📄 sockets.c
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/* Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */#include "apr_arch_networkio.h"#include "apr_network_io.h"#include "apr_general.h"#include "apr_lib.h"#include "apr_portable.h"#include "apr_strings.h"#include <string.h>#include "apr_arch_inherit.h"#include "apr_arch_misc.h"static char generic_inaddr_any[16] = {0}; /* big enough for IPv4 or IPv6 */static apr_status_t socket_cleanup(void *sock){ apr_socket_t *thesocket = sock; if (thesocket->socketdes != INVALID_SOCKET) { if (closesocket(thesocket->socketdes) == SOCKET_ERROR) { return apr_get_netos_error(); } thesocket->socketdes = INVALID_SOCKET; }#if APR_HAS_SENDFILE if (thesocket->overlapped) { CloseHandle(thesocket->overlapped->hEvent); thesocket->overlapped = NULL; }#endif return APR_SUCCESS;}static void set_socket_vars(apr_socket_t *sock, int family, int type, int protocol){ sock->type = type; sock->protocol = protocol; apr_sockaddr_vars_set(sock->local_addr, family, 0); apr_sockaddr_vars_set(sock->remote_addr, family, 0);} static void alloc_socket(apr_socket_t **new, apr_pool_t *p){ *new = (apr_socket_t *)apr_pcalloc(p, sizeof(apr_socket_t)); (*new)->cntxt = p; (*new)->local_addr = (apr_sockaddr_t *)apr_pcalloc((*new)->cntxt, sizeof(apr_sockaddr_t)); (*new)->local_addr->pool = p; (*new)->remote_addr = (apr_sockaddr_t *)apr_pcalloc((*new)->cntxt, sizeof(apr_sockaddr_t)); (*new)->remote_addr->pool = p;}APR_DECLARE(apr_status_t) apr_socket_protocol_get(apr_socket_t *sock, int *protocol){ *protocol = sock->protocol; return APR_SUCCESS;}APR_DECLARE(apr_status_t) apr_socket_create_ex(apr_socket_t **new, int family, int type, int protocol, apr_pool_t *cont){ int downgrade = (family == AF_UNSPEC); if (family == AF_UNSPEC) {#if APR_HAVE_IPV6 family = AF_INET6;#else family = AF_INET;#endif } alloc_socket(new, cont); /* For right now, we are not using socket groups. We may later. * No flags to use when creating a socket, so use 0 for that parameter as well. */ (*new)->socketdes = socket(family, type, protocol);#if APR_HAVE_IPV6 if ((*new)->socketdes == INVALID_SOCKET && downgrade) { family = AF_INET; (*new)->socketdes = socket(family, type, protocol); }#endif if ((*new)->socketdes == INVALID_SOCKET) { return apr_get_netos_error(); }#ifdef WIN32 /* Socket handles are never truly inheritable, there are too many * bugs associated. WSADuplicateSocket will copy them, but for our * purposes, always transform the socket() created as a non-inherited * handle */#if APR_HAS_UNICODE_FS && !defined(_WIN32_WCE) IF_WIN_OS_IS_UNICODE { /* A different approach. Many users report errors such as * (32538)An operation was attempted on something that is not * a socket. : Parent: WSADuplicateSocket failed... * * This appears that the duplicated handle is no longer recognized * as a socket handle. SetHandleInformation should overcome that * problem by not altering the handle identifier. But this won't * work on 9x - it's unsupported. */ SetHandleInformation((HANDLE) (*new)->socketdes, HANDLE_FLAG_INHERIT, 0); }#endif#if APR_HAS_ANSI_FS || defined(_WIN32_WCE) ELSE_WIN_OS_IS_ANSI { HANDLE hProcess = GetCurrentProcess(); HANDLE dup; if (DuplicateHandle(hProcess, (HANDLE) (*new)->socketdes, hProcess, &dup, 0, FALSE, DUPLICATE_SAME_ACCESS)) { closesocket((*new)->socketdes); (*new)->socketdes = (SOCKET) dup; } }#endif#endif /* def WIN32 */ set_socket_vars(*new, family, type, protocol); (*new)->timeout = -1; (*new)->disconnected = 0; apr_pool_cleanup_register((*new)->cntxt, (void *)(*new), socket_cleanup, apr_pool_cleanup_null); return APR_SUCCESS;} APR_DECLARE(apr_status_t) apr_socket_create(apr_socket_t **new, int family, int type, apr_pool_t *cont){ return apr_socket_create_ex(new, family, type, 0, cont);}APR_DECLARE(apr_status_t) apr_socket_shutdown(apr_socket_t *thesocket, apr_shutdown_how_e how){ int winhow = 0;#ifdef SD_RECEIVE switch (how) { case APR_SHUTDOWN_READ: { winhow = SD_RECEIVE; break; } case APR_SHUTDOWN_WRITE: { winhow = SD_SEND; break; } case APR_SHUTDOWN_READWRITE: { winhow = SD_BOTH; break; } default: return APR_BADARG; }#endif if (shutdown(thesocket->socketdes, winhow) == 0) { return APR_SUCCESS; } else { return apr_get_netos_error(); }}APR_DECLARE(apr_status_t) apr_socket_close(apr_socket_t *thesocket){ apr_pool_cleanup_kill(thesocket->cntxt, thesocket, socket_cleanup); return socket_cleanup(thesocket);}APR_DECLARE(apr_status_t) apr_socket_bind(apr_socket_t *sock, apr_sockaddr_t *sa){ if (bind(sock->socketdes, (struct sockaddr *)&sa->sa, sa->salen) == -1) { return apr_get_netos_error(); } else { sock->local_addr = sa; if (sock->local_addr->sa.sin.sin_port == 0) { sock->local_port_unknown = 1; /* ephemeral port */ } return APR_SUCCESS; }}APR_DECLARE(apr_status_t) apr_socket_listen(apr_socket_t *sock, apr_int32_t backlog){ if (listen(sock->socketdes, backlog) == SOCKET_ERROR) return apr_get_netos_error(); else return APR_SUCCESS;}APR_DECLARE(apr_status_t) apr_socket_accept(apr_socket_t **new, apr_socket_t *sock, apr_pool_t *p){ SOCKET s; struct sockaddr sa; int salen = sizeof(sock->remote_addr->sa); /* Don't allocate the memory until after we call accept. This allows us to work with nonblocking sockets. */ s = accept(sock->socketdes, (struct sockaddr *)&sa, &salen); if (s == INVALID_SOCKET) { return apr_get_netos_error(); } alloc_socket(new, p); set_socket_vars(*new, sock->local_addr->sa.sin.sin_family, SOCK_STREAM, sock->protocol); (*new)->timeout = -1; (*new)->disconnected = 0; (*new)->socketdes = s; /* XXX next line looks bogus w.r.t. AF_INET6 support */ (*new)->remote_addr->salen = sizeof((*new)->remote_addr->sa); memcpy (&(*new)->remote_addr->sa, &sa, salen); *(*new)->local_addr = *sock->local_addr; /* The above assignment just overwrote the pool entry. Setting the local_addr pool for the accepted socket back to what it should be. Otherwise all allocations for this socket will come from a server pool that is not freed until the process goes down.*/ (*new)->local_addr->pool = p; /* fix up any pointers which are no longer valid */ if (sock->local_addr->sa.sin.sin_family == AF_INET) { (*new)->local_addr->ipaddr_ptr = &(*new)->local_addr->sa.sin.sin_addr; }#if APR_HAVE_IPV6 else if (sock->local_addr->sa.sin.sin_family == AF_INET6) { (*new)->local_addr->ipaddr_ptr = &(*new)->local_addr->sa.sin6.sin6_addr; }#endif (*new)->remote_addr->port = ntohs((*new)->remote_addr->sa.sin.sin_port); if (sock->local_port_unknown) { /* not likely for a listening socket, but theoretically possible :) */ (*new)->local_port_unknown = 1; }
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