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📄 risingdlg.cpp

📁 自己写的一个仿瑞星界面,没有什么具体功能,请不要见笑
💻 CPP
字号:
// risingDlg.cpp : implementation file
//

#include "stdafx.h"
#include "rising.h"
#include "risingDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CRisingDlg dialog

CRisingDlg::CRisingDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CRisingDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CRisingDlg)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CRisingDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CRisingDlg)
	DDX_Control(pDX, IDC_TABRISING, m_tab);
	//}}AFX_DATA_MAP
	DDX_Control(pDX, IDC_BUTTON1, m_btnOperation);
	DDX_Control(pDX, IDC_BUTTON2, m_btnView);
	DDX_Control(pDX, IDC_BUTTON3, m_btnSet);
	DDX_Control(pDX, IDC_BUTTON4, m_btnHelp);
	DDX_Control(pDX, IDC_BUTTON5, m_btnMin);
	DDX_Control(pDX, IDC_BUTTON6, m_btnClose);
}

BEGIN_MESSAGE_MAP(CRisingDlg, CDialog)
	//{{AFX_MSG_MAP(CRisingDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_WM_CLOSE()
	ON_NOTIFY(TCN_SELCHANGE, IDC_TABRISING, OnSelchangeTabrising)
	ON_WM_LBUTTONDOWN()
	ON_WM_NCHITTEST()
	ON_BN_CLICKED(IDC_BUTTON6, OnButton6)
	ON_BN_CLICKED(IDC_BUTTON5, OnButton5)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CRisingDlg message handlers

BOOL CRisingDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	m_bmpBackground.LoadBitmap(IDB_BITMAP1);
	m_bmpTitleBar.LoadBitmap(IDB_BITMAP8);

	m_btnOperation.SetMenu(IDR_MENU1, m_hWnd, TRUE, IDR_TOOLBAR1);
	m_btnOperation.DrawTransparent(TRUE);
	m_btnOperation.SetColor(CButtonST::BTNST_COLOR_FG_IN, RGB(255, 255, 255));
	m_btnOperation.SetColor(CButtonST::BTNST_COLOR_FG_OUT, RGB(255, 255, 255));
	m_btnView.SetMenu(IDR_MENU2, m_hWnd);
	m_btnView.DrawTransparent(TRUE);
	m_btnView.SetColor(CButtonST::BTNST_COLOR_FG_IN, RGB(255, 255, 255));
	m_btnView.SetColor(CButtonST::BTNST_COLOR_FG_OUT, RGB(255, 255, 255));
	m_btnSet.SetMenu(IDR_MENU3, m_hWnd);
	m_btnSet.DrawTransparent(TRUE);
	m_btnSet.SetColor(CButtonST::BTNST_COLOR_FG_IN, RGB(255, 255, 255));
	m_btnSet.SetColor(CButtonST::BTNST_COLOR_FG_OUT, RGB(255, 255, 255));
	m_btnHelp.SetMenu(IDR_MENU4, m_hWnd);
	m_btnHelp.DrawTransparent(TRUE);
	m_btnHelp.SetColor(CButtonST::BTNST_COLOR_FG_IN, RGB(255, 255, 255));
	m_btnHelp.SetColor(CButtonST::BTNST_COLOR_FG_OUT, RGB(255, 255, 255));
	m_btnMin.DrawTransparent(TRUE);
	m_btnMin.SetFlat(TRUE);
	m_btnMin.SetBitmaps(IDB_BITMAP10,RGB(0,0,0));
	m_btnClose.DrawTransparent(TRUE);
	m_btnClose.SetFlat(TRUE);
	m_btnClose.SetBitmaps(IDB_BITMAP9,RGB(0,0,0));

	m_tab.InsertItem(0, "首页");
	m_tab.InsertItem(1, "杀毒");
	m_tab.InsertItem(2, "监控");

	m_first.Create(IDD_FIRST, GetDlgItem(IDC_TABRISING));
	m_kill.Create(IDD_KILL, GetDlgItem(IDC_TABRISING));
	m_keepUnder.Create(IDD_KEEPUNDER, GetDlgItem(IDC_TABRISING));

	CRect rs;
	m_tab.GetClientRect(&rs);

	rs.top += 20;
    
//设置子对话框尺寸并移动到指定位置
	m_first.MoveWindow(&rs);
	m_kill.MoveWindow(&rs);
	m_keepUnder.MoveWindow(&rs);

//分别设置隐藏和显示
	m_first.ShowWindow(true);
	m_kill.ShowWindow(false);
	m_keepUnder.ShowWindow(false);
    
//设置默认的选项卡
	m_tab.SetCurSel(0);

	
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CRisingDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CRisingDlg::OnPaint() 
{	
	CPaintDC dc(this); // device context for painting
	
	// TODO: Add your message handler code here
	CDC memDC; 
    memDC.CreateCompatibleDC(&dc);     //创建与对话框dc兼容的内存dc

    CRect rect;
    GetClientRect(&rect);

	CBitmap *pbmpOld;
    BITMAP bitMap;
    m_bmpBackground.GetBitmap(&bitMap);

    pbmpOld=memDC.SelectObject(&m_bmpBackground);    //将背景位图选入内存dc中
    dc.StretchBlt(0,0,rect.Width(),rect.Height(),&memDC,0,0,bitMap.bmWidth,bitMap.bmHeight,SRCCOPY);
	memDC.SelectObject(pbmpOld);
	
	//重画标题栏
	m_bmpTitleBar.GetBitmap(&bitMap);
	pbmpOld=memDC.SelectObject(&m_bmpTitleBar);
	dc.StretchBlt(0,0, rect.right-rect.left, 30, &memDC, 0, 0, bitMap.bmWidth, 
			bitMap.bmHeight,SRCCOPY);
	memDC.SelectObject(pbmpOld);
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CRisingDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

void CRisingDlg::OnClose() 
{
	// TODO: Add your message handler code here and/or call default
	//释放菜单句柄
	CDialog::OnClose();
}

void CRisingDlg::OnSelchangeTabrising(NMHDR* pNMHDR, LRESULT* pResult) 
{
	// TODO: Add your control notification handler code here

	CRect r;
	m_tab.GetClientRect (&r);
	int CurSel = m_tab.GetCurSel();

    switch(CurSel)
    {
    case 0:
         m_first.ShowWindow(true);
         m_kill.ShowWindow(false);
         m_keepUnder.ShowWindow(false);
        break;
    case 1:
         m_first.ShowWindow(false);
         m_kill.ShowWindow(true);
         m_keepUnder.ShowWindow(false);
        break;
	case 2:
         m_first.ShowWindow(false);
         m_kill.ShowWindow(false);
         m_keepUnder.ShowWindow(true);
        break;
    default:
         ;
     }   
	*pResult = 0;
}


void CRisingDlg::OnLButtonDown(UINT nFlags, CPoint point) 
{
	// TODO: Add your message handler code here and/or call default
	//SendMessage(WM_NCLBUTTONDOWN,HTCAPTION);   功能同OnNcHitTest
	CDialog::OnLButtonDown(nFlags, point);
}

UINT CRisingDlg::OnNcHitTest(CPoint point)
{   
	UINT nHitTest=CDialog::OnNcHitTest(point);  
    return (nHitTest==HTCLIENT)? HTCAPTION : nHitTest;
}

void CRisingDlg::OnButton6() 
{
	// TODO: Add your control notification handler code here
	SendMessage(WM_CLOSE);
}

void CRisingDlg::OnButton5() 
{
	// TODO: Add your control notification handler code here
	SendMessage(WM_SYSCOMMAND, SC_MINIMIZE);
}

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