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📄 socketsview.h

📁 a c++ resource for progress bar
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// SocketsView.h : interface of the CSocketsView class
//
/////////////////////////////////////////////////////////////////////////////

#if !defined(AFX_SOCKETSVIEW_H__D95C25B0_C7C3_11D1_B07C_0060083CFB2D__INCLUDED_)
#define AFX_SOCKETSVIEW_H__D95C25B0_C7C3_11D1_B07C_0060083CFB2D__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000

typedef struct{
	int nPort;
	DWORD dwLastError;
	BOOL bListening;
	BOOL bCalling;
	BOOL bConnected;
	BOOL bAbort;
	char szOutgoingMessage[1000];
	char szHost[100];
} SOCKET_INFO;

class CSocketsView : public CView
{
protected: // create from serialization only
	CSocketsView();
	DECLARE_DYNCREATE(CSocketsView)

// Attributes
public:
	CSocketsDoc* GetDocument();

	static UINT AnswerThread( LPVOID );
	static UINT CallThread( LPVOID );
	SOCKET_INFO m_SocketInfo;
	HANDLE m_hCallAnswerThread;

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CSocketsView)
	public:
	virtual void OnDraw(CDC* pDC);  // overridden to draw this view
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
	protected:
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~CSocketsView();
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

protected:

// Generated message map functions
protected:
	//{{AFX_MSG(CSocketsView)
	afx_msg void OnSocketAnswer();
	afx_msg void OnUpdateSocketAnswer(CCmdUI* pCmdUI);
	afx_msg void OnSocketCall();
	afx_msg void OnUpdateSocketCall(CCmdUI* pCmdUI);
	afx_msg void OnSocketDisconnect();
	afx_msg void OnUpdateSocketDisconnect(CCmdUI* pCmdUI);
	afx_msg void OnSocketSendmessage();
	afx_msg void OnUpdateSocketSendmessage(CCmdUI* pCmdUI);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

#ifndef _DEBUG  // debug version in SocketsView.cpp
inline CSocketsDoc* CSocketsView::GetDocument()
   { return (CSocketsDoc*)m_pDocument; }
#endif

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_SOCKETSVIEW_H__D95C25B0_C7C3_11D1_B07C_0060083CFB2D__INCLUDED_)

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