⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 utility.dsp

📁 sourceforge历史版本完整下载: http://sourceforge.net/project/showfiles.php?group_id=202044 提供了基于b树索引算法的文件数据数据
💻 DSP
字号:
# Microsoft Developer Studio Project File - Name="utility" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Static Library" 0x0104

CFG=utility - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "utility.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "utility.mak" CFG="utility - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "utility - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "utility - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe

!IF  "$(CFG)" == "utility - Win32 Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "../bin"
# PROP Intermediate_Dir "../output/utility/Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "_MBCSV6" /YX /FD /c
# ADD BASE RSC /l 0x804 /d "NDEBUG"
# ADD RSC /l 0x804 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Cmds=md       ..\include\      	copy       ..\utility\*.h       ..\include\ 
# End Special Build Tool

!ELSEIF  "$(CFG)" == "utility - Win32 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "../bin"
# PROP Intermediate_Dir "../output/utility/debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "_MBCSV6" /FR /YX /FD /GZ /c
# ADD BASE RSC /l 0x804 /d "_DEBUG"
# ADD RSC /l 0x804 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"../bin\utility-d.lib"
# Begin Custom Build
InputPath=\mywork\Rhapsody\bin\utility-d.lib
SOURCE="$(InputPath)"

"./" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	md       ..\include\  
	copy       ..\utility\*.h       ..\include\  
	
# End Custom Build
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Cmds=md       ..\include\      	copy       ..\utility\*.h       ..\include\ 
# End Special Build Tool

!ENDIF 

# Begin Target

# Name "utility - Win32 Release"
# Name "utility - Win32 Debug"
# Begin Source File

SOURCE=..\utility\myconfig.h
# End Source File
# Begin Source File

SOURCE=..\utility\myerr_def.h
# End Source File
# Begin Source File

SOURCE=..\utility\mymempool.c
# End Source File
# Begin Source File

SOURCE=..\utility\mymempool.h
# End Source File
# Begin Source File

SOURCE=..\utility\myutility.h
# End Source File
# End Target
# End Project

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -