) {        apr_bucket_free(buf);        return rv;    }    /*     * If there's more to read we have to keep the rest of the socket     * for later. XXX: Note that more complicated bucket types that     * refer to data not in memory and must therefore have a read()     * function similar to this one should be wary of copying this     * code because if they have a destroy function they probably     * want to migrate the bucket's subordinate structure from the     * old bucket to a raw new one and adjust it as appropriate,     * rather than destroying the old one and creating a completely     * new bucket.     *     * Even if there is nothing more to read, don't close the socket here     * as we have to use it to send any response :)  We could shut it      * down for reading, but there is no benefit to doing so.     */    if (*len > 0) {        apr_bucket_heap *h;        /* Change the current bucket to refer to what we read */        a = apr_bucket_heap_make(a, buf, *len, apr_bucket_free);        h = a->data;        h->alloc_len = APR_BUCKET_BUFF_SIZE; /* note the real buffer size */        *str = buf;        APR_BUCKET_INSERT_AFTER(a, apr_bucket_socket_create(p, a->list));    }    else {        apr_bucket_free(buf);        a = apr_bucket_immortal_make(a, "", 0);        *str = a->data;    }    return APR_SUCCESS;}APU_DECLARE(apr_bucket *) apr_bucket_socket_make(apr_bucket *b, apr_socket_t *p){    /*     * XXX: We rely on a cleanup on some pool or other to actually     * destroy the socket. We should probably explicitly call apr to     * destroy it instead.     *     * Note that typically the socket is allocated from the connection pool     * so it will disappear when the connection is finished.      */    b->type        = &apr_bucket_type_socket;    b->length      = (apr_size_t)(-1);    b->start       = -1;    b->data        = p;    return b;}APU_DECLARE(apr_bucket *) apr_bucket_socket_create(apr_socket_t *p,                                                   apr_bucket_alloc_t *list){    apr_bucket *b = apr_bucket_alloc(sizeof(*b), list);    APR_BUCKET_INIT(b);    b->free = apr_bucket_free;    b->list = list;    return apr_bucket_socket_make(b, p);}APU_DECLARE_DATA const apr_bucket_type_t apr_bucket_type_socket = {    "SOCKET", 5, APR_BUCKET_DATA,    apr_bucket_destroy_noop,    socket_bucket_read,    apr_bucket_setaside_notimpl,     apr_bucket_split_notimpl,    apr_bucket_copy_notimpl};

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